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  1. Thank you very much @Magnus Grendel and @Avatar111 ! You two helped me out quite a lot. I was almost going to drop from the campaign but this was very helpful. Thanks again!
  2. Thank you for your suggestion! Would that be 3 Air, 3 Earth, 2 Fire, 1 Water, 1 Void? I don't intend to powergame, but I also don't want to be too far behind. As for the special access techniques: Rank 1 is Lady Shinjo's Speed, which is associated with Void; Rank 2 is Thunderclap Strike, which is associated with Air; Rank 3 is Pillar of Calm, which is associated with Earth; Rank 4 is Soul Sunder, which is associated with Void. That would make Air, Earth and Void my main rings according to those.
  3. Thank you so much for the detailed reply! That was my reasoning behind focusing on the Water ring, but since the school curriculum didn't offer any support for that ring, I assumed it was wrong to do so and mobility wasn't the central aspect of an Utaku but rather power. About Paragon of Compassion, that was why I picked it as well. There was all this talk about this being their central tenet as you said, and I figured it would mesh well with my idea of the character. Travel was purely because it was the only passion that made sense for my character and it was also Water, so it clicked well. My GM says I could practically activate it all the time, since he rules that every time we go somewhere I can perform a check to interact with a "novel" thing, which could potentially be anything really. My whole plan behind Bishamon's Blessing was to use it as you suggested, during downtime or in-between scenes so I can be active longer. I already used it in our prologue once to recover a lot of fatigue overnight. I'm not sure how our GM would consider this advantage but I could talk to him to see if he would consider recognizing all survival and fitness checks. My only concern is whether or not all survival and fitness checks regarding recovery of fatigue aren't all Water approaches. Originally, my instinct was to go down an Earth-centric route and pick Indomitable Will + Famously Reliable, but then I got sidetracked and ended up here... Would you say one or both of those would have been better? Lastly, I asked Avatar111 this as well, but if I were to redistribute my rings, how would you go about it?
  4. Thank you for your response! I figured I had a long game ahead of me and I could turn the ship around eventually, but I was wondering if I had dealt myself a bad hand to start with. Our GM is neither strict, nor polished, so that's good. He actually offered me a chance to recalibrate one ring. Would that help in any way?
  5. Hello all! Long story short, I'm playing an Utaku Battle Maiden and I recently realized I've focused my entire build on the wrong ring. I'm new to this game (and type of roleplay), and I kind of went about it haphazardly, not checking at all to see what kind of skills I would be getting from my curriculum. My idea was to make her centered around recovery and mobility to complement her heroic ability, so I foolishly upped my Water ring to 3, left all the rest at 2 and my Void ring at 1. My advantages and passion were also picked with that idea in mind -- Bishamon's Blessing, Travel and Paragon of Bushido: Compassion. The more I think about it now, the more I realize I've fundamentally misunderstood my school and this is a serious handicap. What do you think? Thank you!
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