Jump to content

AtariAssasin

Members
  • Content Count

    54
  • Joined

  • Last visited

Everything posted by AtariAssasin

  1. Sorry a bit confused on init here... I assume it’s not come back around to me yet?
  2. Clutch in the scorched armor as he shoots a quick glance towards the snipers location. Knowing that the marksman’s position would continue to threaten the rebel’s retreat, he gathers his composure before breaking to a sprint across the battlefield. Sliding to a halt beside cover he reaches for one of the grenades suspended from his armor. In an instant it is primed and sailing through the air towards the sniper’s last position. Seconds later an explosion fills the area with shrapnel and fire.
  3. Chuck a grenade: 2eC+2eS+2eA+2eP 2 successes Assuming that hits with a frag for 10 I will narrate it.
  4. Alright fair enough. I can through grenades pretty far with my talent so I was considering that. Nope, he’s good at sneaking. I guess I move up to medium and throw a grenade?
  5. Heya people, sorry I’ve been absent. So a sniper has been murdering me- fun! How far away are they from me?
  6. Xp, neat. I’m sure once we get rolling it will get smoother. I’m just kinda waiting at wherever the vent ends, not sure what to do...
  7. "Good luck, fellas." Hugo calls back to the others in the shaft before turning and running towards the access panel and diving within, crawling his way in and up towards the next level.
  8. Sorry everybody! Was waiting for the difficulty and then it just slipped my mind. Anyways- Athletics for Vent: 3eA+1eP+2eD 6 successes, 2 threat I guess I am in the vents then.
  9. Doesn’t matter too much, didn’t have to be the cables, could have been the locks or something but as long as we are moving. Yea waiting for a difficulty
  10. There’s no way to sever the cables? Explosives or a lightsaber?
  11. Hugo nods, stepping to the door‘s opening and cautiously peering down the shaft before looking back to the others. ”Well with any luck we can link back up on the surface. See you all up there.”
  12. Hugo places the grenade back in its slot, tossing his heavy blaster across his back as he jogs up to the door. Nodding to Charon he steps besides them, grabbing one side of the doors to assist.
  13. I don’t care who assists who, just so long as we roll it the best way.
  14. I can assist, we with athletics or you could assist me, I have yggg
  15. “I’ll cover you The rest of you. Should be able to climb the wire back up- Worst case I can stall em some.” he says as he draws a grenade from his armor webbing, holding it in one hand as he aims down the rifle.
  16. Hugo drops to a knee beside an overturned crate, leveling his blaster rifle at the deteriorating doors. "We need to drop that elevator now, buy us and the boys downstairs some time..."
  17. (I doubt they'd die, was mostly kidding. Otherwise I'd just use all my grenades and roll them into an enclosed space- but they are Sith and I am not sure how they feel about us.) If we are capable of lowering them at all I would prefer they be farther away. One floor drops them right onto our allies, while the bottom floor buys us more time.
  18. I should be able to climb, but the point of dropping them is they are farther away and less dangerous, and with any luck they die in the crash. I do have a few grenades but not enough to kill an inquisitor... probably. I will post in IC just wanna know what we are doing first.
  19. I didn’t get that set up at first, thanks. Can we drop the elevator? Just cut the locks or whatever and drop them to the bottom level?
  20. I’m just having trouble visualizing the situation, sorry... the imps are fighting people below us right? So we are by the elevator shaft but the elevator itself is down a floor where they are fighting the rebels?
  21. We could climb the cables? Cut the counter weight and go flying up to the top? Open the doors and hope we survive? Maybe we can try and get it running? We havent tried to mechanics our way back up yet so that'd be my vote, followed by climbing out the top.
  22. Hugo grew up on Gus Talon, a moon of Corellia, under the yoke of Imperial rule. His early years were mostly unremarkable- living on a small mineral farm with his parents and mostly shielded from the darker dealings of the Imperial occupation. It wasn't until the Empire moved in to claim the rights to the mineral farm after discovering a pocket of rare materials buried deep beneath. As his parents refused things escalated quickly, and his parents were killed in the ensuing struggle causing Hugo to flee the farm. Angry and alone, the boy wandered the countryside until he was taken in by Rebel Sympathizers on a neighboring farm. Not long after, Hugo's anger and desire for justice led him to be recruited by a Rebel cell. Now with a newfound purpose he devoted himself to striking back against the Empire- forging him from a scared child and into a man of singular purpose. Unable to stand by in the face of injustice, he has on several occasions used his skills rather brazenly against Imperial opposition while counting on his skills as much as his luck to carry him to the next day.
×
×
  • Create New...