Jump to content


  • Content Count

  • Joined

  • Last visited


  • Rank

Profile Information

  • Location

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. How about named and limited astromechs that can only fly with named limited pilots? Besides new generic ones.
  2. Echoing this request, any way to install it in a non-jailbreaked ipad?
  3. How about this: Kanan & Friends (76) Kanan Jarrus [VCX-100 Light Freighter] (6) Cassian Andor (7) Leia Organa (5) Sense (7) Veteran Turret Gunner (5) Ion Cannon Turret Points: 106 (34) Arvel Crynyd [RZ-1 A-wing] (2) Predator (3) Intimidation Points: 39 (55) Wedge Antilles [T-65 X-wing] Points: 55 Total points: 200
  4. Or theme squads like Black Sun pirates or Mandalorians.
  5. I dread the prospect of having the devs costing every upgrade vs every chassis or pilot. I would rather have them think fresh content and game ideas.
  6. May I kindly ask to leave the Gozanti classification aside and focus on the original question? Is simply too big to use as starting ship for a RPG party, which they will use to do undercover actions against the Empire So far only the Wayfarer and the VCX fit the bill. Any other ideas?
  7. Doesnt the cruiser/carrier denomination gives it away as a capital ship? Anyhow, the VCX remains atop of the list.
  8. Btw, @Imperial Advisor Arem Heshvaun I sent you a whatsapp.
  9. Mhhhh not sure giving them a smallish capital ship is a good starting point. And externally docked is exactly what I wanted to avoid. It would raise suspicions for a ship that's suppoused to be low profile (will gain notoriety on its own).
  10. why does this invalidates a Rebel's Sequel?
  11. Hello! I call for the collective wisdom of this forum about SW ships. I have a few questions about ships I will post in this thread. Thanks for your inputs. First question: I will soon run a SW D6 RPG game and I'm looking for a space transport ship to use for the char's home / mobile base of operations. I really liked how the Ghost from Rebels had a docked starfighter ship that was integral to the vessel and not merely another ship latched to an airlock. I'm looking for something like that, so the Brash Pilot of the group can go "space ace" when needed but also dock for hyperspace and such. Two player ships also gives a lot of options for the game. Problem is the only ship with this capability I know of is the VCX-100, which is great, but it's also the renowned Spectre's ship (same reason I wouldn't give them a YT-1300). So what other ships with significant background info, specially images and deckplans, could I possibly use? In case I decide to go with the VCX, for easy access to pics and deckplans, I found this stats: https://rpggamer.org/page.php?page=4301 Are there official/widely accepted in any way? Also found this other stats... https://rancorpit.com/forums/viewtopic.php?t=5000&highlight=rebels+ghost+phantom
  12. LUZ_TAK

    Happy Friday.

    Started begining 2019, I fly Rebels, Empire and Scum.
  13. More evidence refuting the OP: This hints to experience progression, and it's specific for each "pilot", not chassis, pilot. If that is not proof of interest...
  • Create New...