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Posts posted by IanOfBrown

  1. So.  I took part in my first Rebellion in the Rim games today, a 3v3 campaign.  Two of the imperial players had an ISD (a II and a Kuat), the third didn't.  Nobody managed to put significant hull damage (i.e. anything but ramming) on the ISDs and their players won both engagements.  In fact 3/4 of those battles were such margins of victory that the imperial commanders have loads of XP to spend and lots of upgrade points and strategic tokens for the long game.

    Granted, I suck, but is the ISD just too good in this format?  What are other folks experience of facing them in 200 point or RitR games?

  2. 8 hours ago, Tris87TJ said:

    I don't understand why people are upset that they do this... they don't do this = you won't have one. They do this and you can't go = you won't have one. Can't we just be happy for those that will be there and buy this? It's not like it has any special powers or abilities (I'm looking at you star trek attack wing) from the regular one, it's just an alternate sculp.

    I'm assuming FFG have made corrections to the post.  I'm sure it was announced initially as an 'operative' expansion, not a commander.  Had this been the case, it would not be just an alternate sculpt.  

    It seems they meant to say Commander all along, in which case, I'm fine with it.  I still have bad memories of other companies where the LE and Prize additions to the game were considerably stronger than the standard units, hence the (perhaps knee-jerk) reaction.

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