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Whisco

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About Whisco

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  • Birthday 11/28/1990

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  1. With the latest point update many big ships get another buff. and 2 of them have init 6 pilots at scum. so I start thinking if its possible to match them with the other one, Fenn. And you know it. Fenn fits in nearly every teamcomp. i had quite good experiences with the following list: Fenn Rau (68) Predator (2) Ship total: 70 Half Points: 35 Threshold: 2 Dengar (53) Marksmanship (1) Greedo (1) Contraband Cybernetics (2) Punishing One (5) R5-P8 (4) Ship total: 66 Half Points: 33 Threshold: 5 Han Solo (Scum) (48) Trick Shot (4) Qi'ra (2) BT-1 (2) Shield Upgrade (4) Lando's Millennium Falcon (3) Ship total: 63 Half Points: 32 Threshold: 6 Total: 199 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z97X127WY115X125WWWW83W92WW159W8Y89X133WWW55W79WW165W152&sn=Unnamed Squadron&obs= some expressions on the list: i really love outmaneuver on fenn - flying in from behind or get a good flank can oneshot squishies but i really use to blank 2 or 3 dice in these attacks and predator brings in a potential reroll. it triggers really often in most matchups. Dengar can hit really hard - if you find a good turn with Contraband Cybernetics and get the double attack you deal tons of dmg with this "Tank". R5-P8 is the real hero on this ship. it saved me so many hits, even last hits. trigger marksmanship in a good roll with greedo and another crit can **** your oponent up. This ship shows pure dominance! last but not least - 63 Points for Han? potentail 6 dice attacks on a massive tank ? i´ll take it. even if you dont get 4 dice attacks every turn, if they dont focus han, he will hit back like a train. People use to fly passive against 3 init 6 ships, so fenn often cant find an perfect engage but then they got ride over by han and dengar. if you get lucky shots at their carrires early the games tend to be over soon after cause they just cant match your red dice power. i really love this list. and even "Bad Pilots" like me can get good results simply by flying completely after your opponent.
  2. I Love 4 Lom! its the most scummy pilot in the game. 😁its just great for blocking and the pilot ability is soooo nasty. I allways had problems to find fitting premades. this list looks perfect for that. will defnitly try this! Thanks mate <3
  3. you need a lot of Ion Tokens to play that It looks like that this list has all you need to annoy your enemie to death... Tons of Hitpoints paired with potential doubletaps and every ionized enemie will never get a dial again. i will definetly try this.
  4. i have exactly the same problem. the lack of mobility makes them kinda unplayable for me. The dial isn´t the problem but everyone just jousting out of therer arc´'s becuase you cant set up good blocks(at least i cant) is kinda frustrating.
  5. The Opposite to serissus defense rerolls is to pair them with Drea to reroll the attack Dice. Binayre Pirate (24) Homing Missiles (5) Ship total: 29 Half Points: 15 Threshold: 2 Binayre Pirate (24) Homing Missiles (5) Ship total: 29 Half Points: 15 Threshold: 2 Binayre Pirate (24) Homing Missiles (5) Ship total: 29 Half Points: 15 Threshold: 2 Binayre Pirate (24) Homing Missiles (5) Ship total: 29 Half Points: 15 Threshold: 2 Binayre Pirate (24) Homing Missiles (5) Ship total: 29 Half Points: 15 Threshold: 2 Drea Renthal (49) Expert Handling (2) Dorsal Turret (3) Ship total: 54 Half Points: 27 Threshold: 4 Total: 199 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z159X100WWY159X100WWY159X100WWY159X100WWY159X100WWY86X120W137WWWWWW&sn=something&obs= would be a thing if you could use both Drea and Serissu with 4 loaded Banana-Figthers, but drea is so expensive now... so i would go with 3 upgraded BS-Soldiers. Lots of rerolls possible here: Black Sun Soldier (27) Homing Missiles (5) Ship total: 32 Half Points: 16 Threshold: 2 Black Sun Soldier (27) Homing Missiles (5) Ship total: 32 Half Points: 16 Threshold: 2 Black Sun Soldier (27) Homing Missiles (5) Ship total: 32 Half Points: 16 Threshold: 2 Drea Renthal (49) Dorsal Turret (3) Veteran Turret Gunner (8) Ship total: 60 Half Points: 30 Threshold: 4 Serissu (40) Marksmanship (1) Autoblasters (2) Ship total: 43 Half Points: 22 Threshold: 2 Total: 199 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z158XW100WWY158XW100WWY158XW100WWY86XW137WW90WWWWY132X125WW232&sn=something&obs=
  6. Nothing is more ballsy as a decent 22 points bid
  7. do you really want 6 two-dice Snapshots? unmodded attacks with only 2 dice against a three green Dice-Ship seems lacking in dmg. Could be a thing against a double decimator list without any green dice but i dont see anything else this list can work against. maybe try it and share your experiences
  8. Welcome to Scum from another player who joined the game with the start of 2.0. First, as Bort already mentioned: She Ships and the Pilots you choose are all very good. But you dont want that much defense (Elusive on all Ships and Stealth device on Talonbane). You have to know that Red Dice are better than Green dice. And with Aces you dont want to modify Defense dices, you want them not to be used (Arc dodge). So you can spend the Points for some other upgrades. Fearless looks so nice but its a trap on squishy Aces. So i would go with predator on Talonbane and Teroch but i love Outmaveuver on Guri. If you Arc dogde with a Barrel roll and than get a nasty Range 1 Attack is sooo annoying for your opponent. Talonbane Cobra (50) Predator (2) Contraband Cybernetics (3) Afterburners (6) Ship total: 61 Half Points: 31 Threshold: 3 Old Teroch (56) Predator (2) Ship total: 58 Half Points: 29 Threshold: 2 Guri (64) Outmaneuver (6) Afterburners (6) Ship total: 76 Half Points: 38 Threshold: 3 Total: 195 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z119X127WWW92W105WY98X127WY147X126WWW105W&sn=New Squadron&obs= This List also gives you also a decent 5 Points Bid. in Most of the small tournaments i played (here in Germany) 5 Points are enough most of the time . Most guys flew lists with 198-200 Points. I have the feeling that the current meta is not so Bid-Heavy as it was at the beginning of 2.0. I hope you enjoy your flights!
  9. how was your time at European Championship`? get any Wins with this list?😀
  10. Oh Wow! You´ are right. This List is not just strong, it is like a super strong themed list! I Dont know if the empire can match this. It is as you said. not optimal at all. I made the expirience that you dont need that much on 4-Lom, just use her as a stress dealing blocking ship. Running a second IG88 besides the one on bossk is a nice idea, so you can bring up the best out of both in this case. But I Think this has no chance against this Rebel List.
  11. For Scum it is very hard to bring 4 Ships without a MGT or Escape craft. Found 4 cheap Ships, all with powerfull abilities. Have to test how well the synergies are. If 4-Lom gets the block and Jostero is in position it can use Feedback Array to trigger Josteros ability. I think everything on this list wants 4-Lom to block. Kavil (43) Dorsal Turret (3) Veteran Turret Gunner (8) Ship total: 54 Half Points: 27 Threshold: 4 4-LOM (49) Intimidation (3) 0-0-0 (5) Feedback Array (4) Ship total: 61 Half Points: 31 Threshold: 5 Captain Jostero (42) Ship total: 42 Half Points: 21 Threshold: 3 Serissu (40) Marksmanship (1) Autoblasters (2) Ship total: 43 Half Points: 22 Threshold: 2 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z85XW137WW90WWWWY109X122WW63W94WWY122XWWWWY132X125WW232&sn=New Squadron&obs=
  12. Boba on Emon or a Jakku is also a fun thing against swarms. throwing bombs/mines in their way in the first round or just flying in and tractor one to split the swarm early is so fun to play. A Tie swarm without howlrunner is not such a big thread anymore. Never tried it with backett on another ship but this sounds even funnier.
  13. I go with Greebwahn, Xizor has some stress problems to trigger his own ability often. you dont want to go for blues every turn on init 4. I would choose Old T. besides Fenn as the second dmg dealer. Fenn Rau (68) Predator (2) Ship total: 70 Half Points: 35 Threshold: 2 Trandoshan Slaver (54) Perceptive Copilot (8) Lando Calrissian (Scum) (8) Ship total: 70 Half Points: 35 Threshold: 6 Old Teroch (56) Predator (2) Ship total: 58 Half Points: 29 Threshold: 2 Total: 198 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z97X127WY155XWW54W45WWWWY98X127W&sn=New Squadron&obs= Slaver for the Blocks, Fangs goes for the pops. You need to fly your Fangs very well and full of awareness to get most of out this list. If 1 of them pops early, it is so hard to get the dmg even on blocked enemies.
  14. The Idea is nice and as a Scum player i know the intention of bringing as much bounty hunters as possible. But theres a huge problem with this. their Abilities wont fit together. You can bring all 6 on only 2 Ships: Bossk (64) IG-88D (3) Boba Fett (4) Dengar (6) Ship total: 77 Half Points: 39 Threshold: 6 4-LOM (49) Zuckuss (2) Ship total: 51 Half Points: 26 Threshold: 5 Total: 128 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z153XWWW36W16W80WWWY109XWW66WWW&sn=New Squadron&obs= 4-Lom with Zuckuss can actually work but you dont want IG-88 and Boba on Bossk. Dengar could be a thing, but most of the players want greedo or BT-1 gunner on bossk, which is not very themed. I do´ not know how your "benefits" would look like, but they have to be huge because it costs you the synergies of your list. Maybe it would be helpful if you only need to bring 3 of the 6 bounty hunters (maybe all as pilots as a requirement) to receive a small benefit. But bring all 6 is insane hard. A themed benefit could be a kind of "predator" with requirements. - If you declare an attack and no other Bounty Hunter has the targeted Ship in its Bullseye-Arc, you can reroll an attack die. What actually is worth are the"Brobots", a List full of robots - you can choose of different IG-88 versions and some other like 4-lom, Guri or L3. - Reward could be that all dmg cards relating the pilot won´t trigger -Robots are not that weak. Maybe some stronger is that Robots couldnt be stressed as easy as humans (except C3-PO - It is allways stressed ). So the first stress on them wont effect them. That would be Huuuuuge for Guri. I´ have already read a thread about a List full of "Black Sun Members". This is not really hard to get cause many generics are Black Sun members. I have no idea how a benefit for them would look like. I am interested how themed lists for the other fractions would look like.
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