Jump to content

stootchmaster

Members
  • Content Count

    17
  • Joined

  • Last visited

About stootchmaster

  • Rank
    Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I like this a lot. . . unfortunately I don't have a shuttle.
  2. So I'm getting ready to take option #3 (More Bombers, Less Defenders) to a local tournament this weekend. Thanks for the great input! BUT. . . I noticed that if I take the Predator off Rexler Brath, I can put in Countess Ryad with Marksmanship instead. The question for the X-Wing veterans here is which would be better? RB's outstanding ability to flip damage cards into criticals, or CR's more unpredictable movements? I'm absolutely going to be going up against some droid swarms, for reference on why cluster missiles/bombs instead of Barrage Rockets. Countess Ryad (82) Marksmanship (1) Ship total: 83 Half Points: 42 Threshold: 4 Scimitar Squadron Pilot (29) Cluster Missiles (5) Proton Bombs (5) Ship total: 39 Half Points: 20 Threshold: 3 Scimitar Squadron Pilot (29) Cluster Missiles (5) Proton Bombs (5) Ship total: 39 Half Points: 20 Threshold: 3 Scimitar Squadron Pilot (29) Cluster Missiles (5) Proton Bombs (5) Ship total: 39 Half Points: 20 Threshold: 3 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Empire&d=v8ZsZ200Z195X125WWWY208XW98WWW69WWY208XW98WWW69WWY208XW98WWW69WW&sn=Defender Bomb Squad&obs=
  3. Maybe an I5 Crit-Hunting Imperial Squad? Zertik Strom (42) Fire-Control System (2) Shield Upgrade (8) Ship total: 52 Half Points: 26 Threshold: 3 Maarek Stele (46) Swarm Tactics (4) Fire-Control System (2) Shield Upgrade (8) Ship total: 60 Half Points: 30 Threshold: 3 Rexler Brath (81) Juke (7) Ship total: 88 Half Points: 44 Threshold: 4 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Empire&d=v8ZsZ200Z176X113WW165Y174X132W113WW165Y196X123WWW&sn=Crit Hunters&obs=
  4. So I like the TIE Bombers a lot and just recently got my hands on a couple of Defenders. I've been trying to make a good squad out of the two ships. This is about the best I've come up with so far. Any help for a newer player to make a good Defender/Bomber list would be appreciated. I have 2 Defenders and 3 Bombers, if that helps. Delta Squadron Pilot (69) Ship total: 69 Half Points: 35 Threshold: 4 Delta Squadron Pilot (69) Ship total: 69 Half Points: 35 Threshold: 4 Major Rhymer (38) Elusive (3) Adv. Proton Torpedoes (6) Cluster Missiles (5) Proton Bombs (5) Hull Upgrade (5) Ship total: 62 Half Points: 31 Threshold: 4 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Empire&d=v8ZsZ200Z198XWWY198XWWY204X119W134W98WWW69WW164&sn=Unnamed Squadron&obs= This is an alternate version, bumping up the Defenders a bit and the Bomber down a bit. . . Onyx Squadron Ace (75) Marksmanship (1) Ship total: 76 Half Points: 38 Threshold: 4 Onyx Squadron Ace (75) Marksmanship (1) Ship total: 76 Half Points: 38 Threshold: 4 "Deathfire" (34) Barrage Rockets (8) Proton Bombs (5) Ship total: 47 Half Points: 24 Threshold: 3 Total: 199 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Empire&d=v8ZsZ200Z197X125WWWY197X125WWWY206XW97WWW69WW&sn=Bomber Escorts 2&obs= OR. . . More Bombers, less Defenders: Rexler Brath (81) Predator (2) Ship total: 83 Half Points: 42 Threshold: 4 Scimitar Squadron Pilot (29) Cluster Missiles (5) Proton Bombs (5) Ship total: 39 Half Points: 20 Threshold: 3 Scimitar Squadron Pilot (29) Cluster Missiles (5) Proton Bombs (5) Ship total: 39 Half Points: 20 Threshold: 3 Scimitar Squadron Pilot (29) Cluster Missiles (5) Proton Bombs (5) Ship total: 39 Half Points: 20 Threshold: 3 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Empire&d=v8ZsZ200Z196X127WWWY208XW98WWW69WWY208XW98WWW69WWY208XW98WWW69WW&sn=Defender Bomb Squad&obs=
  5. Unfortunately, I don't have a shuttle. Closest thing I have to it is a Reaper. The Munitions Failsafe is something I hadn't considered, thanks!
  6. The entitled arrogance you've cultivated regarding your advantage over new players has grown so large and magnificent that it wears a tiny cape and plastic crown to match your own.
  7. Thanks for the great suggestions! Heightened Perception on Vader is because it seems like everyone I play has at least 1 I6 hotshot propping up their team, so I figured I'd bring an I7 . Vader's going to be target #1 anyway, so why not try to get the first hit in? The Cluster missiles are because the local meta involves lots of swarmy type teams. Droids mostly, sometimes TIE's. I jam the bombers in close quickly, double shot with the clusters, then next turn drop the bombs and K turn while Vader and Stele come in from the side and try to take out any damaged ships or start chipping away at any support ships. This usually does pretty good breaking up the tight formations. I can see where Afterburners and Marksmanship would work out really well on this.
  8. A bit of new player help, please. . . I've had some wins with this, but is there any way to make it better? Darth Vader (67) Heightened Perception (3) Fire-Control System (2) Ship total: 72 Half Points: 36 Threshold: 3 Maarek Stele (46) Predator (2) Fire-Control System (2) Ship total: 50 Half Points: 25 Threshold: 3 Scimitar Squadron Pilot (29) Cluster Missiles (5) Proton Bombs (5) Ship total: 39 Half Points: 20 Threshold: 3 Scimitar Squadron Pilot (29) Cluster Missiles (5) Proton Bombs (5) Ship total: 39 Half Points: 20 Threshold: 3 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Empire&d=v8ZsZ200Z173X72W113WWY174X127W113WWY208XWW98WW69WWY208XWW98WW69WW&sn=Unnamed Squadron&obs=
  9. I never played first edition. This is the problem. The game is in a second edition, yet still caters to first edition players at the expense of new players by giving them an unfair advantage in Extended Format. Hyperspace should be the only format for second edition games. Am I really the ONLY new player on these forums? I can't possibly be the only person here to see the built in unfair advantage inherent in the existence of Extended format? But, like I said. . .I REALLY like this game, so I'll just have to change course a bit and invest in one of the new factions, even though I really would rather fly Empire.
  10. Yeah, I guess I WAS a bit harsh, but I feel that the Extended version of X-Wing is an unwelcoming environment for new players. It's not the PEOPLE that are unwelcoming, mind you. Everyone I've met has been great. It's the insanity of having two different versions of the same game running at once. Consider: I've just played in my first two "official" tournaments last month. The first was Hyperspace where I went 3 wins and 2 losses. Not bad for my first time out! The second Tourney was Extended and I was totally devastated 4 losses to 1 win. . .with the SAME exact list. In order for me to have been competitive at all in the second tournament I would have to go to a third party to buy ships not found for sale at my LGS and then buy a conversion kit to make any use of them. To me, it's beyond rude to expect new players to have to jump through hoops like that. Even when I've asked for some advice on list building, 90% of the time I am given advice by people online to use ships that ARE NOT FOR SALE IN STORES! I mostly play Empire. It does me no good for someone to tell me to use a "Palp Shuttle" as a support ship when THERE ARE NO "PALP SHUTTLES" FOR SALE WITHOUT GOING TO A THIRD PARTY. It's fine that YOU have a "Palp Shuttle" or a "Whisper", but where are new players supposed to get these things? Simply put, it's an unfair advantage against new players and FFG should not have let it happen. That said, I love this game and I'll stick with it as new things come out that will make the playing field a bit more even. I'll probably just switch to one of the new factions so that I can get new ships at the same time as everyone else. It's kind of a shame that's the best solution because I like the Original Trilogy ships a lot more than the prequels.
  11. Hyperspace exists so that players like me that started 4 months ago can actually have FUN without having to deal with an entitled player base that basically blackmailed FFG into letting them keep their overpowered toys in competition instead of starting with a clean slate. As far as I'm concerned, Extended is the version that needs to be phased out. When most games come out with a Second Edition, it means exactly that. It's a NEW edition. Yes, yes. . .I understand. You spent a lot of money. Good for you. Play First Edition.
  12. I'm pretty new to the game and get a bit lost reading some of these posts myself. . .especially when it comes to people using pilots instead of ships. " Saw, Heff, and 2 blues, all with TacOffs, Leia on a Blue, and Intimidation on Heff" This is gibberish to new players. For a game based on precision, the discussion of it is pretty loose. A slang guide would be helpful.
  13. I think it's a good idea. Maybe some switching to different factions as well. Iden Versio as a rebel pilot comes straight to mind.
  14. I'm liking Tie Fighter a lot so far. The best part of issue #1 is where the old Imperial commander is calling the Rebels "Separatists" and the squad are all looking like "What?"
×
×
  • Create New...