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About Ponczi

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  • Birthday December 12
  1. With hate Ani could destroy their own ships... I'm not convinced to that. It could be something else, maybe additional attack spending all his force tokens.
  2. And what do you think about list like that? Saesee Tiin (43) Calibrated Laser Targeting (3) Luminara Unduli (43) Calibrated Laser Targeting (3) Padmé Amidala (45) Fire-Control System (2) R3 Astromech (3) Adv. Proton Torpedoes (6) Anakin Skywalker (41) Fire-Control System (2) R3 Astromech (3) Adv. Proton Torpedoes (6) Total: 200 View in Yet Another Squad Builder 2.0
  3. 2 beautiful yellow painted Naboo fighters. Decimator maybe, I don't have any.
  4. It seems they have a nice comeback. Denver SOS showed that they could make a very strong influence supporting Vader.
  5. If You want to win... I don't know.... If You want to have fun, take two Rexler and Countess Ryad 🙂 This two aces are very nice couple 🙂
  6. Try to put proton torpedoes on a bomber and some device eg. proton bombs to differentiate your it's role during play 🙂
  7. Yeah, I agree with that.
  8. Malur and Skutu are INI5 of course.
  9. This list seems interesting. Certainly, initiative 5 offers great opportunities, which is important due to weak parameters in defense of TIE / in (with weak dice rolls the opponent can take off the ship in one combat phase). They are strong in the swarm and when they could decide on the final position on the mat. Personally, I'm not convinved to TIE Striker, if I would teke some, I prefer to use Countdown and add some device to it, which will allow me to differentiate the enemy's source of damage. With Countdown the enemy needs 4 successful attacks to destroy the ship. It'is very difficult to kill, in fact. Might be enough to do the job with others. With Proximity mines or proton bombs it can be very dangerous. I do not know if I would give a predator, because for her safety I would not let her fly alone, out of swarm, in the range of 3 or more. It could be an easy target for attack. I would consider changing some ship from INI5 to INI4 eg. Iden Versio or Del Meko. Their skills can be vital to the results of the game. They strongly affect other ships in the swarm. Mithel and Skutu are very good. I did not play Howle often, but I think his skill is really OK. The ability to change dice result of ships such as TIE is highly desirable, because they suffer from a lack of good dice, very often. And it is difficult to do anything without a TL. In addition, INI5 allows you to carry out most attacks, even if the enemy will destroy the TIEs. So there are pros and cons. I used to fly 2*3INI Ties, generic ones, 2*4INI (Mauler, Skutu) and Darth Vader in hyperspace format and the result is fifty fifty (16 games). But I'm not so experienced player in fact (5 months) 🙂
  10. You want to win by 200 pts must hurry up😝
  11. I played one game with two Delta 7b (Obi and Ashoka) and two V-19 with cluster rockets against Tie swarm (6Acadenucs) and Lambda, recently. Delta are great when it comes to maneuverability, unpredictable and surprising is where they can be at the end of the move. They are strong enough to counter the attack of ships without modification and special weapons. Ashoka and V-19 had a synchronized console and unfortunately I could not use it because I was too far away (V-19 could not keep up) or I used TL.The game gave me a lot of pleasure and fun. These ships have great potential and are very pleasant to pilot. Finally, the V-19 was useful as blockers, I did not launch missiles. The result was determined by Deltas that survived until the very end.
  12. Republic The Clone Wars is my favorite SW movie.
  13. Ponczi


    Afterburners are not needed for Anakin, he could use his ability to boost.
  14. Ponczi


    And what about Delta 7B? It's worthy to take or overpriced? Maybe integrated console for whole ships would be better. What do you think?
  15. Ponczi

    Who'd you rather?

    Vader swarm is still valuable and I'm not so convenient to change anything for just now, especially for hyperspace purposes.
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