AdOzzel 7 Posted April 10, 2014 Just thinking about applications for Freeholders. This may be a good strategy against Sith control decks which hold the Force with Vader, Emperor and Mara. Wait for your opponent to have a large hand and deploy the Freeholders for cheap. Then, play Outmaneuver to bounce them back into your hand along with a Sith unit being used to control the Force. They all have a lower PRINTED cost than the Freeholders. Then, drop the Freeholders again for less, since your opponent's hand is now bigger. My question: Is it worth running The False Report to use this strategy? If The Report comes out mid-game it could mess up your gameplay. You could always Slice In to your Objective Deck, but it's no guarantee you will draw it (or Outmaneuver for that matter). Thoughts? Quote Share this post Link to post Share on other sites
Thursday 1 Posted April 10, 2014 As far as I can tell, flipping False Report will almost never hurt the LS player. It's like starting the game over except the LS player gets to deploy first. Quote Share this post Link to post Share on other sites
Demas 13 Posted April 11, 2014 My question: Is it worth running The False Report to use this strategy? If The Report comes out mid-game it could mess up your gameplay. You could always Slice In to your Objective Deck, but it's no guarantee you will draw it (or Outmaneuver for that matter). Thoughts? The False Report is a Reaction, not a Forced Reaction, LS has the option to decline using it if it flips and would mess up their board. 1 Devon Greatwolf reacted to this Quote Share this post Link to post Share on other sites
mickcatron 1 Posted May 6, 2014 Reactions are always optional? (assuming the word "forced" doesn't precede it) Quote Share this post Link to post Share on other sites
Demas 13 Posted May 6, 2014 Reactions are always optional? (assuming the word "forced" doesn't precede it) Yup. Page 24 - Some reaction and interrupt effects may also be forced, making the execution of such an ability mandatory Page 25 - Forced. While most card abilities are voluntary, some interrupt and reaction effects are preceded by the word “Forced.” Such effects must be resolved immediately whenever their specified trigger occurs as described in their effect text. [emphasis added] Quote Share this post Link to post Share on other sites