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32 points, the free ion damage regardless of a hit puts him way over the power scale for an advanced."

What ion damage? I said he inflicts stress with each attack.

 

I must have been combining your post with the above. A free stress token is nearly as bad, so 30 points instead.

Edited by Eruletho

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strange all ppl are sayin the tie advanced is to overpiced. still the ppl price em to heavy on ability. i think they are legit and not OP.

 

25 points on that y-wing.

 

-------------------------------------------

 

Tie Interceptor

 

Death Scythe PS 6 with EPT

 

His ability is when attacking an enemy at range 1 out of the enemy firing arc chose 1 attack die to change it to a crit no matter what the result was.

Edited by SoulCrusherEx

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26 for that Interceptor (RGB with Outmanouver are 25)

-----------------------

TIE Bomber, PS 5 (no EPT), "Surface Assault Expert"

"When you drop a bomb token you may use the [2 <straight>] maneuver temple instead of [1 <straight>]."

Edited by 0rph3u5

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22 for that bomber.  the "May" keyword is important on that guy.   pretty strong.  

 

________________________________

 

Kyp Durron HWK-290 (EPT) PS 8

When attacking, if you roll all blank dice, deal one face-up damage to the enemy.  

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22 for that bomber. the "May" keyword is important on that guy. pretty strong.

________________________________

Kyp Durron HWK-290 (EPT) PS 8

When attacking, if you roll all blank dice, deal one face-up damage to the enemy.

25 points. Same as Jan. It's mean but one damage at a time 1/4th of the time isn't broken. Just annoying.

Tycho Celchu

This ship may take actions while stressed.

PS8 EPT Shuttle

Edited by Aminar

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22 for that bomber.  the "May" keyword is important on that guy.   pretty strong.  

 

________________________________

 

Kyp Durron HWK-290 (EPT) PS 8

When attacking, if you roll all blank dice, deal one face-up damage to the enemy.

25 points. Same as Jan. It's mean but one damage at a time 1/4th of the time isn't broken. Just annoying.

 

I would think a ton more, as it goes straight through evade dice and shields. It can 1-shot a 45 point E-wing or Phantom, ntm Z95s and A-wings, and their green dice mean nothing. He also has a single dice, making it a 1/4 chance of going off, more if he target locks and re-rolls the non-blanks. That ability alone is worth 15+ points IMHO. I would love to have a point-and-crit with no drawbacks that is so easy to activate, and he can be veteraned to PS 10? shoots before everyone? "Sorry Han, I know it's the first turn and all, but here's your blinded pilot crit, have a good day!"

Edited by Eruletho

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22 for that bomber.  the "May" keyword is important on that guy.   pretty strong.  

 

________________________________

 

Kyp Durron HWK-290 (EPT) PS 8

When attacking, if you roll all blank dice, deal one face-up damage to the enemy.

25 points. Same as Jan. It's mean but one damage at a time 1/4th of the time isn't broken. Just annoying.

I would think a ton more, as it goes straight through evade dice and shields. It can 1-shot a 45 point E-wing or Phantom, ntm Z95s and A-wings, and their green dice mean nothing. He also has a single dice, making it a 1/4 chance of going off, more if he target locks and re-rolls the non-blanks. That ability alone is worth 15+ points IMHO. I would love to have a point-and-crit with no drawbacks that is so easy to activate, and he can be veteraned to PS 10? shoots before everyone? "Sorry Han, I know it's the first turn and all, but here's your blinded pilot crit, have a good day!"
I read it as face down. Oops. But really, the odds of rolling all blanks are pretty low. Even on one dice 75% of rolls aren't going to be blank. That means every 4 attacks you do one critical damage straight through shields and the rest of the time you have 25 points doing basically nothing.

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32 for that A-Wing, as attack value could apply to proton rockets, giving you 6 dice!

 

 

 

22 for that bomber.  the "May" keyword is important on that guy.   pretty strong.  
 
________________________________
 
Kyp Durron HWK-290 (EPT) PS 8
When attacking, if you roll all blank dice, deal one face-up damage to the enemy.

25 points. Same as Jan. It's mean but one damage at a time 1/4th of the time isn't broken. Just annoying.
I would think a ton more, as it goes straight through evade dice and shields. It can 1-shot a 45 point E-wing or Phantom, ntm Z95s and A-wings, and their green dice mean nothing. He also has a single dice, making it a 1/4 chance of going off, more if he target locks and re-rolls the non-blanks. That ability alone is worth 15+ points IMHO. I would love to have a point-and-crit with no drawbacks that is so easy to activate, and he can be veteraned to PS 10? shoots before everyone? "Sorry Han, I know it's the first turn and all, but here's your blinded pilot crit, have a good day!"
I read it as face down. Oops. But really, the odds of rolling all blanks are pretty low. Even on one dice 75% of rolls aren't going to be blank. That means every 4 attacks you do one critical damage straight through shields and the rest of the time you have 25 points doing basically nothing.

 

Add Gunner with target lock and you could deal 2 crits - potential y 1 shotting even a 4 hull ship!

Anyhow:

 

---------------------------------------

Obi Wan Kenobi

Y-Wing  PS 6   EPT

At the start of the combat phase you may give up to 2 ships at range 1 an evade token.  Then assign 2 stress tokens to this ship.  You may not do this if you have any stress tokens.  

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Phipa Pamon SP5

Tie Interceptor

This ship cannot be the targeted by attacks if the attacker could target another friendly ship at range 1.

25 Reverse Biggs is too good. Throw him in a tie Swarm and he's untouchable. This way he costs as much as 2 academies.

For rating, see the above post about Tycho in a Shuttle with an EPT.

Statistically improbable one shots are a part of the game. Were I FFG I'd have worded it so the attack counts as hitting to negate Gunner though...

I stand by it not being a good ship.

Edited by Aminar

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22. Not sure what Obi-Wans powers are meant to reflect? It's okay ability, but considering how terrible Y-Wings are at clearing stress I doubt he'd get much use. (R2 would also be mandatory, making it a 23 point base). A single evade token isn't useful when people focus fire ships. 

 

Jaina Solo - E-Wing, PS 8

 

When defending, Jaina may re-roll any blank defence dice. 

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EDIT: Jaina Solo - 35 or 36 points.

 

 

Pash Cracken PS7

A-Wing

when an enemy ship declares you as the target of an attack, you may immediately assign one focus token to your ship.

EPT / Missile / Modification / Title

Edited by oddeye

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Pash Cracken: 25. 

 

this ability might just be a little too op, but considering it's on an A-Wing I doubt it would see much competitive use. People will just kill the rest of the squad and let Pash buzz them. Maybe restrict it to once per round. 

 

Starkiller - TIE Defender, PS 7 EPT

 

If the target of your attack is destroyed you may perform another attack. 

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Pash Cracken: 25. 

 

this ability might just be a little too op, but considering it's on an A-Wing I doubt it would see much competitive use. People will just kill the rest of the squad and let Pash buzz them. Maybe restrict it to once per round. 

 

Starkiller - TIE Defender, PS 7 EPT

 

If the target of your attack is destroyed you may perform another attack. 

37pts less PS than Brath but better ability

 

Mara Jade

Z-95

PS7 When attacking a target with a stress token you may reroll any of your attack dice

EPT

 

Edit: I would like to add another before someone steals this idea

Kettch

Interceptor 

PS8 Enemy ships in your firing arc reduce their PS by 1 to a minimum of 0

EPT

 

After All if you see an Ewok flying a fighter I think you would be a bit distracted too

Edited by Gundog8324

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25pts

 

"Pops"

PS7

EPT

When attacking a target that you have a target lock on you may add 1 hit result, then roll an attack die, on a "hit" result draw a face down damage card  ( I wish I knew what the "Stay on Target" Card did to make this pilot card work decently with it)

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25, at least. That is crazy powerful, especially in combination with a turret.

 

Pash Cracken, A-wing, PS7 w/ EPT

At the start of the Combat phase, choose a friendly ship at range 1-3 with a higher pilot skill. That ship may perform 1 free action.

Edited by DR4CO

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22 points. High pilot skill with EPT, your spending a lot for his ability (hello Chaardan refit) but you also got plenty for some elite pilots to make use of his ability.

 

X-Wing - Garik 'Face' Loran - PS6 - Elite Pilot Talent Available

At the start of the combat phase. You may choose an enemy or friendly ship at range 1-2 and take the same action as that ship as a free action.

 

While I think the X-Wing has enough pilots as it is, I feel this ability is more useful on an X-Wing rather than my original idea of an E-Wing. With Face's acting ability, I thought an action mimicry ability would be interesting. Would allow the X-Wing to take an evade, boost or barrel roll action for free.

 

 

Now for the twins

 

E-Wing - Jaina Solo - PS7 - Elite Pilot Talent Available.

You can turn one focus result to a hit result on an attack.

 

I feel ANOTHER X-Wing pilot is a bit too much. So some E-Wing love. Luke's focus ability is a very defensive ability. I feel that Jaina being the 'sword of the Jedi' would have a very offensive focus based power.

 

 

and finally

 

B-Wing - Jacen Solo - PS7 - Elite Pilot Talent Avalible

If Jaina Solo is at range 1-2, increase your agility value by 1.

 

Originally Jacen had Face's ability but restricted it to just being able to copy Jaina's action. To keep him unique I thought it would make fielding both of them worthwhile since you make your B-Wing more defensive, and gain a more offensive X-Wing as part of the deal. The tradeoff is that they are not both high pilot skills, so you run the risk of high pilots taking you down.

Edited by Ebak

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31 points

(Needs "if you have no stress tokens" or is broken)

Edit, cool that the post below also chose 31points

Mara jade, imperial z95

P.S 7, ept

At the start of the activation phase, chose an enemy ship within your firing arc at range 1-3, that ship receives one stress token.

Edited by Ravncat

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I'll say 31 being able to K-turn a shuttle (especially the ability to 1-k) and have tetran cowall's ability when combined with navigator seems awfully impressive

 

 

Emporer's private shuttle

Lambda with the cloak action

PS 8

You may force your opponent to reroll his attack dice but he must reroll ALL of them (basically a reverse Han Solo)

I personally would expect something around 35pts but I wanna hear what others think (remember no ACD since that is Phantom Only, and decloaking is harder on a large ship because you can't overlap asteroids with the template)

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