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dzoni_dji

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  1. Thane Kyrell (48) Proton Torpedoes (12) S-Foils (0) I guess there will be a lot of ships racing, and a lot of damaged ships flying around so Thane's ability could be well and insidiously exploited.
  2. Here is my new list: Wedge + 4 Y (52) Wedge Antilles (0) Servomotor S-foils (4) R2 Astromech (3) Elusive Points 59 (31) Gray Squadron Bomber (4) Ion Cannon Turret Points 35 (31) Gray Squadron Bomber (4) Ion Cannon Turret Points 35 (31) Gray Squadron Bomber (4) Ion Cannon Turret Points 35 (31) Gray Squadron Bomber (4) Ion Cannon Turret Points 35 Total points: 199 4 Y-wings with Ion cannons can be pretty annoying, and there is a lot of hulls to go through them and destroy them. With opponents strong alpha strike maybe one can be destroyed before he shoots, but even then, there are still 3 of them to ionize and annoy the opponent. And beside all of them there is enough points in a list to fit one strong ace with high damage output - Wedge - to help destroy opponents ships while they are ionized. I haven't tried the list yet, but I am looking forward to. What are your thoughts about this list?
  3. Ok, here is a list for you: New Squadron (31) Gray Squadron Bomber (3) Hull Upgrade Points 34 (31) Gray Squadron Bomber (3) Hull Upgrade Points 34 (31) Gray Squadron Bomber (3) Hull Upgrade Points 34 (31) Gray Squadron Bomber (3) Hull Upgrade Points 34 (31) Gray Squadron Bomber Points 31 (31) Gray Squadron Bomber Points 31 Total points: 198 That is 40 hulls, and all ships CAN BE still in play without any kind of discard pile. I am not going to use some kind of marker, they are INDESTRUCTIBLE! 😂😂😂
  4. In rules reference it says that "If a damage deck is empty when a damage card must be dealt or drawn, remove all damage cards from destroyed cards from destroyed ships, flip them facedown, and shuffle them to create a new damage deck." But what if my damage deck is empty and none of my ships is destroyed? With my latest list that I fly in a local league, it is possible to happen: (31) Gray Squadron Bomber (4) R5 Astromech (4) Ion Cannon Turret (5) Proton Bombs Points 44 (31) Gray Squadron Bomber (4) Ion Cannon Turret (4) R5 Astromech Points 39 (31) Gray Squadron Bomber (4) R5 Astromech (4) Ion Cannon Turret Points 39 (31) Gray Squadron Bomber (4) R5 Astromech (4) Ion Cannon Turret Points 39 (31) Gray Squadron Bomber (4) R5 Astromech (4) Ion Cannon Turret Points 39 Total points: 200 This is all highly theoretical, but because my opponents in my league are stubborn and don't want to admit that I found a way for my ships to be indestructible, I just have to ask the officials for confirmation for this corner case. Basically, this is what happens: When R5 Astromech repairs dmg card, that card is not going back to the dmg deck - it is discarded. If all my ships do that twice that is 5x2 = 10 dmg cards out of the game. They still have 30 hulls left and there is only 23 dmg cards left in my deck, so if the damage is scattered between them IT IS POSSIBLE that all of them are alive and I am left with empty damage deck. So it is logical that if this happens my ships become merely indestructible, is that right?
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