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xanatos135

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Everything posted by xanatos135

  1. But the app points previously matched those of the pdf, so it doesn't look like the app is not updated regarding these crew, but instead that some of the upcoming november point changes have been added to the app ahead of time. I mean, it makes sense that ghost company goes up a bit and Aayla goes down (it is 16 points now, too much).
  2. I find it weird that no one else is talking about this. Should we assume that the app costs are the correct ones? How to know it.
  3. Has anybody noticed that the costs for (at least) the next republic crew: Yoda, Plo Koon, Aayla Secura, Kit Fisto, Ghost company have changed in the official app? Is this a bug or an update or what? The pdfs show the previous costs, there is no ffg article regarding a points change... I don't get it. I'm talking about the official phone app. Is it hapenning in the computer too?
  4. I really like the design of the child you propose, but I think there is the problem of being able to use 2 force charges for their regular effect during a turn. This kind of puts it at the level of Yoda crew, which is supposed to be a very powerful force user. Granted, the child has to rest, but that single turn using both charges feels weird. I think there should be some way of preventing that so that he can only spend a single charge per turn or alternatively spend both for the crit removing effect or something similar.
  5. Spoiler 2x01..? Have you noticed the marshall's speeder? Ooh I love those references 😃
  6. After firing what, a 13 points upgrade that only gives them +1 attack dice? Just spend those points anywhere, I don't know, Aayla secura crew for just 3 more points? Which may be what that new gunner costs
  7. Not only for aces high, but I actually like him more than Ric now. I started using Ric because that third green die seemed too sweet, but being restricted to high speed moves hurts the N1 (way more than the defender). Ani, on the other hand, is cheaper, always has a free mod, can shoot double modified torpedoes, can start the turn behind a rock and avoid it and if you go crazy and get advanced sensors, daredevil and r4p astromech it becomes a crazy impredictable ace for lower init ships (too expensive, but it's so fun to double barrel roll before moving...) 😃
  8. Is it really worthy to go through all this trouble just to shoot twice (at range up to 2) when the next turn you'll only have straight blues to clear that stress? You can't even take any astromech to help you with your dial...
  9. I think I6 is there for that reason, yes, but mainly to differentiate it from Boba. After all, they are already clones so anything they do to tell them apart is wellcomed for me. Also, Obi wan looks like a good pilot in the movies, even if he doesn't like flying. I think it makes sense that he is better at this than Mace or Yoda for example.
  10. If it's similar to R4-P astromech, with a limited number of charges, it would be quite nice and balanced.
  11. I don't think Jango is going to be so horrible or opressing, but also his effect is not so comparable to Ric's. Ric doesn't mess with the opponent's dice in any way, while Jango does. Maybe that's what is driving people mad? I guess, I don't see so much of an issue.
  12. I just say that I hope this talent is not only for quickbuilds for these 2 ships, it would be very dissapoining.
  13. You know that same talent is also in the eta actis pack, even if they didn't show it in the spoiler article. So... the same thing with the **** quickbuilds for the eta?... 🙄
  14. OddBall everywhere is too much, yes, but at the beginning I saw it as useless and now I actually like both the torrent and ARC versions. The torrent lets you lock with his high initiative to fire missiles and use sync console to help friends, and ocassionally catches someone in the bullseye after a 2 talon or 3 k, plus it's quite cheap. The ARC with Fisto and R2-P4, at exactly 60 points, is as I imagined a heavy hitting ARC to be when they came out, I really love that setup. Even if you can just manage to take regular locks and use Kit's force for mods, it's solid.
  15. Which they do, since they can equip independent calculations... 😃
  16. I think they are effectively the fastest ship in the game, right? 5 straight, 5 straight SLAM Wow 🤭🥵🤓 I can't delete those emojis xD
  17. Torrents are a bit boring, but I think they can be interesting as cheap missile carriers, specially with wolfpack and synced console. You don't even need a LAAT for that, a generic 42 points ARC can carry Wolfpack. Also the talent generics are really cheap compared to the I2, just one extra point, and OddBall in a torrent can consistently get locks to fire his missiles and/or pass the lock to another guy with synced console. A good priced filler for example with ion missiles and synced, just 35 points.
  18. Wouldn't it be difficult to keep with Warthog both your opponents in arc and your torrents? For Ashoka to work. What about Plo Koon for defense instead? Not only lets you reinforce, but can also deny some crits on Warthog and nearby torrents, and also strain tokens from Wolfpack/dedicated
  19. Missiles? I don't think so. No missile was revealed in the article and I believe they showed almost if not all of the cards.
  20. It's a real pity you can't squeeze cody in the LAAT, it would make the torrents and ARC more deadly. An option could be to take cody and N1 Anakin instead of Mace, it fits exactly with daredevil and RP-4. Just for 1 point you can't include CLT Saeese or Luminara...
  21. What about the royal ship from ep. I? Is it too big?
  22. Don't you think it's very weird that we are most likely getting this ship but it won't come with Palpatine crew since that was in the ARC pack? 😅
  23. If the obstacle is a gas cloud you are only potentially getting a strain, not so bad. I would also do it through debris. In the end, it is unlikely you get the crit, and stress on jedi is not crippling (it would be fun to take the risk 😃 I wouldn't do it through rocks though, specially since you can't shoot if you land on them =S
  24. I think the child should have a restriction: "Squad including Jin Djarin" or "Ship including Jin Djarin" so that you can play him with Jin Djarin crew too.
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