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      Upcoming Changes to the Fantasy Flight Games Forums   01/20/2017

      Hello Fantasy Flight Games forum community!   This week, we will be making some important changes to your Fantasy Flight Games community account and the way that you log into the Fantasy Flight Games community forums and web store.   We have been working hard to integrate with the rest of the Asmodee group, and we are happy to announce a unified way to access all the websites and apps made by Fantasy Flight Games, Days of Wonder, and Asmodee!   For most users, nothing will change: you will still log into the Fantasy Flight Games forums using your current login name and password. Only the login user interface will be new.   For a few users, your credentials might be slightly changed. For example, this could happen to users who have both a Fantasy Flight Games and Days of Wonder account, or in the case of conflicting login names across platforms. When these situations occur, special e-mails will be sent to those users with an easy explanation about those changes and what steps to take next. For any of you receiving those e-mails, please make sure to follow the instructions carefully.   Remember, official communications from Fantasy Flight Games or Asmodee.Net will never ask for your password.   What are the benefits for you as a player? Using a unified account to access all of our web services and apps makes your life simpler. Over time, you will see new features emerging, such as keeping all of your friends under a single account, finding friends easily in apps with online play, or developing your personal profile by adding to your board games collection. These are just some of the features that you will see during the next year, once this important technical step is complete.   Important note: The migration of the forums to our new system will take place on Tuesday, January 24th. The forums will be offline for about two hours during that time. Once the migration is complete, older forum posts may look strange for up to 24 hours as we rebuild them in our new system.   We can’t wait to connect our board game communities and build bridges between universes, game systems, players, events, groups, game clubs, and more! This is only the first step in bringing people and games closer together. For more information, read our FAQ at https://asmodee.helpshift.com/a/asmodee-net/.   Best regards,   The Fantasy Flight Games Team
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WizzBif

Character creation tips for the Beginner Game?

2 posts in this topic

My game group is thinking about dipping its toe into the EotE waters and it's almost a certainty that I'll be GM'ing. Since we're all new to the system, I'd like to start out with the Beginner Game Escape from Mos Shuuta and then hopefully the Long Arm of the Hutt to learn the system springboard us into our own campaign. The pregen characters look really nicely done, but I'm worried that some of the players might be happier creating their own characters, especially if I'm thinking about the beginner materials jump starting our own campaign. I do also have the EotE core rule book, so does anyone have experience creating their own characters for use in the beginner modules? Here are some of the things I've been thinking about that might give them some freedom to build their own chars while maintaing compatibly with the Mos Shuuta plot.

My thoughts were to try and discern the main motivations and backstory points that the pregen characters have and record those on index cards. Then, I can let the players choose from those and try to build their own character concepts around them. I haven't totally digested the Mos Shuuta module yet so I'm looking for tips on what some of the key plot hooks are that might involve specific pregen characters or abilities. Or, is that unnecessary and any party of created chars can just stand in for the pregens?

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Mostly you need to give them a reason to want to get off Mos Schuuta and out from under Teemo's thumb. So if you have your PCs establish a backstory where Teemo screws them over you are good. I haven't looked much at Long Arm of the Hutt, so I am not sure if the pregens back stories come up at all.

 

Beyond that, have them create basic starting characters and you should be good.

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