TorogTarkdacil812 114 Posted September 7, 2014 I am a bit procrastinating from more pressing things, so I made a little list of stuff that can/should/would be ported from first edition of Dark Heresy and other 40kRPGs. I am making this WIP, as I am listing Origins and Elite advances right now. If any gets treatment in other books I just list it first time it appears. I also do not list Backround Packages and Alternate Career Ranks, as their conversion would not be straight fit into the backround/role, some of the could even be open to discussion. I also do not list non-human non-mortal options. I guess some of them will be covered in DH2 supplements (Mind Cleansed and Schola Progenium), some are less likely to do so (and I really like my Sionphia, Blighted Schola and Rite of Duplessence). When/if I convert some of the list I will post them, in the meantime, I hope this list will be a good reference for cool stuff in need of converting. Probably I am going to list many cool talents present through the 40kRPG sourcebooks transform them to the DH2 aptitudes as well, sometime later... Dark Heresy Core Rulebook Origins Imperial World Inquisitors Handbook Origins Mind Cleansed Schola Progenium Battlefleet Calixis Dusk Gunmettal City - Scintilla Maccabeus Quintus Sinophia Volg Hive Elite Advances Cybernetic Resurrection The Cult of the Red Redemption Nascent Psyker Radicals Handbook Origins Blighted Schola Darkholder Hive Mutant The Tainted Blood of Malfi Elite Advances:Sworn Radical Daemon Vessel The Exorcised Mark of the Phaeonite Blood of Martyrs Origins Famulous Protégé Monastic Upbringing Lathe Worlds Elite Advances Cistron Discordant Rogue Trader Core Rulebook Origins Death World Into the Storm Origins Frontier World Footfallen Fortress World Penal World Child of the Dynasty Elite Advances Agent of the Throne Gilmpse from Beyond Rite of Duplessence The Navis Primer Elite Advances Hexicar Void Mad Prophet Cog Whisperer Only War Core Rulebook Origins Penitent Krieg Tallaran Hammer of the Emperor Origins Agri-World Feudal World Mining Colony Armageddon Atilla Last Chance Tanith Shield of Humanity Origins Lathe World Post-Cataclymic World 2 Elior and Simsum reacted to this Quote Share this post Link to post Share on other sites
Fgdsfg 1,017 Posted September 7, 2014 Why completely skip Black Crusade? There's a treasure-trove of things in there that should be ported. Rituals, Path to Power, Daemon Weapons, Daemon Engines, etc. Quote Share this post Link to post Share on other sites
TorogTarkdacil812 114 Posted September 7, 2014 Why completely skip Black Crusade? There's a treasure-trove of things in there that should be ported. Rituals, Path to Power, Daemon Weapons, Daemon Engines, etc. And Social Combat and Minions! I for one, welcome our new, crunchy, rules-heavy overlords. But I think it would be better to wait for FFG to publish first player supplement, that will give us more framework for rules extensions. Thus I think its playing safe by porting the origins, elite advances and talents (and guns, but there is this awesome 40k Armory project flying on forums). I have yet to take a look at psychich powers. but Theospamy, Voidfrost (Cryomancy) and Soulward (whats its name) should also be remade, not to mention various psychic powers in many many supplements. Oh and I am willing to bet my money, that as we have Daemonology Discipline in current TT 40k, it will make comback in RPG (since as far as I know, Inquistior Narrative Wargame). Major Sorceries from DH1 could be used as guideline of typical powers. Quote Share this post Link to post Share on other sites
Fgdsfg 1,017 Posted September 7, 2014 Well, I'm looking forward to see what you come up with, seeing as how I'll probably look at it several times over, since I've got a fair amount of porting to do myself, for my Only War-based Unified Ruleset. Quote Share this post Link to post Share on other sites
TorogTarkdacil812 114 Posted September 7, 2014 I must look closely on how is DH2 and OW aptitude system similiar or same. I hade pretty big file with many DH, RT, DW and BC talents for usage in Only War. Adding the more chaosy ones I did not use (seriously, Guard Psyker with RH Tainted Psyker talents would not be right), I might have something useful already. I just hope it survived my last cogitator failure by vicious scrappcode and assorted technogremlins Quote Share this post Link to post Share on other sites
Lautrer 19 Posted September 12, 2014 Lathe World RulesA character from a lathe world applies the following benefits during character creation:Characteristic modifiers+ Intelligence, + Perception OR + Ballistic Skill, – FellowshipFate Threshold2 (Emperor’s Blessing 4+)Home World bonusThe True Flesh: Lathe world characters posess the Mechanicus Implant Traits. In addition their potentia coil is specifically enhanced to meet the high energy needs of integrated weapons.Isolated by machines: -10 penalty to any Interaction Test to interact with characters who are not also from a Lathe World, Forge World or are initiates of the Adeptus Mechanicus.Lore of the Omnissiah: Lathe world characters start with Lore (Adeptus Mechanicus), Linguistic (Techna Lingua) and can swap one skill from the Backround option with Logic OR Tech-Use.Home World AptitudeIntelligenceWoundsA feral world character starts with 8+1d5 wounds.Recommended BackgroundsAdeptus Administratum, Adeptus Arbites,Adeptus Mechanicus, Imperial Guard Quote Share this post Link to post Share on other sites
Lautrer 19 Posted September 12, 2014 Gunmetall City Characteristics Modifiers: + Agility, + Perception, - Willpower Fate Threshold: 2 (Emperor’s Blessing 9+) Home World Bonus: Packing Iron: If you are, for any reason without a usable gun, either because you have been disarmed, caught unawares, or run out of ammunition, you take a –5 penalty on all Tests. Way of the Gun: Ballistic Skill +5; begin play with the Weapon Skill (SP) talent; +5 bonus on Tech Use Tests involving projectile firearms. Hiver Skill: Lingusitics (Metallican Hive Dialect) Home World Aptitude: Ballistic Skill Wounds: 8+1d5 Recommended Backgrounds: Adeptus Arbites, Adeptus Mechanicus, Imperial Guard, Outcast Quote Share this post Link to post Share on other sites
Lautrer 19 Posted September 12, 2014 I'm converting a list from all DH Supplements I got. (Origins, Backgrounds, Elite Advances) *** Battle Sisters Included *** It's nearly nearly finished. I will post it when it's complete. 2 DoubleAim and TorogTarkdacil812 reacted to this Quote Share this post Link to post Share on other sites