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Miwt

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  1. Hey this is pretty much exactly what I was hoping would be in the Shadowlands sourcebook. I had a similar but less in depth set of house rules for Taint but I think I might adopt these. Thanks for sharing them, if I find something works really well or not so well in play I'll give you feedback.
  2. Thanks so much, Karasu-san. I really appreciate you taking the time to type out that summary. This info is all amazing - self-matchmaking in a Phoenix clan family, the unique approach to interacting with the kami (no wonder the Isawa wanted to absorb them), the life arrow belomancy, all really cool and flavourful.
  3. Thanks Karasu-san! That is really great. Maybe I can stretch to getting a paper copy as this is definitely more than a couple of paragraphs of lore! Looks really interesting, If you could possibly go into detail about customs I would really appreciate it, that should let me set some adventure sessions in Kaito lands without ending up with too many contradictions when the lore gets published in a sourcebook.
  4. I guess I'll let amazon off this time then, if it wasn't their fault. I can't buy the book a second time just for a few paragraphs of lore especially not in ye olde paper book form. Really wish they had made the Kaito information available with the ebook version as I have a Kaito player who is jealous of all the other players because they have all the lore available from past editions to draw on when they are fleshing out their characters, but the Kaito player only has a couple of paragraphs in the 5th edition core book and this novel to look at probably until the Phoenix RPG splatbook. Can anyone summarise it?
  5. I bought the ebook of this from amazon, but there was no nice Kaito lore dump at the end - from reading this thread, I gather there was a bit more background on Kaito history and a description of the mon and so on there. It has the Phoenix clan information at the beginning but this seems to about how the Isawas, the Asako family and the Shiba line all fit together. Is there anywhere I can get the Kaito lore as well? I am a bit miffed that amazon cut it from the end!
  6. What is behind the name of the capstone technique? Means '- of times past', and would need a word at the end to make it make sense, like "Mukashi no hanashi" - "A tale of times past". Otherwise, are you going for 'Mukashi mukashi' which translates to "Once upon a time", like a traditional way to start a story. Edit: Sorry, forget that, just looked up 'Suzume Mukashino' and it is a dude's name.
  7. They are like an extra Shosuro family. For when you want Shosuros but you have already used them all, a whole island full of spare extra-flexible Shosuros. I am disappoint, tbh. I had hoped that any Cat clan would be a coven of infamous nekomancers.
  8. How about giving a Strife penalty for a missed strike? If a duelist takes opponent's Vigilance in Strife when he misses a strike then it will a) speed up duels, addressing the time consuming part of the issue and b) penalize duelists who slash wildly fishing for opps, so that addresses the 'this doesn't look very cinematic' part of the issue and c) make underused stat Vigilance have a small opportunity to shine. Makes Center more of a usable action as well.
  9. Hi @CalmEyE , I had a look and I think I fixed the issues you found - they arose because I hadn't tested properly whether everything worked when there was no existing save - thanks for finding that issue so I could resolve it. Should work ok now! If not, please make a screenshot (again!) and I'll have a look at it. @Avatar111 it was initially supposed to be just a skirmish tracker to keep track of initiative and enemy stances easily, but I added features that should make it generate fairly varied and hopefully flavourful NPCs with a minimum of clicks. It only goes up to rank 3 samurai at the moment, because I wanted to have more actual play experience with the ruleset before making up stats/skill ranks for rank 4 or 5 npcs as I don't really know what the stats of an average rank 4 should look like - but my group's pcs are going to start at rank 1 so I shouldn't need to have stats for any rank 4+ npcs for a while yet. I believe you have done a fair bit of GMing of this edition Avatar111, do you think the rank 2 and 3 samurai options would present a fair challenge level for a party of pcs of the same rank - assuming equal numbers of combatants?
  10. I didn't put the font files in the folder *facepalm* Should look a bit nicer and have fewer cryptic random letters hanging around with the fonts available. Not sure why the errors are happening, I tried on a friend's computer too and it worked normally... I'll have a look in the morning and maybe figure it out. Thanks for all your help CalmEyE - I really appreciate it. Can you tell me which options were selected when it gave the error? Which archetype, template, clan and school were used?
  11. Hi CalmEyE, thanks for the screenshot! With the NPC saving issue, please try redownloading the data, javascript, GMScreen html file, and style files and putting them in the same directory. I can’t see why it shouldn’t save, it looks like it is having trouble initialising an object so I have tried rephrasing the javascript slightly in case that helps! If that does not help, as a second resort, try entering “npc={}” (without quotes) into the console. Just below where the error messages you showed me were, there should be a little arrow pointing right – put the cursor just after the arrow and enter “npc={}” then try hitting the save button again. Let me know if either of these things works or if it is still not doing it! The names are randomly generated, if you click on the word ‘Name’ it will generate a new name. Looks like there is a second issue with the fonts not loading. There are two fonts that need to be in the same directory as the main files – both come from the google drive I linked to – which will allow the symbols for things like successes and opportunities to display properly.
  12. Deleted accidental post
  13. Thanks for letting me know!! If you build it in the npc builder, then hit save, it should (theoretically!) show up in the library. Could you hit ctrl + shift + j then take a screenshot of the console messages, i will try to identify and fix.
  14. Whoops - yes the link would help...
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