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[S]ir[B]ardiel

[halp!] chaos sorcerer

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Oh yeah almost forgot:

he will be against a party of 4 rank 3 marines with no librarian, and will have a couple chaos marine as elite guards

 

I need spell and equip, mostly

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Ykies! With that short a deadline, beggars can't be choosers. I recommend just pulling a sorcerer out of an existing sourcebook/adventure, and rely on description alone to sell him as Thousand Sons. I think there is a statted-up CSM sorcerer in the adventure trilogy book The Emperor Protects that would probably work...

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Sorry I missed the deadline. If you still need it though then there is a free preview of details from BC about how to make a Thousand Sons Sorcerer. It's from Tome of Fate.

 

http://www.fantasyflightgames.com/ffg_content/black-crusade/news/the-tome-of-fate/preview2/thousand-sons-sorcerer.pdf

 

The XP counts and skills are different but you'd want something with roughly 6000-8000XP (give or take) and around 30-40 corruption with all the relevant mutations thereof.

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Made it with the sorcerer from core rulebook plus a couple tzeentch's powers 

2 marines down.

 

...the assault marine killed by the techmarine krak missile, btw.

i hate my party ;C

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Made it with the sorcerer from core rulebook plus a couple tzeentch's powers 

2 marines down.

 

...the assault marine killed by the techmarine krak missile, btw.

i hate my party ;C

Please tell me, how this happened :)

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The Flesh Tearer Ass-Marine charged the Sorcerer after a little skirmish, then the Techmarine went full-retard shooting with a Krak Missile to the Sorcerer, muttering that "the Flash Tearer is a bit of an heretic anyways, so who gives a ****"

 

The Salamander Devastator parted the game of life for its Player defected: I made him immolate himself defending the Apothecary.

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