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StendertSteen

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  1. After the tips and suggestions this is what I came up with. @Dragon_King We don't play any missions it's just a standard 500 point epic game. Alderaanian Guard (146) Targeting Battery (6) Point-Defense Battery (9) C-3PO (8) Magva Yarro (8) Agile Gunner (4) Damage Control Team (3) Sensor Experts (10) Tibanna Reserves (3) Liberator (5) Ship total: 202 Half Points: 103 Threshold: 13 Ten Numb (48) Fire-Control System (2) Jamming Beam (0) Autoblasters (3) Stabilized S-Foils (2) Ship total: 55 Half Points: 28 Threshold: 4 Braylen Stramm (52) Jamming Beam (0) Autoblasters (3) Stabilized S-Foils (2) Ship total: 57 Half Points: 29 Threshold: 4 Thane Kyrell (48) Predator (2) Proton Torpedoes (13) Servomotor S-Foils (0) Veteran Wing Leader (2) Ship total: 65 Half Points: 33 Threshold: 3 Red Squadron Veteran (41) Predator (2) Servomotor S-Foils (0) Ship total: 43 Half Points: 22 Threshold: 3 Red Squadron Veteran (41) Predator (2) Servomotor S-Foils (0) Ship total: 43 Half Points: 22 Threshold: 3 AP-5 (32) Phantom (0) Ship total: 32 Half Points: 16 Threshold: 3 Total: 497
  2. @Gilarius Thx for the feedback! I agree with you on Saw but I really like Magva because she also counters jam tactics, if the attack hits I lose a lock but I also will get back a lock. I think I will try C3PO with Magva. I also agree with you on Corran, I will see what I can come with. I'm not sold on the transport idea because that feels like a support ship and I dont have that many ships.
  3. Heey guys we're having an epic tournament this weekend and this will be my first time playing epic. I need some opinions on my list. Epic List (48) Ten Numb [A/SF-01 B-wing] (0) Jamming Beam (3) Autoblasters (2) Stabilized S-Foils (2) Fire-Control System Points: 55 (52) Braylen Stramm [A/SF-01 B-wing] (0) Jamming Beam (3) Autoblasters (2) Stabilized S-Foils Points: 57 (146) Alderaanian Guard [CR90 Corellian Corvette] (3) Tibanna Reserves (8) Magva Yarro (9) Saw Gerrera (6) Targeting Battery (9) Point Defense Battery (3) Damage Control Team (10) Sensor Experts (5) Liberator Points: 199 (36) Jake Farrell [RZ-1 A-wing] (2) Veteran Wing Leader (4) Cluster Missiles Points: 42 (29) Phoenix Squadron Pilot [RZ-1 A-wing] (4) Cluster Missiles Points: 33 (29) Phoenix Squadron Pilot [RZ-1 A-wing] (4) Cluster Missiles Points: 33 (64) Corran Horn [E-wing] (2) R4 Astromech (2) Fire-Control System (13) Proton Torpedoes Points: 81 Total points: 500 The idea of the list is the B-wings start the game docked in the Corvette and they will deploy once they are in range of opposing epic ships, after they deploy they will recieve a focus and do barrel into locks as their action. They will fire their jamming beams first to strip te reinforce and follow up with auto blasters. The squadron of A-wings is to counter opposing wings with their cluster missiles. Corran is here to try and counter opposing aces or to push a lot of damage in a single turn into an epic ship. The Corvette is also outfitted to do as much damage as possible while reinforcing almost every turn. So let me know what you guys think, it feels pretty solid. One of the things I was considering is replacing Corran with Luke and sense to see where opposing huge ships are going to be.
  4. After playing a match with this squad: I felt I wanted to change some things. The Hull Upgrade was pretty useless but it was there to fill the points. The Adv. Proton Torpedoes are very situational and Garven has an ok 3 atk already. And I really loved Jake but felt that above range 1 his attack is pretty weak. So these are the changes I came up with. This way Garven gets a bit more staying power and I countered the fact that Jake has a bad 2-3 range atk this gives him much more versatility in my opinion. I will try this out next time I have a change to play and let you guys know how it went.
  5. Thank you for your suggestion but I'm looking for HS legal squadlists. I hope they will make the U-wing HS legal some time I really like the ship!
  6. Thank you for your feedback, I will try those all out once I have the oportunity! I like the falcon and b-wings, I came up with something similar. Chewbacca (71) C-3PO (8) Leia Organa (7) Ship total: 86 Half Points: 43 Threshold: 7 Braylen Stramm (52) Fire-Control System (2) Autoblasters (3) Stabilized S-Foils (2) Ship total: 59 Half Points: 30 Threshold: 4 Ten Numb (48) Fire-Control System (2) Autoblasters (3) Stabilized S-Foils (2) Ship total: 55 Half Points: 28 Threshold: 4 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Rebel Alliance&d=v8ZhZ200Z44XWWW18W46WWWY73XW113W232WWWW313Y74XW113W232WWWW313&sn=New Squadron&obs=
  7. After playing around with it a bit more I came up with this. Garven Dreis (X-Wing) (47) Crack Shot (1) Servomotor S-Foils (0) Ship total: 48 Half Points: 24 Threshold: 3 Red Squadron Veteran (41) Crack Shot (1) Adv. Proton Torpedoes (6) Servomotor S-Foils (0) Ship total: 48 Half Points: 24 Threshold: 3 Red Squadron Veteran (41) Crack Shot (1) Adv. Proton Torpedoes (6) Servomotor S-Foils (0) Ship total: 48 Half Points: 24 Threshold: 3 Ten Numb (48) Crack Shot (1) Fire-Control System (2) Autoblasters (3) Stabilized S-Foils (2) Ship total: 56 Half Points: 28 Threshold: 4 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Rebel Alliance&d=v8ZsZ200Z6X116WWWW142Y2X116W134WWW142Y2X116W134WWW142Y74X116W113W232WWWW313&sn=New Squadron&obs= This way Garven can give focus to the Red Squadron Veterans the moment they want to fire those torpedoes. Also with the crackshot equipped this can be a deadly attack I suppose. And Ten is a bit cheaper and removes his own stress tokens to be able to make more red maneuvres.
  8. Hey, Im a new player myself but Im sharing some thoughts. 😊 I like your first list but I would even the points a bit more on the ships and make every ship that little extra dangerous. Thane Kyrell (48) Crack Shot (1) Servomotor S-Foils (0) Ship total: 49 Half Points: 25 Threshold: 3 Blue Squadron Escort (40) Adv. Proton Torpedoes (6) Servomotor S-Foils (0) Ship total: 46 Half Points: 23 Threshold: 3 Blue Squadron Escort (40) Adv. Proton Torpedoes (6) Servomotor S-Foils (0) Ship total: 46 Half Points: 23 Threshold: 3 Braylen Stramm (52) Fire-Control System (2) Autoblasters (3) Stabilized S-Foils (2) Ship total: 59 Half Points: 30 Threshold: 4 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Rebel Alliance&d=v8ZsZ200Z9X116WWWW142Y1X134WWW142Y1X134WWW142Y73XW113W232WWWW313&sn=New Squadron&obs= I think this ballances the squad a bit more and makes the x-wings a little more dangerous. Also the fire-control system works brilliant on b-wings.
  9. Ok so this is the list with the adjustments. I'm just wondering isn't selfless pretty hard to get use out of? It means I would have to fly Garven close to my other pilots in order to make any use of it's ability. And what are considered the most solid rebels squads for HS?
  10. Thanks for the response guys, I see what you guys mean with R2-D2 being to expensive. I'm happy that this list was not garbage About the lock for Jake, I thought that Dutch could provide him with that. If Ten Numb doesn't need it or is out of range. I will make some adjustments and come up with the new list. Is this the best site for squadlists by the way?
  11. Heey guys, I just started playing this game and are looking to play the hyperspace format. I bought all x-wing 2.0 rebel and empire ships. This is one of the lists I came up with to start playing when the lockdown is over in my country. Please let me know what you guys think of it and what could be better.
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