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Dadler93

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Everything posted by Dadler93

  1. That's a pretty good artwork, but I'd consider finding a good miniature first, since in my experience it's easier to find artwork that matches a mini, rather than a mini matching a particilar artwork. Take the Aurim I posted before as an example. I like the art but I don't know where to find a mini like it. If this is ment to be for us as a community, making 12 figures in Heroforge might be a bit expensive.
  2. Ok, I'm uploading the the hero sheet on my last post without any ability text for now. I upload my images to imgur and copy the image link and paste it here.
  3. There seems to be an actual well fitting artwork for this mini! I say I have found my Bogran! How big is the mini compared to Descent heroes? It looks quite detailed. Edit: Reduced number of knifes on his chest to 1 so it matches the mini and made his mask red to be more Bogran-like. I can make his mask silver again if you prefer.
  4. Okey I found this Orc thief mini. ..and made this. I am not very happy with this one to be honest but I guess it was worth the try. The art does not really fit Descent in my opinion. I'll might make another try at some point later.
  5. I made a quick version of Aurim with new character art that fits Rugals version. I think this guy looks like a dude who scours through search decks and hands out potions. I have not found a mini that fits yet It might be possible to do something with this figue. Maybe finding the mini first and modifying art later would be a better idea. I made changes to this picture. EDIT: After Rugal's comment below, I made a change so Aurim only picks one potion per quest but flip it faceup at the end of each encounter. This way you don't go through the Search deck as easily.
  6. No, Since the Summoned stone is a familiar that istreated as an obstacle instead of treated as a hero. This is some information you can find in the Community Rules Reference guide on page 17. Since the Barghest Howl affects "heroes", the Stone is not affected by that monster skill. However if Howl is used on a familiar like Necromancer's Reanimate or Beastmaster's Wolf, they will be affected since those kinds of familiars are treated as heroes. It's nice to see that you're having fun with the game! Don't be afraid to ask questions. I advise you to download the Community Rules Reference guide though. it is searchable so just type in a word like "Summoned Stone" and you'll find lots of information that probably will answer your questions
  7. Yes. When it only says abilities, it means both surge abilities and other abilities that do not require you to spend surges to use, like the Blasting Rune's upper effect or the +2 Range on Witch Hazel Bow. If you have surge abilities on you Hero Sheet like Master Thorn, the Summoned stone cannot use those since it is not on the weapon. The summoned stone can not use 1 surge to make you recover 1 fatigue either. You can compare this to Skirmisher's Dual Strike. As you can see on the last sentance, it is limited to surge abilities, so in that case the other abilities that do not require surges will not be able to be used in that case.
  8. - it affects just the Geomancer hero. when the class skills say "your attacks" it is limited to only you. You can check out Stalker's Easy Prey to see a wording that gives a bonus to each hero's attack, not only the Stalker hero. At the start of your turn, you always refresh/unexhaust your exhausted cards. A hero player may activate each familiar his hero controls once during his hero turn (either before or after resolving all of his hero’s actions). - Rulebook page 17 so when yur turn starts, you will always have to refressh your cards and then activate your hero or familiar. You have to activate your hero and exhaust Terracall before activating your summoned stone if you want it to be able to perform an attack during its activation. Even if terracall is not exhausted, your summoned stone will still be activated, but it can not perform an attack. This means it can only move during it's activation. When activated, a familiar may perform a move action following the same rules as heroes - Rulebook page 17. So if you want to perform an attack with your summoned stone during it's activation. You will have to exhaust Terracall during that same turn. With that said, in the Community rules reference guide it is stated that "The Geomancer may exhaust Terracall to attack with a Summoned Stone without placing a Summoned Stone." So when you exhaust the card you don't have to place the stone within 3 spaces of you. It can keep its old location if you like that better.
  9. I'd pick your bases a hundred times over a boring black one. Great job, buddy! Amazing painting ❤️
  10. The other heroes are the real original figures. They're just primed with black and then some white from above. Sahla's spell effect is hand made with part of a paper clip and green stuff.
  11. I've made Shoulderpads McLantern in Hero Forge as a base and then added a lot of things with Green Stuff and wire. Here she is primed and ready to be painted together with some other heroes standing in queue I have nothing ready for Shadar yet. I'll wait and see how McLantern turns out first.
  12. Since this is a community content discussion, I'd like to point out that there are already a few community created heroes that adds to the Mage and Healer roster. - There is 1 Healer and 1 Mage in Sands of the Past. - There are 2 healers and 1 of each other archetype in Maze of Drakon. In the future I plan to play Shoulderpads McLantern as a Healer once I paint the mini that I've made and come up with a fun Hero Sheet for her. I'm planing to do the same for Shadar Runearmor but as a Mage. You guys are free to do what you want, but I'm just saying, if having an exact same amount of hero archetypes is important to you - there are also other ways to even it out.
  13. Couldn't we change it so the fatigue tokens are not placed on your hero sheet? Maybe they could be placed on one of these: - Hero Trun Summery /activation card - 1 of your Equipped weapons - 1 of your starting class cards. (this would however limit our boundries if we ever wanted to create a custom class that places fatigue tokens on its starting class card) - Maybe even just calling it "near your play area" like the bard's song token is supposed to be before it is placed on his class cards. Just a thought that might keep things easier or spark your minds with much better ideas than mine. Keep up the good discussion, folks! ❤️ 💪
  14. You are right about that. Elementalist was released after this Mad Carthos version came up. Maybe limiting it to the first 2 skills that cost 1 fatigue per round or something like that? Idk
  15. There is updated artwork for Laughin Buldar made by Jordan Kerbow
  16. If you're planning to use the 1ed figure for Glyr, This artwork might fit. It's probably easier to find in high res. artwork from genesys
  17. I think they're on his patreon, but I'm not sure.
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