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Raven1015

Dunland Trap Spoiler

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This is a pretty good card, amazing for when you have a 7+ strength Eomer attacking a little enemy... My only complaint would be the art sadly, while the technique is good and overall it's a good piece, it seems the artists have once again looked into the movies for reference. Firefoot is exactly the same color and even has the same kind of spots in his fur as does the movie version: 

cards:lotr04274.jpg firefoot.png

 

Sorry for this little rant, but it's a major pet peeve of mine when the art looks so similar to the movies... designers should do something about that.

richsabre, OnkelZorni and JsBingley like this

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Wow that's a really fantastic card, absolutely love it. Between this and Rohan warhorse I feel like Eomer probably surpasses Legolas as the premier attacking tactics character. I mean I don't think it's hard to imagine Eomer taking out 3 enemies in a single turn with this. He attacks the first enemy, kills it with his 7 atk, a few points go on enemy 2, he uses warhorse to attack enemy 2, crushes it since it's softened up from firefoot, then all the excess damage kills enemy number 3 outright from firefoot again. Granted enemies with high defense can prevent this but still, he's as potent a killing machine as they come

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I think the art is amazing and even if the coloration of the horse is quite similar, who cares? The horse's armaments are quite different, and I think that matters a lot more. Is there any description of what Firefoot looks like in the book?

 

In any case, I'm getting more and more excited to try Eomer. It's taking me a while to loosen my grip on Legolas.

 

This card can be pretty interesting because you can use him to attack a weak enemy to lead to a lot of excess damage, which is then applied to the second enemy as direct damage, so we can skirt around the high defense of some enemies this way. Granted, I have no idea what kinda chances there are to set up this kind of combo.

 

As for being name-specific, I agree that it's sad that it is so focused on Eomer, but there are plenty of ways to grant a lot of attack damage to other characters, so the fact that the additional attack damage is the only thing that specifically applies to Eomer is a good thing.

 

In my mind mounts shouldn't count as restricted attachments. I tend to remove any "restricted" from all mounts and add "A character may only have one mount attachment" because that's honestly more representative of the truth. A character should be able to have armor, a weapon, and a horse, but not be able to have 2 horses. Sadly this means I can't be awesome and have Rohan Warhorse and Firefoot on the same character, but I'll deal with it. This is probably the one house rule that I feel should be an official rule.

 

With that rule, that means I could load up a Dunhere with 2 Spears of the Mark and Firefoot to destroy enemies in the staging area and apply the excess to someone I'm engaged with. Sadly, Firefoot's excess damage effect will only target enemies I'm engaged with, but if I can keep him in a low-threat deck and optionally engage one of the characters, it shouldn't be too difficult.

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Cool...although Eomer is the best Hero to attach this, it can also be good on other heroes (Gimli, Bard).

Better thought-out than Asfaloth.

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Oh great, another name-specific card...

I don't mind the named cards, I understand the possible frustration in their linear function but I like the fact that it creates more unique decks that are tied to the heroes used rather than using the same great cards for each sphere regardless of who you're using.

OnkelZorni and danpoage like this

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Yeah. A card that will always be seen with a given specific hero and will almost never be seen anywhere else... how good for game's health and versatility of player choice.

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Yeah. A card that will always be seen with a given specific hero and will almost never be seen anywhere else... how good for game's health and versatility of player choice.

Well the opposite especially with strong cards such as these it that it's in every single deck because which isn't necessarily ideal either. I'd have to imagine you have to pick your battles when designing such cards and especially when ur creating someonething that is thematically tied to a specific character. There's definetly two sides two it but I agree with the designers in this circumstance

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Light of Valinor isn't even name-specific and it's always seen with Glorfindel. I think Firefoot is good enough to be used by plenty of other heroes and I think it can be used as a challenge to NOT use this card with Eomer.

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Why you're referring to two edge scenarios? There is choices outside of it.

 

Light of Valinor is always seen with Glor because he is the only spirit noldor/silvan hero game can offer. Light of Valinor can be used with great success on other elf heroes outside of spirit sphere and won't be hindered.

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Wow that's a really fantastic card, absolutely love it. Between this and Rohan warhorse I feel like Eomer probably surpasses Legolas as the premier attacking tactics character. I mean I don't think it's hard to imagine Eomer taking out 3 enemies in a single turn with this. He attacks the first enemy, kills it with his 7 atk, a few points go on enemy 2, he uses warhorse to attack enemy 2, crushes it since it's softened up from firefoot, then all the excess damage kills enemy number 3 outright from firefoot again. Granted enemies with high defense can prevent this but still, he's as potent a killing machine as they come

Maybe I'm misunderstanding you, but Firefoot must be exhausted for his damage transfer ability to work so you can't do it twice in a turn.

ZanzibarLand likes this

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Wow that's a really fantastic card, absolutely love it. Between this and Rohan warhorse I feel like Eomer probably surpasses Legolas as the premier attacking tactics character. I mean I don't think it's hard to imagine Eomer taking out 3 enemies in a single turn with this. He attacks the first enemy, kills it with his 7 atk, a few points go on enemy 2, he uses warhorse to attack enemy 2, crushes it since it's softened up from firefoot, then all the excess damage kills enemy number 3 outright from firefoot again. Granted enemies with high defense can prevent this but still, he's as potent a killing machine as they come

You just need somebody to block the enemies with. Chumps do work well with Éomer, though. What seems to be a great card for Éomer and Firefoot is Quick Strike. You can kill two enemies without them having a chance to strike first. Or Forth Éorlingas will let you kill one in the staging and the other engaged (but only after it had attacked).

 

No, really, the Quick Strike Firefoot combo is nice.

Edited by Ana
joezim007 likes this

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The effect with the "right" hero is much less pronounced than with Asfaloth. The key point of the attachment is the carry-over potential for damage. Dunhere comes to mind, since the initial attack doesn't have to be against an enemy engaged with you. Spear of the Mark + Unseen Strike for a staging area attack of 9, dealing 3-5 direct damage to an engaged enemy.

ZanzibarLand likes this

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Wow that's a really fantastic card, absolutely love it. Between this and Rohan warhorse I feel like Eomer probably surpasses Legolas as the premier attacking tactics character. I mean I don't think it's hard to imagine Eomer taking out 3 enemies in a single turn with this. He attacks the first enemy, kills it with his 7 atk, a few points go on enemy 2, he uses warhorse to attack enemy 2, crushes it since it's softened up from firefoot, then all the excess damage kills enemy number 3 outright from firefoot again. Granted enemies with high defense can prevent this but still, he's as potent a killing machine as they come

Maybe I'm misunderstanding you, but Firefoot must be exhausted for his damage transfer ability to work so you can't do it twice in a turn.

You're right, rushing my posts since I'm at work. Thanks

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Oh great, another name-specific card...

the +1 additional attack for Éomer here doesn't make this card much less effective on any other hero. In the grand scheme of things, this card (unlike Asfaoloth, I think) can work well on anyone; Dunhere being a prime choice, as well, since he will often attack alone.

 

It's much more versatile than say, Vilya.

 

Firefoot is definitely a card I'd consider placing on other heroes - where I wouldn't with Asfaloth, and obviously Vilya.

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Oh great, another name-specific card...

the +1 additional attack for Éomer here doesn't make this card much less effective on any other hero. In the grand scheme of things, this card (unlike Asfaoloth, I think) can work well on anyone; Dunhere being a prime choice, as well, since he will often attack alone.

 

It's much more versatile than say, Vilya.

 

Firefoot is definitely a card I'd consider placing on other heroes - where I wouldn't with Asfaloth, and obviously Vilya.

 

It's not just about +1 lil bonus. It's clearly designed for a hard-hitting melee stand alone hero, where few hero aside from Eomer shine. And being stripped of one restricted slot, even less likely to shine.

Catastrophic09 and PsychoRocka like this

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Oh great, another name-specific card...

the +1 additional attack for Éomer here doesn't make this card much less effective on any other hero. In the grand scheme of things, this card (unlike Asfaoloth, I think) can work well on anyone; Dunhere being a prime choice, as well, since he will often attack alone.

 

It's much more versatile than say, Vilya.

 

Firefoot is definitely a card I'd consider placing on other heroes - where I wouldn't with Asfaloth, and obviously Vilya.

 

It's not just about +1 lil bonus. It's clearly designed for a hard-hitting melee stand alone hero, where few hero aside from Eomer shine. And being stripped of one restricted slot, even less likely to shine.

 

Sure, but that's not my point. Dunhere can also be a hard-hitting stand alone hero (into the staging area, at least). So is Gimli (with enough damage on him), or Bard (with his defense lowering ability).

 

There are plenty of prime hero targets for this card - unlike other "named" attachments.

 

Additionally, I rarely use up both restricted slots on a hero anyway - so I don't see that as being much of a restriction (no pun intended?) ;)

Edited by Dain Ironfoot

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Let me elaborate on this a bit...

Card has plenty of restrictions on it's own:

It requires a Rohan or Tactics hero;

It's unique;

It's restricted;

It requires you to attack alone;

It gives half bonus attack to non-eomer folk.

 

Now to think of utilizing other heroes for this horse... Gimli requires to be severely wounded(probably with a citadel plate slapped across his face, though he won't be able to have two of these with da horse) to perform well, Dunhere will need to strike into the staging area(for his passive and bonus from spear), meaning you'll have to have an engaged an unengaed enemy both in the same time, Bard will need a distant enemy, meaning multiplayer or yew bow(unlikely). Too many if's. While with this horse alone Eomer is already 5, and if something as common as decease of an ally happens, he is 7. With little to no effort. He'd be a natural pick for this card even without this +1 additional advantage. The card is just designed for him.

Catastrophic09 and PsychoRocka like this

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Question: let's say Eomer attacks and destroys an enemy and 4 damage is left over, so you use Firefoot to place that damage on an enemy with 4 defense. If you then attack with your remaining characters, does that enemies defense get counted again? Just wondering. 

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I gotta agree with Trololo on this one. Since I first saw the card this morning I have been thinking of whether or not to proxy it and put it in my tactics/leadership deck to try out on Legolas.

I really think they messed up by making it restricted..... its a horse... you can still use two weapons, have armour etc while riding a horse.

 

The most I could hope for on Legolas would be rivendell blade and firefoot or a dagger of westernesse and firefoot. Either way he has either 4 attack (and negates 2 defense) or 5/6 attack which will only just kill smaller enemies..... unless its an enemy with no armour and only 3 or 4 health he is pretty much never going to spill damage onto a second enemy... even when he does it'll be one or two damage tops.

The only situation I can see this useful in is quests with lots of goblins who have no armour/only 1 or 2 armour and 3 or less health.

 

Similarly with Dunhere with a spear of the mark and firefoot he has 5 attack, even less than Legolas....

 

Unless you run Dunedain Marks or Support of the Eagles I really don't think this card works very well at all with heroes other than Eomer. Eomer has 5 attack with just this card attached.... 6/7 attack with dagger attached as well which would jump to 8/9 when a character leaves play. This 2 or 3 extra attack really makes the difference with this card. Restricted really kills this card for other heroes.

Edited by PsychoRocka
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I am with Trolo here as well, but it is the Rohan that really pulls this back. The restricted is also pretty iffy as well. Most Rohan toons need weapons to be effective and they are all restricted apart form the sword that can only go on elves right? So for his effect to really power you up your looking at Gilmi for example, and he hasn't the trait.

This card is good, but it takes a little to get running.

I think the obvious deck is a Fire Deck. Get Steward, Gondorian Fire, add this new card + 1 daggers, add Mighty Prowess and Thalin you have a attack deck that can decimate the play area in a single attack. Thalin hits then as they come out, Prowess hits shared traits gondor fire can hit for mega tons of over powered damgge... I think this could be a strong deck. Some playing will need to be tested.. is it better to have the Gondor Trait 1st or the Rohan trait. Still I think this is a promising card for fun senaginigins

Edited by booored

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