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  1. A crew that can take advantage of calculated will be very useful. Based off the white linked calculates that appear to be on all the team cards.
  2. Leia could do a lot of the same stuff and more as well, but with a 3 turn cool down.
  3. Looking at the conversion kit and other expansions I saw that there were some crew coming with them. Which got me thinking. Sure we can use those crew options. But what about ones we already have? This is a place to discuss using standard crew on epic. Ill start with nien numb on rebel CR-90. he could make a lot of the maneuvers white (like the 0 and 3 speed bank). Including making the 1 speed bank blue.
  4. I will thoroughly enjoy doing that
  5. All the 1.0 CR-90’s I found are like over $100 USD. Some even reached $200. I want to get one and convert it. But it’s going to be kinda difficult until the 2.0 ones come out. That will likely set a price cap for any 1.0 ships.
  6. Rebel 5’s (41) Norra Wexley [BTL-A4 Y-wing] (5) Ion Cannon Turret (8) Veteran Turret Gunner (6) Afterburners (2) R4 Astromech (2) Expert Handling Points: 64 (62) Luke Skywalker [T-65 X-wing] (0) Servomotor S-foils (5) R2-D2 (13) Proton Torpedoes Points: 80 (48) Thane Kyrell [T-65 X-wing] (0) Servomotor S-foils (1) Crack Shot Points: 49 Total points: 193 This is A fairly hard hitting list. With Luke/proton, and a double tapping Norra. Thane is (while I played it) a good damage sponge. To draw attention away from the hard hitters. And when ignored. His ability is very destructive. Plus R2-D2 can keep Luke alive for even longer than his ability could by itself. Making him the primary end game piece.
  7. “Things have changed. Look around you, man. Do you even recognize the Empire anymore?”
  8. Thank you for the information 🙏
  9. New Squadron (62) Anakin Skywalker [Delta-7 Aethersprite] (5) Calibrated Laser Targeting (3) Brilliant Evasion (6) R2-A6 Points: 76 (47) Obi-Wan Kenobi [Delta-7 Aethersprite] (4) Calibrated Laser Targeting (5) R4-P17 Points: 56 (45) Mace Windu [Delta-7 Aethersprite] (18) Delta-7B Points: 63 Total points: 195
  10. Man, how did they get that? It’s not supposed to be out until December right?
  11. That is what I was thinking as well. It would possibly allow the ship to clear the stress after performing the red action. Depending on the timing of the attack
  12. Well gosh diggity darn. You are correct my friend. Thank you for staying on top of the rules.
  13. I don’t know if I’m the only one to notice this, but when snap shot comes out in wave 5 wouldn’t his ability trigger off that attack? Effectively giving him one more “coordinate” per turn. To a max of 3 when using cluster missiles.
  14. I made a list similar to yours, the Juke+Torrent combo at least, and it went well for me. I believe you are correct that this list is potent. And had the capability to deal out a lot of damage.
  15. While i do like where you are going with 5 Juke, cluster missile torrents. Why munitions failsafe? Cluster missiles already has 4 charges.
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