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MichielR

Michiel's Let's Discuss: 'Dutch' Vander #10

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Hello again X-wing fans!

 

I think it's time for the Y-wing, no? This week we take a look at the incredible 'Dutch' Vander, throwing around target locks and boosting with the amazing R7-T1. This astromech made the Y-wing a real force to reckon with.

 

I'm coming up on 400 subs, btw - wow! Thanks again for the sharing of my video's, it really helps so keep it up!

 

Enjoy!

 

Link to video: http://youtu.be/TASNTio4ERE

 

Link to channel: http://www.youtube.com/mvanrooijenjr

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When I run rebels I find it incredibly hard not to make dutch with R7-T1 and an ion cannon my first pick every time.
Gives out tasty buffs and has board control and has a chance to either close or arc dodge? Yes please!

He works well with ships that want to spend their actions on maneuvers or focusing (lets say A-wings here) which is what I really like running so he fits well and does so much.

I'm considering this list at the moment-

 

 "Dutch" Vander , R7-T1, Ion Cannon Turret 

 
Jake Farrell , A-Wing Test Pilot, Chardaan Refit , Outmaneuver , Push the Limit
 
Corran Horn, R2 Astromech , Fire-Control System , Marksmanship
 
just see see how much I can get out of the 'vander buff' build.
MichielR likes this

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Dutch is a solid force multiplier and if equipped with an Ion Cannon turret (why would you take anything else?), a good board controller. If you are considering taking a Y-wing with an ICT, you should always consider if you can squeeze in Dutch for a few points extra.

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Any Y-Wing can also benefit from R5-D8. Granted, it costs an action, but the chance to discard a damage can greatly boost survivability.

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For R5-D8 wait for new modification from Outrider, it gives Ptl effect to all upgrades with "action" in it

That card is going to be pretty good for the Y-wing!

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He is nice, but 28-31pts is to expensive for a ship that is capped at 1 dmg per turn if you ask me.

If i want board control I'd rather take Gold or Roark, so I can still fit 4 decent ships in a squad.

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