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      Upcoming Changes to the Fantasy Flight Games Forums   01/20/2017

      Hello Fantasy Flight Games forum community!   This week, we will be making some important changes to your Fantasy Flight Games community account and the way that you log into the Fantasy Flight Games community forums and web store.   We have been working hard to integrate with the rest of the Asmodee group, and we are happy to announce a unified way to access all the websites and apps made by Fantasy Flight Games, Days of Wonder, and Asmodee!   For most users, nothing will change: you will still log into the Fantasy Flight Games forums using your current login name and password. Only the login user interface will be new.   For a few users, your credentials might be slightly changed. For example, this could happen to users who have both a Fantasy Flight Games and Days of Wonder account, or in the case of conflicting login names across platforms. When these situations occur, special e-mails will be sent to those users with an easy explanation about those changes and what steps to take next. For any of you receiving those e-mails, please make sure to follow the instructions carefully.   Remember, official communications from Fantasy Flight Games or Asmodee.Net will never ask for your password.   What are the benefits for you as a player? Using a unified account to access all of our web services and apps makes your life simpler. Over time, you will see new features emerging, such as keeping all of your friends under a single account, finding friends easily in apps with online play, or developing your personal profile by adding to your board games collection. These are just some of the features that you will see during the next year, once this important technical step is complete.   Important note: The migration of the forums to our new system will take place on Tuesday, January 24th. The forums will be offline for about two hours during that time. Once the migration is complete, older forum posts may look strange for up to 24 hours as we rebuild them in our new system.   We can’t wait to connect our board game communities and build bridges between universes, game systems, players, events, groups, game clubs, and more! This is only the first step in bringing people and games closer together. For more information, read our FAQ at https://asmodee.helpshift.com/a/asmodee-net/.   Best regards,   The Fantasy Flight Games Team
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BenEggler

Discussion About the Movement Phase

4 posts in this topic

I know that I just made another topic asking a few other questions, but I didn't want to make that post longer than it already was. This question is also a little more in depth and could open up a bit of discussion, so I thought a separate post wouldn't be a bad idea.

 

Somehow over my few years of playing Arkham, my games have kind of melded the Movement Phase together, allowing all players to more or less move at the same time.

 

I think that this was done as a way to keep things moving smoothly. Things can be a little tedious when you need to wait for the First Player to make up their mind on their move when you simply just want to move to the General Store. In order to alleviate these frustrations, my games have kind of evolved so that all players move at the same time.

 

Because of this, things evolved in such a way that a strong player could move into a street area and kill a monster that was in it so other players could move through the space without fear. Also, this allows for a much easier time to trade items with other players. As long as your two characters overlap on one space during either of your movements in Arkham, you may trade between each other, rather than one player having to end his movement somewhere and another player needing to reach them.

 

I feel that playing the game like this makes things feel as if these events really are happening at the same time. Players are moving around the board together, sharing items, killing monsters, and sharing the board as one, rather than going player by player and making things feel more disjointed.

 

So, my question basically is: do you think this is unfair? Do you think it's fair? 

 

Honestly, after doing this for so long, I forgot that the movement phase is supposed to be done player by player. I've always had a feeling that maybe we shouldn't be playing like that, but it just felt so natural and good.

 

I'd love to open this discussion up to you other Arkhamites and see if anyone else plays like I do. We still perform all encounters in the appropriate order, it's just the Upkeep and Movement phases where we all essentially go at the same time.

 

Thoughts?

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I think the greatest part of a winning strategy in Arkham Horror lies all in the Upkeep and the Movement phase. They allow players countless interactions and provide different ways to deal with monsters and trading, and changing the rules for these phases bends the game in directions very different from the intended, possibly resulting also in a change of balance.

 

So, I'd rule against any houserule altering these elements. This said, a game is about fun, so that if you like the game more this way, hey, you're free to change :)

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