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Jekzer

Trouble in Tharbad spoilers at cgdb!

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Continuing the "not too powerful but overal balanced" tendency on the cicle, I like Lembas (finally!) and "O Lórien!" a lot.

 

The new Hero Haldir, I don't know, with Rivendel Bow he can help to clean other players, and as I understand what the card says, he can also attack the staging area, right? It's a nice ability, although I expected a bit more. Maybe a Lore hero to accompany Celeborn and help to pay for other silvan cards, so you can combine several spheres behind Celeborn's banner.

Gizlivadi and Olorin93 like this

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I still need to make up my mind about haldir.

Seems he has a build in Hands on the bow ability, for in the combat phase.

Which is a great card to use outside the combat phase...

O lorien is great for a silvan deck of course, most of the other cards are just....ok.

This packs player cards score a 'meh' on my spoil-o-meter.

Edited by Noccus

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The more I think about a Celeborn - Haldir - Legolas arrangement, the more interest awakens me...

 

Yeah maybe he has a "nice shot"   :P  in a deck like this. 

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I'm thinking Haldir - Merry- Pippin (Lore).  Between noiseless movement, feint, hands upon the bow, and take no notice, you might not ever need to defend.  And Haldir will be able to quest, too, once we get Wingfoot.

 

Part of me wishes he had more Silvan synergy, but I'm also glad that he isn't pigeon-holed into that deck type.

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What a great pack!  Not only can we finally build working Silvan decks, but there are lots of great cards in there.  I really like what they're doing with the cards in this cycle, and the more packs that get released, the more I like it.

Free to Choose is going to be a rockstar card.  Great for secrecy decks because it gives you some insurance against doomed and threat raising encounter cards, and as a response, it can protect against threat raises during setup.  It will also be a must-have for Into Ithilien (I see you Watcher in the Woods) and other scenarios that raise your threat like crazy.  And in multiplayer, it will help the Spirit player keep their threat low so that you can use your Galadrihm's Greeting on the other players. 

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Free to Choose is going to be a rockstar card.  Great for secrecy decks because it gives you some insurance against doomed and threat raising encounter cards, and as a response, it can protect against threat raises during setup.  It will also be a must-have for Into Ithilien (I see you Watcher in the Woods) and other scenarios that raise your threat like crazy.  And in multiplayer, it will help the Spirit player keep their threat low so that you can use your Galadrihm's Greeting on the other players. 

 

Especially if you have more than one in your hand. Turns nasty threat raises into big reductions. Add in Elfhelm just to rub it in even further (Disturbed Waters anyone?). :)

 

And good point about the setup threat gains. Nice to see something other than Eleanor that can do that.

Edited by blinky
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Dunhere + Haldir seems like a natural combo, pair with Bard/Yew Bow on the other side of the table and feed Haldir Rivendell Blades, spears for Dunhere.  Would make a nice 3-way team to assault the staging area, but I wouldn't want to put all three of those guys into a single deck due to threat.

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Continuing the "not too powerful but overal balanced" tendency on the cicle, I like Lembas (finally!) and "O Lórien!" a lot.

 

 

I agree, we needed some more powerful cards, still the power level of these cards is pretty good overall.

 

I really liked the player cards, but I still don't know what to think about Herald of Anorien. On one hand he basically puts more leadership weenies into play, but on the other hand I don't like the fact that he is a weenie himself. I would've liked better a Gondor leadership ally with 2 or more strength, to have a good attacker in the Leadership Gondor deck with Boromir, IMO that's something that deck lacks, but I still think he works well. Also Defender of the Naith is going to die the first attack and can't even quest. What's its purpose?

 

The rest of the cards though are amazing, especially O Lorien! and Lembas. The two spirit events are pretty good as well as the other allies. This quest seems extremely brutal IMO.

 

And also the return of my talented fellow Chilean Carolina Eade! O Lorien looks like another version of her Galadreil art from back in the day.

Edited by Gizlivadi

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I like the Herald of Anorien. He lets you put a free ally into play like Bill the Pony or the Rivendell Scout but is good for decks that care about Gondor, don't have Sam, won't be in Secrecy, etc. Since he doesn't care about what sphere the ally is, he'll act as resource smoothing some of the time. The downside of course (besides the doomed) is you have to actually have another ally in hand to get his benefit. I will definitely be trying him out.

 

Looking ahead, the Herald is another way of dropping in one of the "little" Ents (who enter play exhausted) while providing a meaty body for the current round. Sure he won't be doing much attacking, but just having the extra willpower/chump block can make a difference.

 

Edit: I also look forward to having another cheap boost for Willpower in the card Courage Awakened. One of my favorite 'mini-games' is to see how low I can score on Passage Through Mirkwood, and clearing out Stage 1 in the first Round requires 11-13 WP off of ~2 Spirit resources.

Edited by entMoot

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I get that he was not meant for combat except as a chump, but I just wish they had done an attacking ally instead. And now that I think of it, there are many "utility" allies of cost 2 or less: Master of the Forge, Imladris Stargazer, to name a few off the top of my head. So yeah, opinion totally changed about him, he's pretty decent.

 

Since he can play allies off sphere I imagine a 4 sphere deck of just all-around good 2-cost allies, using of course leadership to use the Herald, also spirit to recycle the herald many times and swarm with 2 cost allies, of which the deck is moslty composed, having of course more leadership and spirit allies. It could work.

Edited by Gizlivadi

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I like the Herald of Anorien. He lets you put a free ally into play like Bill the Pony or the Rivendell Scout but is good for decks that care about Gondor, don't have Sam, won't be in Secrecy, etc. Since he doesn't care about what sphere the ally is, he'll act as resource smoothing some of the time. The downside of course (besides the doomed) is you have to actually have another ally in hand to get his benefit. I will definitely be trying him out.

 

There's quite a few 1 and 2 cost allies with 'enters play' effects he could combo with as well. Things like Envoy of Pelargir, Naith Guide, even a Miner of the Iron Hills.

 

Most importantly though, you can get a free use of Keen-eyed Took.

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The new Gondor ally is a pretty nice addition and one I could see using Doom 2 to take advantage of. It is helpful when trying to quickly build up an army. Also, love Gwaihir. Wish he was a hero or at least a cost of 4. :/ I love running eagle decks but they are really pricey...even with mono-tactics. 

Edited by DC06675

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The new Gondor hero is a pretty nice addition and one I could see using Doom 2 to take advantage of. It is helpful when trying to quickly build up an army. Also, love Gwaihir. Wish he was a hero or at least a cost of 4. :/ I love running eagle decks but they are really pricey...even with mono-tactics. 

 

You mean ally, right?

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I get that he was not meant for combat except as a chump, but I just wish they had done an attacking ally instead. And now that I think of it, there are many "utility" allies of cost 2 or less: Master of the Forge, Imladris Stargazer, to name a few off the top of my head. So yeah, opinion totally changed about him, he's pretty decent.

 

Since he can play allies off sphere I imagine a 4 sphere deck of just all-around good 2-cost allies, using of course leadership to use the Herald, also spirit to recycle the herald many times and swarm with 2 cost allies, of which the deck is moslty composed, having of course more leadership and spirit allies. It could work.

 

At that point wouldn't it be easier to throw Steward of Gondor on Elrond (or at least have both)? That doomed will be pretty hard to swallow if you want to use him over and over again to fix your resource matches.

 

I picture him going in decks that are looking to set-up aggressively and try to win in just a few rounds instead of turtle, since the doomed is going to be bringing more enemies in and you'll also be dumping your hand pretty quick with this guy.

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I get that he was not meant for combat except as a chump, but I just wish they had done an attacking ally instead. And now that I think of it, there are many "utility" allies of cost 2 or less: Master of the Forge, Imladris Stargazer, to name a few off the top of my head. So yeah, opinion totally changed about him, he's pretty decent.

 

Since he can play allies off sphere I imagine a 4 sphere deck of just all-around good 2-cost allies, using of course leadership to use the Herald, also spirit to recycle the herald many times and swarm with 2 cost allies, of which the deck is moslty composed, having of course more leadership and spirit allies. It could work.

 

At that point wouldn't it be easier to throw Steward of Gondor on Elrond (or at least have both)? That doomed will be pretty hard to swallow if you want to use him over and over again to fix your resource matches.

 

I picture him going in decks that are looking to set-up aggressively and try to win in just a few rounds instead of turtle, since the doomed is going to be bringing more enemies in and you'll also be dumping your hand pretty quick with this guy.

 

 

Well my first thought was that this will go in a tri-sphere Gondor deck I made recently, with Imarhil, Tactics Boromir and Glorfindel. 

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