Sign in to follow this  
Followers 0
Emirikol

Hyperconvenient list of Broken Reaction Actions

7 posts in this topic

I was bored.  Here's the list for your upcoming or current broken characters :)

 

REACTION ACTIONS (aka the "Free Attacks List"):

Counterblow - shield+wep; target missed you and you used block action; free response attack

 

Riposte: melee; target missed you and you used parry; free response attack

 

Who's Next: You defeat enemy and an ally in close range: Your ally gets a free attack

LOP

Hostile Redirection: you dodged; ENEMY'S attack hits HIS engaged ally

 

Do it now!(green): ally moves up in initiative to NOW if not at INIT yet

 

Me first: move your turn to NOW if not in INIT yet; early attack

 

BFP

One Last Blow: received crit; free attack

 

HC:

Epic shoot first, ask q's never: free attack before init.

 

DREADFLEET

Avenging strike -you or ally hit for dmg; free attack.

Bitter tenacity: gain soak; ignore min wound.

 

 

OOW

Coup de grace: engaged knocked prone; free attack

 

One last blow: you got critt'd; free attack

 

Retribution: shield; att missed blocked; free attack

 

dOUBLE STRIKE?

TWIN WEAPONS?

k7e9 likes this

Share this post


Link to post
Share on other sites

I think reactions are great. All of my players "suffer" more or less from card bloat, they have more (combat) actions than they can use in any given combat. Reactions (and enhancement cards) offer the chance to purchase additional action cards which are useful for the players.

 

I do agree it's powerful to get a free attack, but often that the reaction attacks are not that powerful as they are often equivalent of a basic melee strike in power. :)

Share this post


Link to post
Share on other sites

Is it that the notion of a "free attack" is flawed, or the notion of having more than one effective actions per turn?

Share this post


Link to post
Share on other sites

When you get your free attack does it have to be a standard attack or can you use an action card with it?

Share this post


Link to post
Share on other sites

imo, the reaction cards are a MUST to maximize dmg output and minimize dmg income.

 

@Khalual: the listed Actions are stand-alone cards with unique success/boon lines.

 

I use the following routine on my myrmidian priest:

monster turn: improved block + dodge/dirty tricks ----(if blocked)---> counterblow

on my turn: sword&board (on 2x boon: recharge block action card)

 

then you could use "Retribution" (again kicked off by block)

Edited by thePREdiger

Share this post


Link to post
Share on other sites

I can't wait to add these to the monsters.  My players are going to crap their pants.

Share this post


Link to post
Share on other sites

I too find reaction cards fine, they spice up and break up "ping pong volley" and I absolutely give them to foes - in particular humanoid ones to make them more memorable etc.  NPC spellcasters of course have Counterspell or Improved Counterspell., any good duelist or sword & board knight has some reactive attacks, etc.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0