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timmy9921

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Everything posted by timmy9921

  1. @a1bert I am unable to find the rule regarding companions unable to receive attachments. According to RRG, all figures except heroes have corresponding Deployment cards and I don't see any changes for that in the official FAQ? Earlier expansion rule books used to have a rule that "A companion cannot interact and cannot use abilities on Class, Item, or Supply cards." but this was updated to "A companion cannot interact." in the official FAQ
  2. @a1bert If 88-z has the Remote Activator attachment, can it practically attack twice or perform the same special ability twice in his own activation because of Remote Activator?
  3. Is a hired gun allowed to perform the second attack? Hired gun activate Attacks ... other things happen... Hired gun dies (blast himself, mission rules, etc) Parting shot to attack a second time?
  4. Oh I completely misunderstood the ability. Good to know! Thanks!
  5. Exact wording for the ability: Assassin's Blade: After this attack resolves, choose an adjacent hostile figure and roll 1 red die. That figure suffers equal to the results.
  6. Yes I have, but it's not 100% clear to me. Who decides on the target? Is it Murne, the one who triggered the ability during the attack? Or the imperial player now, since false order has expired? The reason I'm leaning imperial player is due to an earlier eJet's Fly-by ruling I saw here or bgg
  7. @a1bert 😁 I want to confirm that since Assassin's blade's target selection is after the target resolves, the imperial player gets to pick the target if Murne decides for whatever reason to surge for the ability.
  8. First question: When CT spend a movement point to move, which of the following is true? (spend first) CT spends the movement point, friendly figure within range of squad tactics interrupts to move, CT moves (move first) CT spends the movement point and moves, friendly figure within range interrupts to move (same timing) CT decides on which to resolve first and can pick from 1 or 2 accordingly Second question: True that multiple movement points can be spent at the same time? So CT can choose to spend 5 movement points before another friendly figure interrupts Thanks @a1bert ahead of time 😁
  9. Wait - I'm confused again Doesn't the "his" part mean that the override only apply to the rebel figure?
  10. Wow I just realized I misunderstood it completely! Thanks again
  11. @a1bert a follow up question to this, if a rebel adjacent to one side of the door blasts an adjacent space on other side of the door, do they get hit by the blast? I'm guessing no since the blast is calculating from the target space, by which the door would block it's adjacency check? (of course the door would take blast damage)
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