Jump to content

toxic newb

Members
  • Content Count

    108
  • Joined

  • Last visited


Reputation Activity

  1. Haha
    toxic newb got a reaction from Paladin Ignatius in Destiny has now met its destiny, FFG has just killed the game off   
    I tire of your bickering
  2. Like
    toxic newb reacted to DarthJarJar66 in Announcing Mass Mutation! The fourth set!   
    Super psyched for Dark Aember. I was talking with a friend a couple months ago and commenting how it would be cool to have different kinds of Aember. I was more thinking Dark Aember as that to forge a key using dark aember you had to destroy a creature or something like that. But I like this.
    I would love to see some different kinds of gainable Aember, though. Maybe bleeding Aember?
  3. Like
    toxic newb reacted to Sykeman2020 in Coercion Play Restrictions?   
    Hi everybody! So I love to play SWD with a friend of mine. We play it about 5 times a week together (meaning we get together to play it, not five games total). Anyway, I was playing against him with a total boss Beckett/Hondo deck (if this is illegal please tell me, as we are not up to date with the current meta). Honestly, I'm a little surprised I haven't seen this pairing elsewhere because it's so effective, able to churn out about 3-6 Resources per round with some extra damage besides, and that's even without all the Upgrades and Supports you can play with those new Resources. Anyway, the story is I drew Coercion, and played it as my first card of the round. My friend told me I couldn't play Coercion, since the only event he had in his hand is Ataru Strike and he had no Melee Damage in his pool. Now I strongly disagree, as this would make the card absolutely worthless, and if it wasn't worth at least some money, its only purpose would be to watch it BURN. When I pointed this out to him, he pulled out Investigate from his discard pile and said, "No, if your opponent has this card in their hand they could totally use it!" I tried to explain to him why this didn't really make since from my point of view, and he continued to try to explain to me why it worked. Point being, we need help settling this dispute, so any input would be appreciated, so we can play without any conflict.
  4. Like
    toxic newb reacted to Kaijudo in Destiny has now met its destiny, FFG has just killed the game off   
    You can always play the game with the collection you have now. Or make Proxies. 
  5. Like
    toxic newb reacted to BigKahuna in Destiny has now met its destiny, FFG has just killed the game off   
    I think it's important to keep some things in mind here.
    First, competitive play is something the minority of people do.  Most people that play card games do so at their kitchen table with friends.  While I understand that competitive play is an important component to success of a collectable card game (CCG, LCG or other), the reality is that this is not the format and standard by which the vast majority of players will experience the game.
    The second thing is the cost .  These games are not sold outside of the US for 15 bucks for a cycle pack for example.  In Sweden for example to buy the entire collection it would cost you about 12,000 crowns if you buy it at the cheapest online outlet and that is a reduced priced compared to brick and mortar shops.  12,000 crowns is about 1,200 dollars, a lot in any country.
    Finally I think the key issue isn't maintenance cost but getting into it cost.  Today if you want to play Legend of the Five Rings, lets assume your cost of 610 dollars.  How many people do you know that have 610 dollars to get into a card game?  That cost goes up each month and it will be less and less likely as time goes on to get into the game.
    And as pointed out, eventually you start running into availability issues as well thanks to the way the game is staggered into cycles, so even if you have 610 dollars, it's unlikely you would be able to find everything.  
    I get what your saying, but its really now quite that black and white and I think the devil is in the details here and its here where a lot of these games actually do run into trouble.  
     
  6. Like
    toxic newb reacted to gokubb in Destiny has now met its destiny, FFG has just killed the game off   
    LCG's make far fewer cards within the same timeframe as a CCG. One common knock on competitive LCGs is that the meta evolves too slowly. I've bought into LotR from the first day and I would say over its life I have spent less than $10/month on content to keep it current. That's hardly too fast a rate to keep up.
    And, you seem to like to round numbers to make them work for you. L5R currently has around $610 worth of retail product and it released in October of 2017. That's 28 months, costing a little over $21 per month to keep up with the game. 
  7. Like
    toxic newb reacted to gokubb in Destiny has now met its destiny, FFG has just killed the game off   
    While I don't know for sure, I'm more willing to believe it had to do with having to manufacture the dice than the release model. They could never hit a production deadline even three years into the game. 
     
  8. Like
    toxic newb reacted to BigKahuna in Destiny has now met its destiny, FFG has just killed the game off   
    Well Warhammer Invasion lasted from 09 to 13, that is just about five years.
    Doomtown Reloaded is a revitalization of a game that already had a 3 year run, now it's taking a second go at it.  Which really just illustrates that even despite really poor business practices and decisions, fans keep it alive and demand its return.  Even as a failure, it finds a way back to the market.
  9. Like
    toxic newb reacted to gokubb in Destiny has now met its destiny, FFG has just killed the game off   
    The CCG 'wasted' card model is actually a design mechanic to promote limited/draft play. There are formulas used in card design to ensure that packs have an appropriate ratio of core mechanic cards so that draft can be a fun experience.
    I have no idea why FFG LCGs have waste cards. There's really no reason a card should be undeniably flat out better or worse than another.
  10. Like
    toxic newb reacted to KingOfOdonata in Destiny has now met its destiny, FFG has just killed the game off   
    This is also true (I've played almost every LCG as well). Perhaps in general then, there is just too much waste in all of these games. Curious how much time and money is spent  on generating less than playable cards. The most economically viable and efficient LCG I played was probably Ashes: Rise of the Phoenixborn. But it met it's demise when Asmodee took over Plaid Hat Games.
  11. Like
    toxic newb reacted to KingOfOdonata in Destiny has now met its destiny, FFG has just killed the game off   
    Something though that is often overlooked and not really discussed is how many of those cards were ever actually playable? Is there really a need to make 4000+ cards when maybe only 1000 were playable or even needed to play? (that's just a random estimate) Between the overall lack of value from dead cards in CCGs and the tremendous amount of wasted cardboard (which is environmentally unfriendly), the traditional CCG model seems really old fashioned. At this point, utilizing a CCG models seems like it's just meant as a means to create a quick cash injection into a company and then can it. The LCG model could be used for more long-term projects and is definitely more appealing to the customer's wallet (and the environment).
  12. Like
    toxic newb reacted to Simplegarak in Funny Keyforge stories and incidents   
    Got a story from last night.
    Recently got this deck and was testing it out.
    https://www.keyforgegame.com/deck-details/419c4b73-59e1-4c4e-842a-20e115aea7ed
    Not only did I get mega narp out, BUT I played Narp's brew on him.
    Then next turn I attached explo-rover to him.
    Turn after that, the other brew in the deck, along with Fyre-breath.
    At the end of that turn, there was nobody standing on my opponent's side of the table.
    My buddy and I joked that a drunk-driving Narp just ran over his entire battle line.
    (then a sic symper tyrannus caused the car to crash into a tree)
  13. Like
    toxic newb reacted to Simplegarak in Announcing Mass Mutation! The fourth set!   
    Awww. Well let me know if you want to meet up in the crucible. The app's been giving me problems of late as well. I keep hoping they'll add a set filter to it soon.
     
    SO HERE'S A QUESTION FOR THE GROUP. What are your bets on the Gargantuan creatures?
    Dino - Already seen.
    not-Trek - I'm betting it will actually be their starship "enterprise."
    untamed - I think we've already seen it - he's on the box art, a mega king niffle kong.
    Dis & Sanctum - probably large demon & angel respectively.
    Logos - I'm hoping for a mech, but I'm also wondering if it will be a fully grown project Z.Y.X.
    Shadows - Completely stumped on this one. Though I do think given their trends, it'll probably be a whopping 10 power.  lol
  14. Like
    toxic newb reacted to gokubb in Destiny has now met its destiny, FFG has just killed the game off   
    Why do people compare Keyforge to Magic? It can’t fix Magic because it is nothing like Magic. Magic clones that fix the resource (land) issue are Final Fantasy, Original Vs System, DBZ Super, Argent Saga. Those fix Magic. Keyforge is something else, which I find to be something awful. 
     
    As for Destiny, its downfall isn’t the distribution model. For every person that hates having to buy singles on a secondary market, there is a person that loves cracking packs, speculating on card values and buying/selling. Its downfall was a lack of good organized play and bad game balance just like every other FFG game ever. They are great in the beginning because of the newness and unformed meta. After the meta forms though, all their games start to crumble due to unbalanced card design. Happened in Destiny, GoT, Netrunner and on through their game library.
  15. Like
    toxic newb reacted to 4wallz in Destiny has now met its destiny, FFG has just killed the game off   
    Well we are all entitled to our own opinions....and I highly disagree with you on KeyForge.  I like the fact it's an unchangeable deck.  Makes weaker decks fun to play.  Also the game is fantastic.  Fixes the issues that plague Magic the Gathering, i.e. lands!  Just because you don't play cards on the other person's turn doesn't make it a "solo" game. 
    I do agree with you though that I don't think KeyForge will still be printed 5 years from now.  I think it's already lost a lot of it's popularity.  I love the game but it seems the hype has died down in a big way.  While it did fix Magic, I think most people didn't want Magic fixed.  So there you go.
    As far as Destiny goes, while an LCG sounds great I think it would have been too expensive to do that way.  Sets would have cost an arm and a leg and people would have jumped on the old wagon of 'FFG gouges me with multiple core set' complaints.  Destiny shot itself in the foot early on with under printing.  I don't blame FFG for that, it was a risk.  Especially with all the complaints I heard when it was announced.  They probably worried the game wouldn't sell well.  FFG were playing the odds.  But with the underprinting, the game was not available and it killed the initial hype.  I don't think it ever truly recovered.  And here we are with a dead game.  One that is still worth playing.  But it undersold in the long run.  And now it's gone.
  16. Like
    toxic newb reacted to BigKahuna in Destiny has now met its destiny, FFG has just killed the game off   
    Probably not, but it's important to note that regardless of whether you are a CCG or LCG, you still need to be a good game regardless of anything else in order to be successful.  
    So the LCG and CCG are an apples to oranges discussion.  The Star Wars LCG was released to lackluster reviews, got a poor reception from the card playing market and has always been considered a mediocre card game on its best day.  FFG was never going to be able to save the game, the fact that it lasted as long as it did was entirely the result of it being an LCG.  Had Star Wars LCG been a CCG it would have been canceled outright after the release of the core set.
    Destiny on the other hand was well received, well reviewed and is still considered one of the better card games on the market today.  It remained in the top 10 of ICV2 for its entire run.  For it to "fail" is not the result of its quality or reception, its pure mismanagement by the publisher.
  17. Like
    toxic newb reacted to BigKahuna in Destiny has now met its destiny, FFG has just killed the game off   
    That is a very surface observation.  Keyforge hasn't proven anything yet, if it is not canceled in the next 5 years, then we can have a conversation about how it might have said something about the business.  For now it's the latest fad and the most likely thing to happen is the same thing that happens to most fads in the last couple of decades, it bursts on the scene as the greatest thing since slice bread and like Destiny, a couple of years later we are talking about how shocked everyone is that it was canceled.
    Personally I'm surprised that Keyforge is even thing, I tried it, I think its one of the most underwhelming designs of Garfield's entire career.  The entire draw to the game is "unique decks", but it's effectively two people playing a solo game.  I think the only thing keyforge will prove is what we already know about Garfields games, he made one game decades ago and he has been riding that success ever since.
    As for Destiny as an LCG, I don't think the community or purchase base would be necessarily smaller.  The only real difference between an LCG and CCG is that there is no need for a 3rd party market for an LCG and frankly I consider that a positive.  I don't want to buy things from a 3rd party market, so if the primary market for a game is too expensive I buy less or not at all.  I would have thought publishers would have learned this lesson about their consumer base by now as I'm quite certain I represent the overwhelming majority of how gamers operate.  I have no issue shelling out some money for cards to play a game I like, but you need to make it hassle free for me and the price vs. benefit needs to be reasonable.  With Destiny, it wasn't, so I, like many, I stopped buying and here we are.
    For these CCG's to be successful they need to be successful outside of the competitive scene, it needs to be a fun game casual gamers like to play, hence it needs to be reasonably priced and modeled.  Your average competitive players is doing everything in his power not to spend money on the game and still create competitive decks.  They don't buy stuff for it, they acquire only what they need so most of the competitive players are working it out in the 3rd party market. 
    Destiny failed because it failed to be a game casual gamers picked up.
     
     
  18. Like
    toxic newb reacted to DarthJarJar66 in Can all pilots get piloting in the final errata?   
    Post is in the title. Mainly directed to FFG, but I'd like to hear discussion! I think Biggs would need reworded if this is done, though.
  19. Like
    toxic newb reacted to kempy in Destiny has now met its destiny, FFG has just killed the game off   
    Please don't put pvp and coop LCG in same bag. Same distribution system, but different target. PvP needs more and better tested cards, Organized Play system and constant changes to avoid stagnancy in tournament scene. Players find flaws in pvp LCG much faster as they affects torunament scene.
    Coop LCGs are like a board games. If there's some design problem or problematic rule/card people just don't play them or play them as they want to play. 
    Also LotR LCG started in 2011, SW LCG in 2012.
     
  20. Like
    toxic newb reacted to BigKahuna in Destiny has now met its destiny, FFG has just killed the game off   
    I tend to agree.  Destiny getting the axe was always inevitable, the CCG business model was just all wrong for this game with how collecting dice and cards was necessary.
    I think FFG needs to realize that the overwhelming majority of gamers do not like dealing with 3rd party markets and the entire concept of buying a game and not knowing what is in it until you open up the surprise package is a selling point for an extremely niche audience the vast majority of which will not represent your primary customers with a game like Destiny (people who love Star Wars and want to play a Star Wars game).
    Had they made this a Living Card game, there is no doubt in my mind that Star Wars Destiny would be alive and well today.
    Live and learn I guess.
     
  21. Like
    toxic newb reacted to funkymountain in What do I need to play Star Wars Destiny casually like a contained board game?   
    My son and I have been playing casually since the beginning. We have become comfortable with bending some of the rules to more enjoy the thematic and social aspects of this game. For example using a d-6 to make a character elite if you only own one copy, building a team to 31 points or even experimenting with starting each team with an upgrade or a support. Currently we have 2 decks battling; a Poe Finn deck with 2 crait speeders versus a Kylo Trooper deck with the big seige laser. 
    I find if one person builds 2 thematic decks, trying to make them equvilant and then allows the opposing player to pick which deck they play, we usually end up with a great time!
    Have fun and be willing to bend the rules a bit.
  22. Like
    toxic newb reacted to PorgHerder in What do I need to play Star Wars Destiny casually like a contained board game?   
    Now that the support for Destiny is ending. What do I need to play Star Wars Destiny casually like a contained board game? I don’t need every card in the game. I just want to play a few times a year with friends.
    I picked up one of every starter deck, both draft sets, and the two player starter box. Is this going to be enough content for playing with the full rule set? I assumed so after playing Magic and buying a few of the duel decks, but have since heard people say you can’t play full games with the starter decks unless you buy two of each. I already spent like $100 thinking this was way more than enough stuff, but now I’m a little worried I’ve spent a good amount of money on a lesser experience. Do y’all have any recommendations with how to proceed?
  23. Like
    toxic newb reacted to Simplegarak in Announcing Mass Mutation! The fourth set!   
    Umm... what? I just went and double checked. Star Alliance has 3 cards that capture aember (and 3 that steal). Comparatively, dinos have 6 cards that capture (and a half - I wasn't sure how to count gargantodon's "convert stealing into capturing" text). That's also including the best capture card in the game right now: tribute - which is literally Terms of Redress with a "exalt to repeat" stapled onto it.
    Extreme nerdity: The trek capture cards are spread out - 1 each in common, uncommon, and rare. The dinos have 3 at common, 1.5 at uncommon, and 2 at rare.
    And since I'm in the mood... for Sanctum:
    CotA: 8 capture
    AoA: 8 capture (2 reprints)
    (and finally, trek has 1 creature at 5 power - sanctum had 13 at 5 or 6 power in CotA)
  24. Like
    toxic newb reacted to kempy in Destiny has now met its destiny, FFG has just killed the game off   
    Was really hard to wait a month or two until people will buy it? I'm not surprised FLGS owners are avoiding FFG now and Asmodee tries to increase direct sales, eg by adding some bonuses if you pre-order from their webstores. 
  25. Like
    toxic newb got a reaction from Paladin Ignatius in Destiny has now met its destiny, FFG has just killed the game off   
    You can't really blame ffg for wanting as much money they can get before they cancelled the game. It's just business as usual.
    It reminds me of one of the many unused cards in the game...
    Instead of removing yellow dice, it removes covert operations boxes from their storehouses and they gain money for it without caring where the money comes from
×
×
  • Create New...