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XG-1 "Star Wing" Assault Gunboat Thread

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1 hour ago, Parakitor said:

I feel like a heretic, but here it is: I finally bought my first Alpha-class Star Wing Expansion Pack! I figured since the components for three of them come in the Galactic Empire Conversion Kit, I might as well pick up at least one. Can't wait to put it on the table!

One of us, one of us!

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considering gunboats never used cannons over harpoons, they really didn't take a nerf

honestly, the XG-1 title got massively buffed now that it isn't idiotically limited by point cost. The OS-1 got nerfed because you can't spend the lock (big deal, FCS)

anyway,

Captain Jonus — TIE Bomber 36
Barrage Rockets 6
Skilled Bombardier 2
Proximity Mines 6
Ship Total: 50
   
"Deathfire" — TIE Bomber 32
Barrage Rockets 6
Skilled Bombardier 2
Proximity Mines 6
Ship Total: 46
   
Scimitar Squadron Pilot — TIE Bomber 28
Barrage Rockets 6
Skilled Bombardier 2
Proximity Mines 6
Ship Total: 42
   
Major Vynder — Alpha-Class Star Wing 41
Trick Shot 1
Collision Detector 5
Proton Rockets 7
Advanced SLAM 3
Xg-1 Assault Configuration 0
Ion Cannon 5
Ship Total: 62
Edited by ficklegreendice

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I had this really goofy squad I liked in first edition, and in excited to put it to use in second edition thusly:

Nu Squadron Pilot (35)
Fire-Control System (3)
Advanced SLAM (3)
Xg-1 Assault Configuration (0)
Tractor Beam (3)

Planetary Sentinel (34)
Hull Upgrade (*)

Planetary Sentinel (34)b]Nu
Hull Upgrade (*)

Planetary Sentinel (34)
Hull Upgrade (*)

Planetary Sentinel (34)
Hull Upgrade (*)

Total: 200

View in Yet Another Squad Builder

My XG-1 flanks and drops the agility of a target with Tractor Beam, and then said target gets lit up by a pack of strikers. Can't wait!

Edited by Parakitor

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12 hours ago, Eskandare said:

Just getting caught up here, but it seems the Gunboats took a nerf losing the cannons.

I am going to massively miss my HLC gunboats, which were the only gunboats I used.

For 2.0 I am really not sure what cannons I would want to use on the gunboats... probably none.

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yea im kinda surprised ion got buffed like that.

Lot of people think it got nerfed because its a blue move now so you cant stress-lock someone with ions. But...no...its worse....you cant even link action or free action its ONLY FOCUS so training them off the board just got easier.

Something you couldnt do previously except against ships with 0 reposition or you caught with a stress token you can now do naturally.

Edited by Vineheart01

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I havnt tried this one yet, but it may be interesting. Kinda a "team afterburners" every other round.

Nu Squadron Pilot (35)
Fire-Control System (3)
Advanced SLAM (3)
Xg-1 Assault Configuration (0)
Ion Cannon (5)

Nu Squadron Pilot (35)
Fire-Control System (3)
Advanced SLAM (3)
Xg-1 Assault Configuration (0)
Ion Cannon (5)

Nu Squadron Pilot (35)
Fire-Control System (3)
Advanced SLAM (3)
Xg-1 Assault Configuration (0)
Ion Cannon (5)

Omicron Group Pilot (43)
Moff Jerjerrod (12)
ISB Slicer (3)

Total: 196

View in Yet Another Squad Builder

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I would be quite happy if they gave the GUNBOAT the double tap ability from the tie defender.

 

Imagine being able to shoot ions and your normal lasers at the same time? Great and not op as the lasers is just firepower 2.

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