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Everything posted by ForrestGrump
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Welcome back. And merry critmas Someone on the discord also suggested hondo Which I don't seem to have 😕
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Ok Been thinking about this on and off day. Came up with this. Thoughts? New Squadron (42) Lando Calrissian [Customized YT-1300 Light Freighter] (5) 0-0-0 (3) IG-88D (2) Ion Missiles (3) Lando's Millennium Falcon Points: 55 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (26) L3-37 [Escape Craft] (6) Tactical Officer Points: 32 Total points: 198 Can keep the escape craft docked or not as necessary Coordinate never hurts anyone but definitely offers options. My only real question is can I coordinate from the escape craft while docked? I assume I can but....
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Perhaps it's my community. But seems to me people are plenty willing enough to stress themselves when they think they can get an advantage from it (myself included) So I think your conclusion about skinny landon is the one I would tentatively agree with (obviously I would defer to greater experience lol)
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Just saw this on the discord. Great googly moogly scum Super efficient [198] firesprayclasspatrolcraftinitiative2 Bounty Hunter: Perceptive Copilot [70] firesprayclasspatrolcraftinitiative2 Bounty Hunter: Perceptive Copilot [70] lancerclasspursuitcraftinitiative2 Shadowport Hunter: IG-88D, Shadow Caster [58]
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I do love the lancer. But it is alot more expensive points wise (and I have it) Could you explain more of what you meant concerning the falcon title working more than just incidentally. Does scum have good ways of handing out stress that I am not thinking of?
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Although genesis red is only one more point and gets me another init 4 pilot for exactly 200 But reds pilot ability seems alot...more hit or miss
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Sooo more like this then? New Squadron (42) Lando Calrissian [Customized YT-1300 Light Freighter] (4) L3-37 (3) IG-88D (3) Lando's Millennium Falcon Points: 52 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (30) Inaldra [M3-A Interceptor] (6) Ion Cannon Points: 36 Total points: 199
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I think I had the same issue when I tried
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So Swapping unkar for l3-37 per your suggestion. Does this list have some potential you think?
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I just looking for ways to make my millenial falcon WORK. The scum version is so much weaker (albeit cheaper) than the rebel version
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New Squadron (42) Lando Calrissian [Customized YT-1300 Light Freighter] (2) Unkar Plutt (3) IG-88D (3) Lando's Millennium Falcon Points: 50 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (29) Tansarii Point Veteran [M3-A Interceptor] (6) Ion Cannon Points: 35 Total points: 196
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Fair enough Too much mandalorian on my mind I suppose 😛
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Been thinking. In this style of list,vi could do something like this ... New Squadron (86) Boba Fett [Firespray-class Patrol Craft] (2) Ion Missiles Points: 88 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 Total points: 199 This is the way
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Fearless over predator?
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Dirty scum idea New Squadron (45) Dalan Oberos [M12-L Kimogila Fighter] (2) Predator Points: 47 (38) Torkil Mux [HWK-290 Light Freighter] (3) Ion Bombs Points: 41 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 Total points: 199
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Spaaaaaaam New Squadron (41) Zealous Recruit [Fang Fighter] (4) Ion Torpedoes Points: 45 (41) Zealous Recruit [Fang Fighter] (4) Ion Torpedoes Points: 45 (30) Crymorah Goon [BTL-A4 Y-wing] (2) Dorsal Turret Points: 32 (30) Crymorah Goon [BTL-A4 Y-wing] (2) Dorsal Turret Points: 32 (22) Mining Guild Sentry [Modified TIE/ln Fighter] Points: 22 (22) Mining Guild Sentry [Modified TIE/ln Fighter] Points: 22 Total points: 198
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Got torkul. And a couple M3s. Don't have any autoblaster cards 😕
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I am just not happy with this one Been working on my rebel stuff and I feel like it's just a much better list This is what I WAS running. Maybe I should look at it again New Squadron (56) Old Teroch [Fang Fighter] Points: 56 (30) Captain Seevor [Modified TIE/ln Fighter] Points: 30 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 (37) Cartel Marauder [Kihraxz Fighter] Points: 37 Total points: 197
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I definitely need to get some of the new card packs
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Don't have that pilot card
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I've never utilized selfless, so that's gonna be new and weird for me. When this pandemic is finally over I'll do my best to get some table time in and see
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This is what I was running last year. It was hyperspace legal then but now it's my extended list I suppose New Squadron (48) Bodhi Rook [UT-60D U-wing] (0) Pivot Wing (7) Leia Organa Points: 55 (61) Luke Skywalker [T-65 X-wing] (0) Servomotor S-foils (5) Sense Points: 66 (30) Green Squadron Pilot [RZ-1 A-wing] (6) Concussion Missiles (3) Crack Shot Points: 39 (30) Green Squadron Pilot [RZ-1 A-wing] (6) Concussion Missiles (3) Crack Shot Points: 39 Total points: 199
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So it looks like this then New Squadron (40) "Dutch" Vander [BTL-A4 Y-wing] (4) Ion Torpedoes Points: 44 (40) Red Squadron Veteran [T-65 X-wing] (0) Servomotor S-foils (2) Selfless Points: 42 (40) Red Squadron Veteran [T-65 X-wing] (0) Servomotor S-foils (2) Selfless Points: 42 (30) Green Squadron Pilot [RZ-1 A-wing] (6) Concussion Missiles Points: 36 (30) Green Squadron Pilot [RZ-1 A-wing] (6) Concussion Missiles Points: 36 Total points: 200
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What about ion torpedos for dutch? Stupid no turrets in hyperspace
