Jump to content
Sign in to follow this  
Oxymandias

Lasers and Timing on tournaments

Recommended Posts

Ok

Here's one for ya

The maneuver dial is roughly a one straight.

So setting that right in front of your ship in a way could be considered measuring?

No?

 

No. The rules require you to place your maneuver dial on the board next to your ship. Also, your ship base is exactly one straight, so you already have a better reference.

Share this post


Link to post
Share on other sites

Well you can't really put your ships base in front of it

 

No, but if you can't visualize a 1 straight maneuver, you should be playing checkers instead of X-wing. If your initial question was a joke, I apologize for taking you too seriously.

Share this post


Link to post
Share on other sites

Well you can't really put your ships base in front of it

No, but if you can't visualize a 1 straight maneuver, you should be playing checkers instead of X-wing. If your initial question was a joke, I apologize for taking you too seriously.

Ya I was serious. Jesus no

I was just making a point about measuring.

You missed my point entirely

Edited by Krynn007

Share this post


Link to post
Share on other sites

Anyone making an argument of, "It doesn't explicitly say I can't do something, so I obviously can..." drives me insane. Rules lawyering ruins games. Games designers can't think of every possible "what if" scenario with every rule.
 
Again, as the rulebook says:
 
During the Planning phase, players cannot use maneuver templates in order to “test” where ships will end up. Instead, they must plan their maneuvers by estimating their ships’ movement in their heads.

 

So the idea is we estimate distances using our brains. Problem solved.

Share this post


Link to post
Share on other sites

Honestly, so long as the templates don't go above the map or near the ship, or wind up set next to eachother to line up your boost moves, you're fine. Go ahead and look at the templates. Go ahead and pick them up. Just keep them away from the ships and the board. it says you can't test, not you can't look at them. Test has a pretty clear implication.

Share this post


Link to post
Share on other sites

To have a more enjoyable game, it does help to know the rules.  the rules are quite specific as to when you may use the tools for measuring/

 

In the core rulebook, page 6, you cannot use templates in the planning phase.

 

In the activation phase, you may measure for barrel roll and for gaining a target lock.

 

In the Combat Phase, Page 10, Declare target, specifies that you may measure to verify whether a target is in range and within firing arc before declaring a target to attack.

 

for timing see the official tournament rules.

 

hope this is of help to you.

Edited by Flamestalker

Share this post


Link to post
Share on other sites

 

The ONLY real reason for "no measuring" is to speed up play a bit.

That's not really true.

If they allowed measuring then you could plot out all your moves prior to setting the dial. that would completely change the game. There's few if any table top game that let you measure anytime you want to. Because when you can do that then you remove some/much/most of the skill from the game.

Imagine if you knew the range from every ship to every ship and could try out every template before picking a dial, and then action... That would make the game become about little more then how the dice roll.

 

 

I really wish the would allow that. Think of all of the shenanigans I could pull on my opponent because they need to measure and I didn't. They'd never know where I was going and I would always know where they were going. Commence sinister laughter.

Share this post


Link to post
Share on other sites

 

 

The ONLY real reason for "no measuring" is to speed up play a bit.

That's not really true.

If they allowed measuring then you could plot out all your moves prior to setting the dial. that would completely change the game. There's few if any table top game that let you measure anytime you want to. Because when you can do that then you remove some/much/most of the skill from the game.

Imagine if you knew the range from every ship to every ship and could try out every template before picking a dial, and then action... That would make the game become about little more then how the dice roll.

 

 

I really wish the would allow that. Think of all of the shenanigans I could pull on my opponent because they need to measure and I didn't. They'd never know where I was going and I would always know where they were going. Commence sinister laughter.

 

And think how much fun they would have if they were up on points on you and were measuring all available movements for each ship they had every round. It would be a huge time sink and easily open for exploitation in a tournament.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...