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webrooks2005

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  1. I don’t want to believe it, but under coordinate in the rules reference it says it the same way too, perform 1 action and you can link off that. So there you go. Linked actions for all my friends.
  2. What am I missing? PA says you may perform 1 action so how is he linking it to another action?
  3. Agreed. Jendon’s ability is wasted here since he is the only ship that can lock. Swap Jendon for Sai, put the title and advanced sensors on him and swap Kallus for Krennic on Whisper. Decloak her for the evade, Sai coordinates giving them both a focus, and then she locks. Full mods for both of them. Vermeil is fine how he is though I don’t think he needs elusive. This gives you 7 points to play with for either a bid or maybe a shield upgrade on Whisper.
  4. I like homing missile on Rexler. An auto crit if he is evading is good against low hull/no shield ships (Fenn). And if they choose to take the crit then he still has the lock to do it again the next round.
  5. What about a speed zero drop then, aligning with your rear guides?
  6. If you want 3 interceptors, try 3 Alphas and a Tie Defender. TIE/in Interceptor - Alpha Squadron Pilot - 34 Alpha Squadron Pilot - (34) TIE/in Interceptor - Alpha Squadron Pilot - 34 Alpha Squadron Pilot - (34) TIE/in Interceptor - Alpha Squadron Pilot - 34 Alpha Squadron Pilot - (34) TIE/D Defender - Rexler Brath - 96 •Rexler Brath - Onyx Leader (84) Juke (4) Collision Detector (5) Homing Missiles (3) Total: 198/200
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