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Everything posted by 5050Saint
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Despite face masks, social distancing, and quarantines reducing numbers, Covid has killed 1,570,000 worldwide with 20ish days left in the year to go to add more. On average, the flu kills between 290,000 to 650,000 per year. That means Covid has caused anywhere between 141% to 441% more deaths than the flu. If we take the median flu deaths of 470,000, Covid fatalities are greater than flu deaths by 234%.
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Have you seen how cool they look? That seems like the prime benefit. Infinite white stop does seem like it could be problematic. The ablative hit points might be problem, but with only 3 health on 1 agility, it likely that it could be destroyed easily putting the emergency deployment crit into whatever ship is docked. Those ships max out at 4 health without the 7b config at which point you have sunk a LOT of points into a 7b Jedi for them to not participate.
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Discussion thread: Going too far : generic lists + aceswarm lists
5050Saint replied to Blail Blerg's topic in X-Wing
I agree that making it 3 points doesn't kill it. Boba and Dengar will both likely still take it, it just won't go on every ship in a 3+ list (not that we saw much of that). At least it isn't the original cost of 5 points. That was criminal pricing and would definitely make it worthless. -
And blue 2 -hards. With Besh adding a light version of advanced optics and also making them a bombing platform, I think there is decent potential for these gents, but none of can see the Matrix yet.
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1. Resistance RZ-2 A-Wing Clearly this ship does not have enough i5 pilots. 😄 But in all seriousness, those 2 are the ones that likely need it the most.
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While I am no fan of not having more information, saying that they have botched the handover is a bit intense. It hasn't been a month since the announcement of the transfer, just over two weeks since AMG made their organized play announcement, and two weeks since the latest FFG X-Wing article. I want to know more, but this negative verdict on the handover is spurious at this point. It rings of the doom-saying about the game during early to mid-2020 where folks where like "FFG has abandoned us" when the lack of content was just because a worldwide pandemic going on. Again, I am all in favor of the "Here's the new wave, and check out the article over at AMG!" to instill consumer confidence, but wait at least a month from the handover announcement to neg it. I really want it to be a Scum pack, but after specifically name dropping Rebels and Imperials as ace pack recipients, Max Brooke throws out that maybe an ace pack is based around a certain FO organization. It's on the Adepticon 2020 Panel stream here: https://youtu.be/lR1GcsGvi7Y?t=2288 My hope is that it is Scum, but my fear is that it will be FO. They already got the TIE/ba and the Xi shuttle this year so I don't think it is necessary since the only new release that Scum got since Wave 2 is the three pilots from Hotshots and Aces.
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This may be colored by a little wishful thinking, but I doubt it will last that long. Mid-2021 is my hope.
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Discussion thread: Going too far : generic lists + aceswarm lists
5050Saint replied to Blail Blerg's topic in X-Wing
Not to sound cocky, but DMS switch doesn't scare me 98% of the time. Only massed DMS Fireballs have caught my attention. Bomb map is cool but nowhere in the realm of NPE and limited to Epic. IDs were only good and NPE on Rebel Han, and that has been fixed for over a year, for everyone else it is class F sucktacular. Cloaking Device is cheeky but not NPE. If it didn't turn itself off 3/8 of the time, I'd give it more credence. Contraband Cybernetics had the best potential, but it has it's own drawbacks, namely the single charge use and the stress retention. As @ClassicalMoser alluded to, at 2 points it was good, but at 3 usage will drop off significantly. FTC is the best candidate for NPE since it is double action economy, but I already acknowledged that. Currently withholding full judgment on it. -
Discussion thread: Going too far : generic lists + aceswarm lists
5050Saint replied to Blail Blerg's topic in X-Wing
What illicits are flipping the game to NPE mode for you? General consensus from Scum players is that illicit lack strength. False Transponder Codes is the first one that I've seen with potential on level with Contraband Cybernetics, but no where in the tier of NPE. Other than those two, illicits seem near worthless. -
I was just bemoaning last night that the V-Wing would be better with a missile slot. The boost linking into a lock would really synergize with a munition of some sort.
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This game is not dying. It is one of FFG's best selling lines. It would be foolish and make poor business sense to kill the game. While it may be still up in the air whether the transition will be good in design and development sense, it certainly makes sense to move all of your miniatures games into the same house especially when all of those IP's are owned by the same company: Disney. With that said, I do still want a new announcement for a myriad of reasons. Certainly, I want to see them because content is content and because the original factions could use some new life, but I definitely still want the announcement for consumer confidence, as well. As much as I believe that X-wing is not dying, a new release announcement would give me confidence that the transition is going well. I think we all would like to see that.
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Sinker is worse in that Sinker will make less than optimal maneuvers to keep friendlies in the side arc. Sinker often sacrifices time on target to enable rerolls. A LAAT onlys need to point in the general direction of the enemy. Rerolls for Sinker are limited to range 2 in the side arcs of his ARC, but are unlimited and 1 die. Rerolls for LAATs are limited to range 3 of an enemy in the LAATs arc, but limited to a maximum of 2 and with 2 die.
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We have precedent in that up until this new app launched, we were able to put Daredevil on X-Wings which is almost exactly what Extreme Maneuvers is. You choose the side in setup which is also when you are select what upgrades you are using. Contrast that with dual side configurations like the HMP's Stabilizers which has text like "Setup: Equip this side face up".
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For the metallics, you can just used the paint pen as they are fairly opaque and go on even. For other colors, you should probably prime, especially the lighter you go colorwise. Yellow, Orange, and White specifically.
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I don't believe Afterburners lets you equip Extreme Maneuvers, as it doesn't add the Boost action to the action bar.
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Kylo was the immediate easy peg, but I might try it on a Luke build. X-wings aren't aces, but perhaps with a minor maneuverability upgrade he can be. It's not as versatile as SNR was at launch, but it might give him that extra little something to play better with the big bois.
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4 points is definitely too much. You lose one of the best ship abilities in the game to essentially gain calculate linked into red calculate. It's worth 1 point on the Tri-fighter and 0 points on the Vultures and Hyenas.
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So far, yes. I've only known about this "unofficial announcement" for the last 2.5 waves, but they have had them correct for them. The only one that we didn't know what it was, was "the Continental" which ended up being Heralds of Hope.
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Why not take Lyttan Dree for 7 points cheaper than Howl? Is it because It takes less thought to trigger Howl than Lyttan?
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This is it. They aren't worse than the TIE Interceptors. Lacking Autothrusters hampers it, but Networked Calculations and extra blue hards are strong. The problem lies in the pricing: Int Tri i1 31 35 i3 37 i3 - named 38 i4 35 i4 - named 42 40 i5 - named 41 i6 - named 54 My guess is that the higher prices were a kneejerk reaction to the Nantex being priced too low in the last season. The higher initiatives for the Trifighter seem right, but that helps make the lower initiatives look even sillier. The i1 Tri should move to 1 point higher than the i1 Int just in case networking on them is stronger than we think. By the same token, make the i3 Tri the same cost as the i4 Int. And while we are at it, lower the cost of i4 Turr Phennir to match the i4 DIS-T81. Turr needs love.
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I believe canonically, the Torrent used a different hyperspace ring to accommodate the dorsal wing. We'll probably need to go aftermarket for those rings.
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X-wing has 3 unofficially announced expansions. Also, in the Adepticon 2020 stream, Max mentioned that two of the upcoming aces packs would be Rebels and Imperials (and hinted about a a potential FO pack). How do the Armada folks find out about their expansions pre-announcement? For X-wing, Lion Rampart Imports lists X-wing releases presumably as soon as they are informed that they will exist, as has been doing so for several waves now. They have Pheonix Cell (Rebel), Skystrike Academy (Imperial), and Fugitives and Collaborators (FO or Scum, maybe). Does Armada do the same, or did the developers actually say "we have 4 expansions coming down the pipe"?
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Again, this is just conjecture, but if someone had taken the Slave I, Boba might have just assume the armor was with it, and had to track it down in vast not-Tatooine, that and having to recover from being eaten can take up some of the time without armor. My head canon is that Boba got back to Tatooine to look for his armor, started asking around about anyone wearing Mando armor, and was pointed to Din as we see Boba tracking him in season 1.
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SPOILERS!!! Mando Chapter 14. Spoilers and speculation
5050Saint replied to drail14me's topic in X-Wing Off-Topic
My speculation is that Boba didn't actually know where his armor was, but happened upon it while following Mando. I'm curious how he even got separated from it. -
I had the same question, but we don't know what happened in the mean time, and don't know that Boba knew where the armor was. I'm curious how Boba even got separated from his armor. It went down into the Sarlacc gullet, as well. Perhaps, he went looking after his ship first, as someone probably took it assuming Boba was dead, and Boba would probably assume the armor would be with it.
