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About DCBoone

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    Gainesville, Florida
  1. Thanks all for the responses. This card seems like it's a must-have on the Jumpmaster and helps solve a lot of the stress issues related to that ship. Cheers!
  2. Z-95-AF4 Headhunter - •Kaa’to Leeachos - 30 •Kaa’to Leeachos - Imposing Marauder (29) Marksmanship (1) JumpMaster 5000 - •Manaroo - 55 •Manaroo - Graceful Aruzan (47) Perceptive Copilot (8) HWK-290 Light Freighter - •Palob Godalhi - 63 •Palob Godalhi - Tethan Resister (40) Elusive (3) Engine Upgrade (2) •Moldy Crow (18) M12-L Kimogila Fighter - •Dalan Oberos - 52 •Dalan Oberos - Returned from the Grave (46) Predator (2) •R5-P8 (4) Total: 200/200 View in the X-Wing Squad Builder I aimed to create a list based on token sharing and token denial. Wasn't sure if it would be competitive or not. I won a game against a Resistance list recently. (Ray's Falcon, the Resistance Transport and the new A-Wing.) I've only played this list once and I am very pleased with the way it performed. The ships that really shined where the Kimogilia and, the Hawk Gunship. R5-P8 was definitely worth the points despite the risk. Luckily I did not roll any crits all three times I used the Astromech. Also 'Dead To Rights' rocks. Palob certainly annoyed with his (fantastic) pilot ability.
  3. So I am curious about the interaction between the Jumpmaster and Agile Gunner. As most of us know the Jumpmaster does not have a white turret rotation action. So when I use Agile Gunner during the End Phase, do I still take the stress? I'm assuming so as the card does not provide a white turret rotation action. But I am not a hundred percent certain...
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