SSB_Shadow 46 Posted August 3, 2014 (edited) Hello, people. I am trying to re-create the Arrow-23 landspeeder [link]. I am mostly in need of a landspeeder that can survive a chase and a combat. I want the party to have a landspeeder that can act as their trusty ship like the Millenium Falcon, but planetary.The sorosuub speeder in Edge is very weak and AoR had no landspeeder stats. I haven't tried any real landspeeder combats yet but a normal scout trooper speeder bike with its 11 damage could one-shot it. So I am thinking of giving it more armor and sacrificing some handling, maybe even some speed if 3 is too much. Since it's military, maybe it can be allowed to be a bit strong. Arrow-23 Landspeeder Silhouette 2 Speed 3 Handling -1 Defense:Fore 1, Port - , Starboard - , Aft 1 Armor 1 Hull threshold: 11System strain threshold: 6 Opinions? EDIT: I am also confused with weapon and damage. This speeder should have a turret mounted on it but I am not sure what kind or how much damage. Edited August 3, 2014 by SSB_Shadow Quote Share this post Link to post Share on other sites
Ghostofman 8,319 Posted August 3, 2014 (edited) You know that unless you roll an awesome autofire roll you can't 1-shot the x-34 with the 74-z right? Anyway, I'm a cynic when it comes to arrow, as the thing started as just an off the shelf SUV that some guys welded gun mounts on, and the EU got butthorny for it and turned it into a light tank. I'd ditch the shields, drop the ht down to 5ish, the speed to 2, up the handling to 0, make the altitude 2 meters so it can clear rough terrain, and give it a good 3 or 4 HP. I think leaving the armor at 1 is ok...That'll leave you with a nice SUV with plenty of room to mount weapons, better armor, better engines, or whatever. Edited August 3, 2014 by Ghostofman 2 kaosoe and SSB_Shadow reacted to this Quote Share this post Link to post Share on other sites
SSB_Shadow 46 Posted August 3, 2014 Hmm... could you explain more about the durability of the landspeeder? Am I confusing weapon damage scales? The speeder bike can deal 11 damage and the X-34 has only 4 hull. How exactly can it resist such a shot? And yeah, the exact landspeeder doesn't have to be so specific. I needed just a durable good armored landspeeder for the party to live in exploring a planet. Quote Share this post Link to post Share on other sites
Satchmo72 97 Posted August 3, 2014 (edited) I would also suggest increasing its size to a silhouette 3. Most things with a silhouette of 2 have less room in them. Examples include the airspeeders and cloud cars form ESB both silhouette 2. The speeder bike from RotJ is also a 2. While AT-ST is a silhouette 3. In Dangerous Covenants there is an Invader AA-9 assult airspeeder similar to what your looking at that is also silhouette 3. Edited August 3, 2014 by Satchmo72 1 SSB_Shadow reacted to this Quote Share this post Link to post Share on other sites
Ghostofman 8,319 Posted August 3, 2014 Hmm... could you explain more about the durability of the landspeeder? Am I confusing weapon damage scales? The speeder bike can deal 11 damage and the X-34 has only 4 hull. How exactly can it resist such a shot? And yeah, the exact landspeeder doesn't have to be so specific. I needed just a durable good armored landspeeder for the party to live in exploring a planet. Yeah, double check the stats on the speederbike. That weapon is personal scale, not vehicle. So it'll only take off 1 HP per hit on that landspeeder without a really epic (9 successes). That's actually also the reason I don't like to give landspeeder armor unless they are supposed to be armored. To keep the speederbikes dangerous. As I said, the EU has gone bonkers for the arrow because it was easier then making a more appropriate new speeder, so enough people think its supposed to be armored these days you can if you like. I would also suggest increasing its size to a silhouette 3. Most things with a silhouette of 2 have less room in them. Examples include the airspeeders and cloud cars form ESB both silhouette 2. The speeder bike from RotJ is also a 2. While AT-ST is a silhouette 3. In Dangerous Covenants there is an Invader AA-9 assult airspeeder similar to what your looking at that is also silhouette 3. I would keep it Sil 2. Fluff is good and well but I prefer to look at the mechanics. Aside from the arrow not being that big, making it Sil 3 will also make it easier to hit by Sil 4 craft, and harder to fit in a hanger space. Its the high end of Sil 2, but Sil 2. 1 kaosoe reacted to this Quote Share this post Link to post Share on other sites
RedfordBlade 122 Posted August 3, 2014 (edited) First, keep in mind that the repeating blaster on the 74-z uses personal-scale stats, so it is actually doing 1-and-a-bit damage with each hit. Second, what is the size and make-up of your group? I ask because certain Talents and roles can really make a difference. For example, a dedicated engineer can repair damage mid-fight, or add an extra hard-point (maybe for a turret!). Third, I am liking the stats you've given the Arrow, though I'm curious where its Defense rating comes from. Regardless of the answer, I would recommend the speeder have 2-3 hardpoints. EDIT: thoroughly ninja-d, which serves me right for trying to post from my phone. Edited August 3, 2014 by RedfordBlade Quote Share this post Link to post Share on other sites
SSB_Shadow 46 Posted August 3, 2014 (edited) Ah! There it says on the speeder bike: personal scale. If it only makes 1 hp of damage then it isn't so bad, after all. I think I will remove the armor then and keep it at Size 2. But maybe keep it at 6 hull and 7 strain just to make it a bit stronger than Luke's speeder and lasting longer for an adventure that offers few chances of repairs in the wild. The group consists of five members. A driver, an engineer, a thief, a scientist and a tactician. I wished for the team to have a good landspeeder so the pilot and the mechanic could be prominent in their exploration adventure. I am also trying to plot a chase scene where everyone can contribute outside pilot and combat checks but that is for another topic. Should this landspeeder also have a light repeating blaster turret? Edited August 3, 2014 by SSB_Shadow Quote Share this post Link to post Share on other sites
Ghostofman 8,319 Posted August 3, 2014 You've got an engineer, why not give the players a chance to mount it themselves? I mean it can't be that hard... These dinguses did it.. Quote Share this post Link to post Share on other sites
Sylpheed 82 Posted August 3, 2014 (edited) Unless one knows people who would actually like to spend their free time pretending to be those guys, I'd suggest conceptualising it more as:- Edited August 3, 2014 by Sylpheed Quote Share this post Link to post Share on other sites
swiftdraw 143 Posted August 3, 2014 Unless one knows people who would actually like to spend their free time pretending to be those guys, I'd suggest conceptualising it more as To be fair, Ghostofman's pic would be closer to what you'd get in the Rebellion in a lot of cases. Also, I do believe 'those guys' are national troops, not assorted militia (though in Africa it can be hard to tell the difference.) Can't make out the country though and digging for source didn't help. :/ Quote Share this post Link to post Share on other sites
Sylpheed 82 Posted August 3, 2014 Unless one knows people who would actually like to spend their free time pretending to be those guys, I'd suggest conceptualising it more asTo be fair, Ghostofman's pic would be closer to what you'd get in the Rebellion in a lot of cases. Do you wanna spend your free time pretending to be those guys? Quote Share this post Link to post Share on other sites
swiftdraw 143 Posted August 3, 2014 Yes actually. I'm a terrible role player and perfer the challenge of thinking of ways into or out of situations under less than optimal conditions within the confines of the rule set. Playing as a ragtag, underfunded and heavily used force would be more intresting to me than playing as an very well provided for spec-ops unit. This is not to say the LRDG shown in your pics provided were nessicarly that, but they could count on the support of a well backed, and realitvely well equiped and trained military force. That is something a lot, if not most African, national militaries do not have. Frankly, I think in the time period used in the CRB, a Rebel ground force would more often than not look more like GoM's pic that an organized fighting force. Quote Share this post Link to post Share on other sites
Sylpheed 82 Posted August 3, 2014 (edited) And yet African militia reenactors are surprisingly thin on the ground... I would remind you that in the movies rebel ground forces look like this Edited August 3, 2014 by Sylpheed Quote Share this post Link to post Share on other sites
Ghostofman 8,319 Posted August 3, 2014 Ahhh trust in Erik to throw a thematic hissyfit in response to a post about the mechanical ease of mounting a gun to a speeder... Quote Share this post Link to post Share on other sites
Sylpheed 82 Posted August 4, 2014 (edited) I am just saying, if you want an SUV someone has stuck guns on, Edited August 4, 2014 by Sylpheed Quote Share this post Link to post Share on other sites
HappyDaze 10,101 Posted August 4, 2014 And yet African militia reenactors are surprisingly thin on the ground... I would remind you that in the movies rebel ground forces look like this I think that you'll find that non-white humans in Star Wars are (perhaps unsurprisingly) thin on the ground in most cases. Quote Share this post Link to post Share on other sites
SSB_Shadow 46 Posted August 4, 2014 Uhm... okay, thanks for your replies. I will consider about the turret thing. It would be easier to have it already installed once the heroes owns/steals it. But it's a good point to maybe let the engineer get the idea and accomplish it. Heck, she can get creative and install whatever turrets or gadgets on it during the adventure. That gave me some ideas. 1 Ghostofman reacted to this Quote Share this post Link to post Share on other sites
OggDude 3,594 Posted August 9, 2014 Couldn't help but think of this: 2 swiftdraw and LethalDose reacted to this Quote Share this post Link to post Share on other sites
sonovabith 936 Posted August 9, 2014 (edited) edit: self-deleted because comment was off-topic and not helpful Edited August 9, 2014 by sonovabith Quote Share this post Link to post Share on other sites
progressions 2,181 Posted August 10, 2014 I really think if the vehicle you're looking for is 8 meters long and can hold 5 passengers, that would be silhouette 3. It's only a tiny bit smaller than a 9-meter-long A-wing. Quote Share this post Link to post Share on other sites
LethalDose 628 Posted August 10, 2014 I really think if the vehicle you're looking for is 8 meters long and can hold 5 passengers, that would be silhouette 3. It's only a tiny bit smaller than a 9-meter-long A-wing. I wasn't going to agree with this, until I went to the EotE book. I think Sil 3 may be the appropriate size for this vehicle since the personnel carrier and the repulsor truck from EotE are both Sil 3 vehicles, and they're very similar in function to what you appear to be trying to create. As has been stated above, I don't think defensive dice are appropriate, and 1 armor is already more than any other ground vehicle in EotE (I actually don't see any ground vehicles in AoR other than the bike). Quote Share this post Link to post Share on other sites