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XG-1 "Star Wing" Assault Gunboat Thread

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Barely matches a Interceptor with retrofitted warheads in the dakka department.

 

Its its more a close support craft then an interceptor. The Finalizer's new weaponry, ventral cannons, make interceptors no longer needed.

Next you'll tell me laser cannons won't be needed with new missile systems and that the FOs new radar systems can compensate for fast attack craft.

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Barely matches a Interceptor with retrofitted warheads in the dakka department.

 

Its its more a close support craft then an interceptor. The Finalizer's new weaponry, ventral cannons, make interceptors no longer needed.

Next you'll tell me laser cannons won't be needed with new missile systems and that the FOs new radar systems can compensate for fast attack craft.

 

 

As long as the Resistance only got their X-Wings, there is no need for any further types. Maybe we'll see a new Tie fo-Bomber in future films.

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There's a gazillion X-Wing podcasts out there and they interview the powers-that-be from time to time; I'm wondering if anyone's ever asked about the beloved Gunboat.

 

Yes.  Yes they have:

 

 

I brought up the gunboat to Alex Davy in our last podcast interview. I begged for this ship.

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 Still not opposed to it's release I just don't see it as inevitable like you all do. 

 

I do not think it will be released anymore.

In my opinion, the release of the TIE/SF Fighter marked the the point of no return, since it already almost fills the "Imperial B-Wing" role the Gunboat was supposed to fill.

 

 

The Tie/sf is supposed to be the imperial B-Wing? :lol:

 

 

No?

Look at their dials, stats, action bar, and upgrade bar.

  • The SF dial is a mix between the Y-Wing dial and the B-Wing dial. Replace the koiograns with segnors, and make the straights faster.
  • Both B-Wing and SF has attack 3. Both have similar life expectancy: B-Wing has 8 health behind 1 agility. SF has 6 health behind 2 agility. 
  • B-Wing has Focus, Target Lock and Barrel Roll. SF has the same.
  • B-Wing has System. SF has it too.

 

Differences: Instead of Cannon and Torpedoes, it has Tech, rear arc and Missile.

The rear arc gives the SF the knife-fighter quality that the B-Wing gets with its 2-koiogran. 

Ordnance is mostly ignored in both ships, and the Tech slot comes to provide the extra twist that cannons or B-Wing/E2 crews would provide.

The SF named pilots sit just in between the same price range between Keyan Farlander and Ten Numb.

The SF generics cost just about the same as the B-Wing generics or the Misthunter generics (another B-Wing-like ship).

 

So two ships that have similar dials, similar stats, similar actions, similar upgrades, and similar costs.... somehow they don't share the same role?

Why?

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I would never choose a cannon upgrade for a Frank Castle over having a Star Wing, but the idea of them having them sounds cool.

I love the Punisher... i don't think its silly, it think it was designed to fire lots of ordnance fast at enemy cap ships. Excluding the laser cannons, in theory it should be able to heptuple link its projectile launchers, fire 7 all at once, at cap ships, while a bomber could only fire two, and the heavy / advanced can only fire 3.

Imagine firing large vollies composed of 4 proton rockets and 3 proton bombs every 2-3 seconds XD

Again i say i love the Star Wing, and i want it now, but i am shocked to see the Avenger doesn't get this much lurv as the Gunboat. Between those two i would pick the Avenger, it looks cooler and has a cooler name. AVENGER, i think of Grumman torpedo bombers when i hear that name, and the Avengers. Also the name avenger itself reminds me of very cheeseie bacoon steak fries with texas ranch sauce. Starwing, the name, reminds me of star fruit.

I want both ship...

Still not opposed to it's release I just don't see it as inevitable like you all do.

 

I do not think it will be released anymore.

In my opinion, the release of the TIE/SF Fighter marked the the point of no return, since it already almost fills the "Imperial B-Wing" role the Gunboat was supposed to fill.

I honestly never believed it will be released if it has such a fanbase and was ignored for 8 editions.

NEVER GIVE UP, NEVER SURRENDER!!!!

GUNBOAT FOREVER!!!

10 waves don't mean anything! It might take 20 waves, 100 waves, GUNBOAT WILL BE OURS!!!!

Wait, 100 waves?? Um...ok maybe not that long, that's just a wee bit crazy.

GUNBOAT!

 

You know this means Peppy is now gonna be a Starwing pilot? lol

 

Still not opposed to it's release I just don't see it as inevitable like you all do.

 

I do not think it will be released anymore.

In my opinion, the release of the TIE/SF Fighter marked the the point of no return, since it already almost fills the "Imperial B-Wing" role the Gunboat was supposed to fill.

The Tie/sf is supposed to be the imperial B-Wing? :lol:

Um, yeah, what Starkiller said. The TIE/SF is not, not, not a B-Wing; nor would the Empire want a B-Wing or its supposed "equivalent." Did I say it was not a B-Wing. I don't really think that much of the TIE/SF as I haven't really seen one and certainly not played it...but it's not, not, not....and not.
 

I can clear this up, the imps TIE craft that is there version of a B-Wing is known as the "Mississippi Neck TIE Fighter", with the purchase of 1000 of these craft the Emperor get a free Mississippi mud pie shiped from SFS.

He hates mud pie though and had the team involved with the MISSISSIPPI NECK TIE FIGHTERS development and production exacuted.

 

Barely matches a Interceptor with retrofitted warheads in the dakka department.

I love both the new ties, the colors are freaking awesome, but i don't think they match the Interceptor, fire power wise, they are not a match at all if we are talking about the fully decked out ones with green and black olives, pepperoni, Italian sausage, red onions, mushrooms, green peppers, the works.

The things they have over the Interceptor though, is more advanced sensors, pilot interface, avionics, in theory there power source, the SF is fully decked out baked potatoe with butter, chives, sour cream, hickory smoked bacon, cheddar cheese, but nothing more can be fitted on to it. It also apparently a very hot potatoe going by the fact it has huge ion-flux cooling systems.

Lastly you need two hands to handle that hot potatoe, a slice of chicago style pizza, with the whole works, only really needs one hand.

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There's a gazillion X-Wing podcasts out there and they interview the powers-that-be from time to time; I'm wondering if anyone's ever asked about the beloved Gunboat.

Yes.  Yes they have:

I brought up the gunboat to Alex Davy in our last podcast interview. I begged for this ship.

Where can I link up to your podcast?

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Even if it suffered from 'EUitis' (a gem of a term, where did you come up with that?) it's still distinctly a TIE thus of the imperial aesthetic.

The EUitis term was something you said about 5 posts ago. And said that certain things in Star Wars suffered from it sicne they were obviously trying to one up the prior thing they were designed after.

Which is EXACTLY what the TIE Punisher/Interdictor suffers from.

And yes it is distinctlly a TIE but a stupid looking one, and there are many many stupid looking ties, shall we bring up the M-series TIES with random guns or just single wings stuck on them?

An the Imperial Assault Gunboat is also distinctly Imperial in aesthetic, youve even said it looks like a Lambda, so has almost everyone here. So your argument once again has fallen apart.

Again, McFoy just go away from this thread. Do something productive with your time spent on the forums and stop trolling, youve been fine in the past, I guess you just woke up yesterday deciding to be a idiot and a trouble maker.

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There's a gazillion X-Wing podcasts out there and they interview the powers-that-be from time to time; I'm wondering if anyone's ever asked about the beloved Gunboat.

Yes.  Yes they have:

I brought up the gunboat to Alex Davy in our last podcast interview. I begged for this ship.

Where can I link up to your podcast?

 

 

Thank you, Kelvan.

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The gunboat doesn't look like a lambda pimped in 5 minutes to get it done. It is a design done from the ground up to make it work as a strike fighter, while retaining the trademarked "origami swan" shape that is common to all Cygnus Spaceworks ships (did you know "Cygnus" is "Swan" in latin?). All ships that you create that must resemble a swan will somehow remind of the lambda shuttle, because of course it was the first one we saw.

 

 

I can't agree.  From the very first time I saw the Gunboat, way back in the early 90's,  I felt it was an incredibly weak design... entirely out of character for Imperial fighter spacecraft.  Having said that, I don't hate it. In my eyes, it's a weak video game design, easy to implement with a low poly count, but if FFG decided to release one?  I'd take a look.  I'm of two minds on the Punisher.  On the one hand, I like the idea of it being a big-ass bomber.  OTOH, I would have liked if the silhouette were more differentiated form the standard bomber.... different wing shape, or something.  But it does not feel out of place to me. 

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Imperial ships that don't 'fit' the aesthetic (I.e. non-TIEs):

I-7 Howlrunner

A-9 Vigilance

Xg-1 GUNBOAT

xm-1 Missile Boat

And everything from Clone Wars, except the Eta-2.

And yet, interestingly, you've also created list of ships that suck.

 

Coincidence?

The only craft in the list that's bad was the A-9, and even that has stronger laser cannons than a X-wing.

Still not opposed to it's release I just don't see it as inevitable like you all do.

 

I do not think it will be released anymore.

In my opinion, the release of the TIE/SF Fighter marked the the point of no return, since it already almost fills the "Imperial B-Wing" role the Gunboat was supposed to fill.

 

The Tie/sf is supposed to be the imperial B-Wing? :lol:

 

No?

Look at their dials, stats, action bar, and upgrade bar.

  • The SF dial is a mix between the Y-Wing dial and the B-Wing dial. Replace the koiograns with segnors, and make the straights faster.
  • Both B-Wing and SF has attack 3. Both have similar life expectancy: B-Wing has 8 health behind 1 agility. SF has 6 health behind 2 agility. 
  • B-Wing has Focus, Target Lock and Barrel Roll. SF has the same.
  • B-Wing has System. SF has it too.
 

Differences: Instead of Cannon and Torpedoes, it has Tech, rear arc and Missile.

The rear arc gives the SF the knife-fighter quality that the B-Wing gets with its 2-koiogran. 

Ordnance is mostly ignored in both ships, and the Tech slot comes to provide the extra twist that cannons or B-Wing/E2 crews would provide.

The SF named pilots sit just in between the same price range between Keyan Farlander and Ten Numb.

The SF generics cost just about the same as the B-Wing generics or the Misthunter generics (another B-Wing-like ship).

 

So two ships that have similar dials, similar stats, similar actions, similar upgrades, and similar costs.... somehow they don't share the same role?

Why?

No.

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Still not opposed to it's release I just don't see it as inevitable like you all do.

 

I do not think it will be released anymore.

In my opinion, the release of the TIE/SF Fighter marked the the point of no return, since it already almost fills the "Imperial B-Wing" role the Gunboat was supposed to fill.

 

The Tie/sf is supposed to be the imperial B-Wing? :lol:

 

No?

Look at their dials, stats, action bar, and upgrade bar.

  • The SF dial is a mix between the Y-Wing dial and the B-Wing dial. Replace the koiograns with segnors, and make the straights faster.
  • Both B-Wing and SF has attack 3. Both have similar life expectancy: B-Wing has 8 health behind 1 agility. SF has 6 health behind 2 agility. 
  • B-Wing has Focus, Target Lock and Barrel Roll. SF has the same.
  • B-Wing has System. SF has it too.
 

Differences: Instead of Cannon and Torpedoes, it has Tech, rear arc and Missile.

The rear arc gives the SF the knife-fighter quality that the B-Wing gets with its 2-koiogran. 

Ordnance is mostly ignored in both ships, and the Tech slot comes to provide the extra twist that cannons or B-Wing/E2 crews would provide.

The SF named pilots sit just in between the same price range between Keyan Farlander and Ten Numb.

The SF generics cost just about the same as the B-Wing generics or the Misthunter generics (another B-Wing-like ship).

 

So two ships that have similar dials, similar stats, similar actions, similar upgrades, and similar costs.... somehow they don't share the same role?

Why?

When I saw how FFG stated the /SF the first thing I thought about was 'B-wing'. The second was 'Attack Shuttle'.

It's a different enough craft that it's not 100 percent equivelent to anything else, but I agree it seems to be a heavy attack fighter with the weapons and shielding to back it up, at least compared to other imp/FO designs.

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We already have heavy attack craft.

Yeah, B-wing, K-wing, ARC-170, VCX-100 (oh wait that's a 'frieghter'), YT-49, Firespray, Aggressor, TIE Bomber, Punisher, Defender, Lancer Class.... I'm sure I forgot something.

There's also ships like the Y-wing which isn't as heavy as those ships (arguably) but is an assault fighter/bomber. Everything else seems to be a transport, fighter or interceptor.

What's your point?

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lines of thought on GUNBOAT stats:

Att2

Agility2

Hull 4

Shield 3

Or agility 1 and more shields

Focus, TL, possibly Broll

Either two missiles or missile and torp. Possibly system. Cannon as well.

Maybe a title that allows a second shot after Tractor Beam shot, as well as allowing a tractor beam and another cannon to be added.

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I'd say Torp and Missile given how Avengers were situated to fighter screening so Gunboats can stack heavier ordnance. Plus you can dump EM on it. It's a versatile craft that should sit between specialist ships.

Also for earlier folks I'm not attacking the Gunboat. I'm merely stating that the /sf was fairly worthless and could have just been a heavy title rather than a super craft that it really isn't. Or a ship the community keeps asking for and is continually ignored.

We already have heavy attack craft.

But we don't have a Gunboat, that's the issue.

How would you define a gunboat for these purposes? What kind of stats?

Somewhere between the TAP and Defender but much slower.

Edited by incinerator950

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lines of thought on GUNBOAT stats:

Att2

Agility2

Hull 4

Shield 3

Or agility 1 and more shields

Focus, TL, possibly Broll

Either two missiles or missile and torp. Possibly system. Cannon as well.

Maybe a title that allows a second shot after Tractor Beam shot, as well as allowing a tractor beam and another cannon to be added.

 

So basically a TIE/SF with cannon instead of rear arc, and extra torpedo/missile instead of Tech.

And perhaps a title that does something with the cannon slot so that it can overcome being a 2 attack ship in a "minimum 3 attack" meta.

 

I would give it a 180 degrees frontal special arc, that can only be used for equipped cannons, (the cannon mounting hardpoint on the Gunboat seems to be able to shoot sideways).

And a title with "While attacking a target in your primary firing arc with a 3 point or less cannon, you may ignore instructions to cancel all your dice results. If you do, you must also ignore instructions to make the defender suffer damage." Cost 3

 

That would make these ships excel at control duty (thematic, as these were mainly used at customs patrol and capture missions), because attacks with Tractor Beams, Flechette and Ion cannons would be more effective.

Anyway, the TIE Punisher has taken the ordnance role that the gunboat could have had (even when it sucks at it), so let's instead make the Starwing specialist at cannons so that its "Gunboat" nickname makes sense.

Edited by Azrapse

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Okay, those are some reasonable stat lines.  I ask, because there is nothing particularly "gunboat" about the XG-1 as represented in the games so far.  Historically, a gunboat was the classic glass cannon.   It was heavily armed, but relatively poorly protected. One of the main points of the XG-1 in the X-wing/TIE fighter series was that it was way more of a tank than the other Imperial fighters. I remember it was pretty missile intensive.  Okay guns.  Average maneuverability.  Not sure I'd give it 4 hull.  3 seems better, especially considering 3 shields.  So, I think we have some reasonable stat proposals.  I still don't like the model, but that's personal preference. 

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