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Nyxen

Am I the only one that doesn't like Porkins?

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I kind of like it. It can be a horrible liability - I did it once on a Koiogran that wasn't even completed because someone denied my destination point, lost an HP, and then was taken out in two volleys - but I've also played where it's almost like flying a Defender, keeping the target in arc and being able to focus or target lock with ease.

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I love Porkins in Furball. At the FLGS, we play a 35 point furball one a month to get bonus points for our league. Porkins is great with the right upgrades. However, I feel like he really NEEDS upgrades, and with my luck, it's difficult to justify spending a lot of points on a ship that is likely to career damage to himself. When he works, he's amazing. When he doesn't, it hurts.

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Whats the thematic reasoning behind this card anyway ?

 

His lard protects him from stress but instead stresses the ship to the point of damaging it ?

You'll notice his lard (I assume you mean card, but it IS Porkins we're talking about...) damages him by removing Stress, which is exactly as you say. I believe the lore is something to do with his computer being set incorrectly, making him think he had room for his maneuver when he didn't.

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Nera Dantels costs the same points and arguably has a better ability and ship!

Except, Porkins has a more useable ability and 2 more pilot skill and can be run naked.  Whereas Nera costs at least 2 more points for her ability to actually do anything.  She has the better ship to be sure, Porkins is just let down by the crappiness of the X-wing, and even then put some points into him and he has great synergy.  Porkins with PtL, Engine and R5-D8 have amazing synergy.  Next to Farlander, Jek is probably the best guy to use stay on target on.

 

Porkins is criminally underused. But so are most of the x-wings, mainly because they suck in the mobility focused meta.  They just get chewed up by more manoeuvrable ships. 

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His ability is just so... bluh. I could see it on a more nimble ship, but on an X-wing it just seems bad.

WOOH HIS ABILITY IS SICK DUDE, I use him naked simply for his ability. He's a fake PS7 TIE defender on the rebel side, for only 26 points, and most opponents dont realize that until I pull off back to back K-turns

He gets even better in wave5, when "stay on target" comes out.

currently, he works pretty well with the rebel transport astromechs, namely R4D6 and R3A2

Edited by Duraham

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His ability is just so... bluh. I could see it on a more nimble ship, but on an X-wing it just seems bad.

WOOH HIS ABILITY IS SICK DUDE, I use him naked simply for his ability. He's a fake PS7 TIE defender on the rebel side, for only 26 points, and most opponents dont realize that until I pull off back to back K-turns

He gets even better in wave5, when "stay on target" comes out.

currently, he works pretty well with the rebel transport astromechs, namely R4D6 and R3A2

 

I can see why the shedding stress is nice, but on a ship with only three hull I feel you need all the health you can get.

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