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      Upcoming Changes to the Fantasy Flight Games Forums   01/20/2017

      Hello Fantasy Flight Games forum community!   This week, we will be making some important changes to your Fantasy Flight Games community account and the way that you log into the Fantasy Flight Games community forums and web store.   We have been working hard to integrate with the rest of the Asmodee group, and we are happy to announce a unified way to access all the websites and apps made by Fantasy Flight Games, Days of Wonder, and Asmodee!   For most users, nothing will change: you will still log into the Fantasy Flight Games forums using your current login name and password. Only the login user interface will be new.   For a few users, your credentials might be slightly changed. For example, this could happen to users who have both a Fantasy Flight Games and Days of Wonder account, or in the case of conflicting login names across platforms. When these situations occur, special e-mails will be sent to those users with an easy explanation about those changes and what steps to take next. For any of you receiving those e-mails, please make sure to follow the instructions carefully.   Remember, official communications from Fantasy Flight Games or Asmodee.Net will never ask for your password.   What are the benefits for you as a player? Using a unified account to access all of our web services and apps makes your life simpler. Over time, you will see new features emerging, such as keeping all of your friends under a single account, finding friends easily in apps with online play, or developing your personal profile by adding to your board games collection. These are just some of the features that you will see during the next year, once this important technical step is complete.   Important note: The migration of the forums to our new system will take place on Tuesday, January 24th. The forums will be offline for about two hours during that time. Once the migration is complete, older forum posts may look strange for up to 24 hours as we rebuild them in our new system.   We can’t wait to connect our board game communities and build bridges between universes, game systems, players, events, groups, game clubs, and more! This is only the first step in bringing people and games closer together. For more information, read our FAQ at https://asmodee.helpshift.com/a/asmodee-net/.   Best regards,   The Fantasy Flight Games Team
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GrandSpleen

'Limit 1 per hero'

2 posts in this topic

Some cards, like Mighty Prowess, have the text 'limit 1 per hero.'  What will happen if you attempt to play such a limited card beyond its stated limit (i.e., put 2 copies of Mighty Prowess on one hero)?

 

Per the core set manual, if you play a 'restricted' attachment on a character who already has 2 restricted attachments, you simply discard one of the attachments.

 

If you try to play a unique card when another copy of that card is already in play, however, the attempt to play the card fails and it remains in its current place.

 

I don't remember seeing rules for what happens with a 'limit' card.  Could be these play like restricted cards, or they could play like uniques.  What do you think?  I ask because sometimes you want to be able to rid yourself of a 'dead' card, like when you are trying to keep a small hand in the Dunland Trap or Fords of Isen.

 

 

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I think it is a restriction for attaching a card, so it works like having a matching sphere : if you can't, you can't.

So you can't discard one like restricted, but if you are forced to play it, then it has no valid target and is discarded without effect (not like unique where it should stay where it was).

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