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Target_2.0

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  1. Thanks
    Target_2.0 got a reaction from Cpt ObVus in Help me figure out the Republic.   
    (Casual)
    I've had success with jedi ace on the flank with Jag (3p0) and Matchstick (Vet Turret Gunner/ion).  jedi and Jag had R3 and locked Matchstick. 
    I like Sinker Swarm. 
    I've had some success flying Torrents with syched console and homing missiles as complimentary pieces.
    V19s as a whole require some practice to get used to the dial and getting your approach right so you don't need to stress to turn around (at least not with all).
    I've had some difficulty finding LAAT builds I like.  I flew CLT Ani with Warthog (fives/cody) and 2 missile torrents.  Ani played bait the whole game while the clones just pounded stragglers. 
    LAAT and 3 Arcs looks interesting.  As mentioned 4 ship builds are pretty easy to put together.  If I find myself with 2x ~60ish ships I usually throw in jedi Anakin to keep some of the pressure off heavy clones. 
     
  2. Like
    Target_2.0 reacted to Pa Weasley in Help me figure out the Republic.   
    Less a draw back more that players aren't used to playing that way.  Sorry I was clear as mud about that.  I personally love making Clone focused lists. 
  3. Like
    Target_2.0 got a reaction from Itheral in Stay Sharp - V-Wing preview live!   
    Instead of using 1 die for non-combat ships, they could have limited range.  Or had a slot for 'defensive weapon.'  Then there would be an additional design space while also showing more difference between a TIE/ln and a space tug. 
  4. Like
    Target_2.0 got a reaction from Darth Meanie in Stay Sharp - V-Wing preview live!   
    Instead of using 1 die for non-combat ships, they could have limited range.  Or had a slot for 'defensive weapon.'  Then there would be an additional design space while also showing more difference between a TIE/ln and a space tug. 
  5. Like
    Target_2.0 got a reaction from Kanawolf in Is there a point value that angled deflectors become viable-ish?   
    Angled Deflectors:  At activation you may spend 1 shield to recover up to 3 charges; you must select front or rear.  You must spend a charge any time reinforce would trigger and gain the effect of reinforce. 
    Starts with 0 charges.  Maybe place the charges on the applicable arc. 
     
  6. Thanks
    Target_2.0 got a reaction from Greedo_Sharpshooter in What are the 3 most played factions in your playgroup?   
    My group is pretty small, too.  I'd say it's Scum, Imperial, then Republic.  Rebels are probably a close 4th. 
  7. Thanks
    Target_2.0 got a reaction from Aginorh in V2 changes   
    Remember black paper packaging is 2e.  Plastic blister is 1e. 
  8. Like
    Target_2.0 got a reaction from Frimmel in Are LAAT's too expensive to fly with named Jedi?   
    I thought the support ship was Kit Fisto riding with Oddball and Syched Console. 
  9. Like
    Target_2.0 got a reaction from Cloaker in Why the next few squadron packs might make or break the game for me   
    I play Rebel, Republic, and Empire.  Still have Resistance, but I don't really 'feel' the faction. 
    If it weren't for Republic, I wouldn't have anything that gets me excited to buy new things.  This is the first year since I've been playing where I don't think I am going to spend up to my budget for X-wing (V-Wing and Actis will likely be left as gift options for December).  And I'm pretty sure I only hit my budget last year because I picked up epic ships. 
    I'm not really bored with my options for casual, I just hop factions for a different feel.  But I do get frustrated sometimes looking at the toys the factions I don't play get.  RZ2 vs RZ1.  Side slip.  Networked calculations.  Heroic.  It would just feel nice to be included in some of the new toys.  And to be excited to purchase things. 
  10. Like
    Target_2.0 got a reaction from Pa Weasley in Are LAAT's too expensive to fly with named Jedi?   
    I thought the support ship was Kit Fisto riding with Oddball and Syched Console. 
  11. Like
    Target_2.0 got a reaction from GreenDragoon in Why the next few squadron packs might make or break the game for me   
    I play Rebel, Republic, and Empire.  Still have Resistance, but I don't really 'feel' the faction. 
    If it weren't for Republic, I wouldn't have anything that gets me excited to buy new things.  This is the first year since I've been playing where I don't think I am going to spend up to my budget for X-wing (V-Wing and Actis will likely be left as gift options for December).  And I'm pretty sure I only hit my budget last year because I picked up epic ships. 
    I'm not really bored with my options for casual, I just hop factions for a different feel.  But I do get frustrated sometimes looking at the toys the factions I don't play get.  RZ2 vs RZ1.  Side slip.  Networked calculations.  Heroic.  It would just feel nice to be included in some of the new toys.  And to be excited to purchase things. 
  12. Like
    Target_2.0 got a reaction from Bucknife in Thinking about Deadeye Shot   
    What about something like this?  Strip shields and do damage with the E-wings and wreak havoc with the A's. 
    Gavin Darklighter (60)    
        Deadeye Shot (1)    
        Fire-Control System (2)    
        Plasma Torpedoes (8)    
        R3 Astromech (3)    
    Ship total: 74  Half Points: 37  Threshold: 3    
    Rogue Squadron Escort (51)    
        Deadeye Shot (1)    
        Fire-Control System (2)    
        Plasma Torpedoes (8)    
        R3 Astromech (3)    
    Ship total: 65  Half Points: 33  Threshold: 3    
        
    Phoenix Squadron Pilot (29)    
        Deadeye Shot (1)    
    Ship total: 30  Half Points: 15  Threshold: 2    
        
    Phoenix Squadron Pilot (29)    
        Deadeye Shot (1)    
    Ship total: 30  Half Points: 15  Threshold: 2    
        
     Total: 199    
        
     
  13. Like
    Target_2.0 got a reaction from Bucknife in Down the purple rabbit hole I go   
    I find plenty of options to play with using my collection (2 Republic ARCs, 1 Rebel ARC, 2 Guardians, 1 Y, 1 Delta blister).  I'll pick up a LAAT at some point and maybe an N1. 
  14. Haha
    Target_2.0 got a reaction from Managarmr in What's coming next?   
    Jar Jar [crew]:  After attacker rolls, the defender may cancel all results.  Roll 6 red dice.  Alternate taking dice with the defender choosing first; results cannot be modified.  Each player applies the selected results to their ship. 
  15. Haha
    Target_2.0 got a reaction from Odanan in What's coming next?   
    Jar Jar [crew]:  After attacker rolls, the defender may cancel all results.  Roll 6 red dice.  Alternate taking dice with the defender choosing first; results cannot be modified.  Each player applies the selected results to their ship. 
  16. Like
    Target_2.0 got a reaction from Spinland in Down the purple rabbit hole I go   
    I told myself that I'd stick with clones and Jedi.  So far so good. 
    However, my local group occasionally plays Aces High at 50 points which makes Ric awful tempting....
  17. Like
    Target_2.0 got a reaction from Hippie Moosen in What's coming next?   
    Jar Jar [crew]:  After attacker rolls, the defender may cancel all results.  Roll 6 red dice.  Alternate taking dice with the defender choosing first; results cannot be modified.  Each player applies the selected results to their ship. 
  18. Like
    Target_2.0 got a reaction from Spinland in Down the purple rabbit hole I go   
    I find plenty of options to play with using my collection (2 Republic ARCs, 1 Rebel ARC, 2 Guardians, 1 Y, 1 Delta blister).  I'll pick up a LAAT at some point and maybe an N1. 
  19. Like
    Target_2.0 got a reaction from Gupa-nupa in Factionless: Looking for a new one.   
    Seems like Republic (clones, mostly) would be your cup of tea.  ARCs, LAATs, Torrents, and Ys. 
  20. Like
    Target_2.0 got a reaction from KCDodger in Factionless: Looking for a new one.   
    Seems like Republic (clones, mostly) would be your cup of tea.  ARCs, LAATs, Torrents, and Ys. 
  21. Like
    Target_2.0 got a reaction from Kleeg005 in Old Faithful (Seeing competitive T-65s)   
    Having interesting (low-cost) astro mechs might help. 
  22. Like
    Target_2.0 got a reaction from Ccwebb in Old Faithful (Seeing competitive T-65s)   
    Having interesting (low-cost) astro mechs might help. 
  23. Like
    Target_2.0 got a reaction from Tyhar7 in Old Faithful (Seeing competitive T-65s)   
    Having interesting (low-cost) astro mechs might help. 
  24. Like
    Target_2.0 got a reaction from Frimmel in Old Faithful (Seeing competitive T-65s)   
    Having interesting (low-cost) astro mechs might help. 
  25. Like
    Target_2.0 got a reaction from dezzmont in Old Faithful (Seeing competitive T-65s)   
    Having interesting (low-cost) astro mechs might help. 
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