Tanin Wulf 0 Posted November 24, 2008 When I'm creating a character, do I start with knowledge of 1 weapon I want my character to have or do I need to purchase the module? Thanks! Quote Share this post Link to post Share on other sites
Black_Zerg 0 Posted November 25, 2008 The first weapon knowledge is free, after that you have to buy all the others you want to learn. Quote Share this post Link to post Share on other sites
Tanin Wulf 0 Posted November 25, 2008 That's what I thought, but I cannot, for the life of me, find that in the core. Did I miss it somewhere? Quote Share this post Link to post Share on other sites
Sgt_Pedro 0 Posted November 25, 2008 Page 56, first sentence under "The Idea Behind Modules" says: When a character develops his Attack and Defense abilities, he does so with a single weapon, which he will have chosen from the beginning. It is also possible to learn to fight without weapons, in which case the character's Combat Ability is considered to be "Unarmed." Quote Share this post Link to post Share on other sites
Gaglug 4 Posted November 25, 2008 I missed that part too on my first read-through. I only caught it on my second rules reading, as I was doing sample character generation. Quote Share this post Link to post Share on other sites
Ryuuken 0 Posted December 25, 2008 The book is 320 pages of packed information its hard taking it all in. After I read it through I missed half the information I needed so I had to reread it twice just to get the basics.... Quote Share this post Link to post Share on other sites
Dragan2 0 Posted January 12, 2009 I found it best that you take copy of c-sheet and pencil and create character as you read, step by step, adding options as you discover them (and making side notes on the sheet for things to watch for). Quote Share this post Link to post Share on other sites