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BowBaller

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  1. Did Vince go off on a rant about this? Did he try to argue Predator was comparable? *facepalm*
  2. You're going Rogue too, mate. In the Store Champ kit it says that we should be using the advanced Tournament structure.
  3. IDK. Someone wanna give this a spin and report back to us? "Vizier" (45) Ciena Ree (6) Tactical Officer (6) Hull Upgrade (3) Ship total: 60 Half Points: 30 Threshold: 5 Grand Inquisitor (52) Sense (5) Fire-Control System (2) Ship total: 59 Half Points: 30 Threshold: 2 Darth Vader (67) Sense (5) Fire-Control System (2) Afterburners (6) Ship total: 80 Half Points: 40 Threshold: 3 Total: 199 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Empire&d=v8ZsZ200Z185X24W61W164Y169X75W113WY173X75W113WW105&sn=Unnamed Squadron&obs= Alternatively, cut Tac officer and Hull to get 7th sister crew?
  4. 4x Supernatural FCS Inquisitors. If they have a lock on a ship, it's a single reroll which I'll count as a quasi action. Spn repo, link focus, blue, repo/evade. 4 actions a turn, per ship, until you need to reset your lock. 16 actions a turn
  5. I would probably say no. The regen tech is strong, but with only 4 total health can be tempestuous to use. Pattern Analyzer is a strong contender on them as well, and even creates an opportunity for proud tradition. Especially on Holo who can 5k, action, focus, yeet the stress. repeat.
  6. @wurms that E wing idea is great! I really like it. The E wing seems to be designed as a slasher, but with terrible linked actions, and that would certainly help it a lot. though if it didn't fill the talent slot, FCS R3 Juke e wings might be a bit strong... cuz that juke is powered by a reposition... but maybe the e wing needs that much help. or maybe... config "advanced combat system" 1 recurring charge, and after you boost/barrel roll you can spend the charge to gain a calculate.
  7. Dash in a Nantex? Scum Fenn in a TAP? 4Lom in a B-Wing? Grievous in a Defender? Kavil in a RZ-2? But I don't think you can beat Luke in a Tie/D
  8. At world's, all of these were ruled as being equivalent to fleeing the play area. AKA, loss of 2+ points.
  9. Wait. Why? Timing Window means the droids don't get their calculates until they're removed. And they're removed at the end of I1 engagement. Meaning... nobody gets a calculate!
  10. Give this a spin? Patrol Leader (68) Veteran Turret Gunner (8) Hull Upgrade (2) Ship total: 78 Half Points: 39 Threshold: 9 Patrol Leader (68) Veteran Turret Gunner (8) Hull Upgrade (2) Ship total: 78 Half Points: 39 Threshold: 9 Major Rhymer (38) Ruthless (1) Cluster Missiles (5) Ship total: 44 Half Points: 22 Threshold: 3 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Empire&d=v8ZhZ200Z216XWWWW90WW164WY216XWWWW90WW164WY204X128WW98WWWWW&sn=Unnamed Squadron&obs=
  11. One of the primary lessons learned from world war II is that the bubble canopy is a million times tactical Superior to the classic canopy. This is why the P-51D is what you think of when you think of a mustang and not the P-51C. The C had the classic canopy and thus was slightly faster, but that was not enough of an advantage and the visibility granted by the bubble canopy was crucial. I'm not saying it's an ugly picture because it's a really pretty craft. I am saying that it is not a good design for a fighter craft.
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