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*player4189079

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  1. I've actually done this! The feedback I can give is this: it's disgustingly good. Dropping two 1-pips and sweeping in on two flanks can be absolutely devastating. If you play droids,(which I did) this is incredibly powerful.
  2. Plo Koon Rank: Commander 6 Health 3 Courage Red Defense Dice No Surge Plo Koon's Lightsaber - (Melee) RRRBB, Pierce 2, Impact 2 Electric Judgement - (Range 1-2) BBB, Pierce 1, Scatter, Suppressive Keywords - Charge, Deflect, Guardian 2, Immune: Pierce, Master of the Force 1, Djem So Mastery X(While performing a lightsaber attack, you may spend 1 Aim token. If you do, gain <surge:hit> and change X hits to criticals.) 2 Force Upgrade slots, 1 Command slot, 1 gear slot
  3. Mace Windu Rank: Commander 7 Health 3 Courage Red Defense Dice No Surge Mace Windu's Lightsaber - RRRRR(Melee); Critical 2, Impact 2 Shatterpoint - RRR(Melee); Impact 3, Pierce 1 Keywords - Jump 1, Deflect, Guardian 2, Immune: Pierce, Master of the Force 2, Vaapad Mastery(While performing an attack, during the Modify Defense Dice step, you may choose up to 2 <defense> results. The defender rerolls those dice. Mace Windu gains 1 suppression token for each dice rerolled this way.) An explanation: I've decided to use Suppression to symbolize the Dark Side of the Force. Vaapad is a form that requires the user to give in to and use emotion, to enjoy the fight. This treads Jedi incredibly close to the Dark Side. Rerolling the opponents defense dice simulates the random and unpredictable aggression that this form demands.
  4. Hey everyone! I've decided to start this thread as a discussion on ideas for the different forms mastered by both Jedi and Sith involving lightsaber combat. I've recently discovered 3D models of so many Jedi online and want to come up with character sheets in case anyone would like to proxy and use them. Let me note: I am a casual player and understand that this has no place in tournament play. I love the flavor of Star Wars and all the lore, Canon and Legends. Let's discuss it! I came up with a couple already, let me know what you think and how/if you would change anything! Feel free to post your own homebrew units as well!
  5. I would love to see a version of every lightsaber form for this game. For the forms that have multiple styles, I think we could see those strengths played to in the order cards for 1 and 2 pip, with 3 pip reserved for support? As for Djem So and your take on it, it seems SUPER overpowered unless you cut down on the amount of dice the lightsaber rolls to maybe 3 or 4 Red. This way if you haven to roll most or all surges(I've seen it done, usually when no tokens are available *ouch*), those double hits aren't excessive. I think maybe instead, it could be "Djem So Mastery X" and could say: (when performing a lightsaber attack, you may spend 1 aim token. If you do, change x hits to crits.). This signifies a hard hit, kind of like Impact.
  6. I would love to see a version of every lightsaber form for this game. For the forms that have multiple styles, I think we could see those strengths played to in the order cards for 1 and 2 pip, with 3 pip reserved for support? As for Djem So and your take on it, it seems SUPER overpowered unless you cut down on the amount of dice the lightsaber rolls to maybe 3 or 4 Red. This way if you haven to roll most or all surges(I've seen it done, usually when no tokens are available *ouch*), those double hits aren't excessive. I think maybe instead, it could be "Djem So Mastery X" and could say: (when performing a lightsaber attack, you may spend 1 aim token. If you do, change x hits to crits.). This signifies a hard hit, kind of like Impact.
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