JudgeShamgar 27 Posted September 5, 2014 My question is on how to allocate damage to the YT-1300 with this set-up. If "Draw Their Fire" takes one critical damage from a friendly ship, and Chewy ignores the text on critical hits how does the damage get allocated? Does it come off the shields? Is it applied to the hill points with no text applied? Also how are critical hits applied to ships with shields? Does it just remove a shield point, or does it go against the hull points? Thanks. Quote Share this post Link to post Share on other sites
DR4CO 6,234 Posted September 5, 2014 Critical hits work like any other point of damage; shields first, then hull. They just deal their damage card face up. Chewbacca can pull the critical hit to himself with Draw Their Fire, then (if he has no shields and takes it to the hull) he can use his ability to flip it facedown and ignore it. 1 VanorDM reacted to this Quote Share this post Link to post Share on other sites
dvorm 1,058 Posted September 5, 2014 DTF moves the uncanceled die result to a different ship. After that, that uncanceled die deals damage. Which follows the normal rules for dealing damage. So you check if that ship has a shield. If it does, you never draw a damage card. If it does not, you do draw a face-up damage card.That triggers the pilot ability, turning the card face down. 1 VanorDM reacted to this Quote Share this post Link to post Share on other sites
Cptnhalfbeard 680 Posted September 5, 2014 Chewy ignores the text on critical hits No he doesn't - he just flips cards face down when they are dealt face up. If an ability were to flip a damage card face up after it had already been dealt, then Chewie suffers the effect just like everyone else. Be careful about paraphrasing the wording in this game, they choose the wording very specifically to convey a very specific interaction. Quote Share this post Link to post Share on other sites
Hobojebus 11,341 Posted September 5, 2014 Chewy ignores the text on critical hits No he doesn't - he just flips cards face down when they are dealt face up. If an ability were to flip a damage card face up after it had already been dealt, then Chewie suffers the effect just like everyone else. Be careful about paraphrasing the wording in this game, they choose the wording very specifically to convey a very specific interaction. Rexler for example can make chewie take crits because his ability triggers after, so you take the crit flip it face down then rexler spends his focus flipping it back up. Quote Share this post Link to post Share on other sites
Parravon 5,217 Posted September 5, 2014 It's a common mistake that most new players make with Chewie. I guess it's most player's initial interpretation when reading the card for the first time. Quote Share this post Link to post Share on other sites
JudgeShamgar 27 Posted September 6, 2014 Chewy ignores the text on critical hits No he doesn't - he just flips cards face down when they are dealt face up. If an ability were to flip a damage card face up after it had already been dealt, then Chewie suffers the effect just like everyone else. Be careful about paraphrasing the wording in this game, they choose the wording very specifically to convey a very specific interaction. That's a good point. I usually ask my son to read the card text so we both know exactly what it is saying. I paraphrased the text on Chewy only for being concise in the forum post. In the above post dvor states that you never draw damage cards if the defending ship has shields. How then does a card like "Direct Hit!" work if the ship has shields? Does the ship take no damage at all because of the shields, or does the ship lose two hull points and keep it's shields? Quote Share this post Link to post Share on other sites
Sergovan 1,440 Posted September 6, 2014 (edited) Chewy ignores the text on critical hits No he doesn't - he just flips cards face down when they are dealt face up. If an ability were to flip a damage card face up after it had already been dealt, then Chewie suffers the effect just like everyone else. Be careful about paraphrasing the wording in this game, they choose the wording very specifically to convey a very specific interaction. That's a good point. I usually ask my son to read the card text so we both know exactly what it is saying. I paraphrased the text on Chewy only for being concise in the forum post. In the above post dvor states that you never draw damage cards if the defending ship has shields. How then does a card like "Direct Hit!" work if the ship has shields? Does the ship take no damage at all because of the shields, or does the ship lose two hull points and keep it's shields? Direct hit never comes into play because you won't draw a card if the damaged ship still has shields, you would simply remove the appropriate number of shield tokens. Also, Direct hit becomes 2 damage to hull (which will take damage only after the shields are gone, except see below). You may be thinking of the Proton Bomb, which doesn't deal damage but deals a face up card, bypassing the removing shields rule altogether, and making a ship able to have a direct hit while still having shields. http://community.fantasyflightgames.com/index.php?/topic/87897-proton-bombs-ignore-shields/ Edited September 6, 2014 by Sergovan Quote Share this post Link to post Share on other sites
JudgeShamgar 27 Posted September 6, 2014 I reread the rules including the combat example and for whatever reason that I didn't pick up the first few times I get the critical damage rule with regards to shields finally. Thanks everyone for their responses. 1 Parravon reacted to this Quote Share this post Link to post Share on other sites
JudgeShamgar 27 Posted September 8, 2014 UPDATE: When I told my son the gist of this thread he said "So I was right all along, huh?" Yup, I felt silly alright. Quote Share this post Link to post Share on other sites