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player3503606

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  1. Like
    player3503606 got a reaction from AcexShadow in HS - Vader / RAC questions   
    I had the same thought. Vader can't dodge very well without Afterburners, so you'll need a third ship to help pick up the slack. I'm also a huge fan of GrandInq on RAC.
     
    FCS Vader + GrandInq RAC + naked Duchess fits at exactly 200. That's a fair bit of efficiency there.
    https://raithos.github.io/?f=Galactic Empire&d=v8ZhZ200Z214XWWW33WWWWWY173XW113WWY211XWWW&sn=Unnamed Squadron&obs=
     
     
  2. Like
    player3503606 got a reaction from Cerebrawl in Opinion on Turrets   
    Ion does more consistent damage. Actually ionizing something is a nice bonus, but you can't count on it.
    Dorsal can do more damage in a single shot, but will deal no damage at all more often than ion.
    So, in general, Ion > Dorsal
    There are certain exceptions. Kavil (scum Y-Wing) really loves Dorsal turret, as he gets to roll an extra die with it, reducing the chance of dealing zero damage while raising his spike damage.
  3. Like
    player3503606 got a reaction from Greebwahn in HS - Vader / RAC questions   
    I had the same thought. Vader can't dodge very well without Afterburners, so you'll need a third ship to help pick up the slack. I'm also a huge fan of GrandInq on RAC.
     
    FCS Vader + GrandInq RAC + naked Duchess fits at exactly 200. That's a fair bit of efficiency there.
    https://raithos.github.io/?f=Galactic Empire&d=v8ZhZ200Z214XWWW33WWWWWY173XW113WWY211XWWW&sn=Unnamed Squadron&obs=
     
     
  4. Like
    player3503606 got a reaction from Waldorf28 in I've Got My Ion You (Fireball Static Discharge Vanes)   
    Honestly, I'd probably not bother with the R5. I might even just go with the i2 generic.
    If they wanna shoot my 34/36 point (depending on if I did deadman's switch) piece of crap instead of something better, great! It's like Biggs for 2/3rds the cost.
  5. Haha
    player3503606 got a reaction from player3506368 in Scum Hyperspace   
    4x Contracted Scout with Autoblasters and Adv Proton Torpedoes
    A boatload of health, a ton of board presence to gum up lanes, massive coverage for the APTs, and more!
  6. Like
    player3503606 got a reaction from pakirby in Imperial Shuttle + Aces   
    I'm a huge fan of the Omicron Group Pilot w/Palp plus a i1 Defender plus any ace of your choice.
    Both the Defender and the Shuttle can be a huge pain in the *** to kill. The Defender because it'll have Focus/Evade/Force (from palp) if it gets shot, and the shuttle because it'll have reinforce. Both ships make excellent blockers against swarms, and  generally just disrupt things.
    You have 77 points left for whatever you want. Soontir with a huge bid? Sure! Passive + Afterburners Vader? Fits. Fully-loaded Whisper? You got room for 5th Bro, Passive Sensors, and even a health upgrade or a stealth device. You could do a couple of naked baby Inquisitors, too. Whatever suits your style.
  7. Like
    player3503606 got a reaction from fantomenos in Imperial Shuttle + Aces   
    I'm a huge fan of the Omicron Group Pilot w/Palp plus a i1 Defender plus any ace of your choice.
    Both the Defender and the Shuttle can be a huge pain in the *** to kill. The Defender because it'll have Focus/Evade/Force (from palp) if it gets shot, and the shuttle because it'll have reinforce. Both ships make excellent blockers against swarms, and  generally just disrupt things.
    You have 77 points left for whatever you want. Soontir with a huge bid? Sure! Passive + Afterburners Vader? Fits. Fully-loaded Whisper? You got room for 5th Bro, Passive Sensors, and even a health upgrade or a stealth device. You could do a couple of naked baby Inquisitors, too. Whatever suits your style.
  8. Like
    player3503606 got a reaction from Greebwahn in Imperial Shuttle + Aces   
    I'm a huge fan of the Omicron Group Pilot w/Palp plus a i1 Defender plus any ace of your choice.
    Both the Defender and the Shuttle can be a huge pain in the *** to kill. The Defender because it'll have Focus/Evade/Force (from palp) if it gets shot, and the shuttle because it'll have reinforce. Both ships make excellent blockers against swarms, and  generally just disrupt things.
    You have 77 points left for whatever you want. Soontir with a huge bid? Sure! Passive + Afterburners Vader? Fits. Fully-loaded Whisper? You got room for 5th Bro, Passive Sensors, and even a health upgrade or a stealth device. You could do a couple of naked baby Inquisitors, too. Whatever suits your style.
  9. Sad
    player3503606 reacted to Vontoothskie in High Initiative, Passive/Easy Double Mods, and 'Aces"- Problems of a Devolving Meta   
    X-wing 2.0 didnt fix much and I dont think it was intended to. it was intended to boost sales after they fell off from the power creep and bad game design. instead of solving balance issues they sold players a few quality of life improvements but never adressed the core flaws: the almighty initiative, upgrade spam, the need for to-hit rolls and damage to be seperate, weirdness with the victory conditions and people running away, etc.... just sooo many things. instead theres what, 20 kinds of token now? great.  Ironically turrets were the thing that kept positioning BS in check, and with them nerfed so hard I think we almost need 3.0 already. but once youve spent a grand they know people will stay in. so frustrating
  10. Like
    player3503606 got a reaction from theBitterFig in Revisiting Ruthless   
    I've tested out ruthless a bit, and the obvious places are still the best. Put it on an ace that has no way to deal with blanks (like Soontir without Targeting Computer), and fly him alongside some beefy expendable stuff.
    If you want to be competitive AND play Ruthless, that's about the only way.
    But let's forget about being competitive. Let's play something that's way more effective than it should be. Let's play a list that wins--or loses--very, very quickly.
     
    Duchess + Ruthless Pure Sabacc + Ruthless Countdown + Ruthless Major Vermiel + Darth Vader (Crew) + Ruthless Flank with Sabacc and Duchess, but not too much. Just enough that the enemy has to turn their back on Vermiel and Countdown to get to your flankers. (If you're not good at this, just fly the squad in a loose cloud with Sabacc and Duchess on the sides). When you use Ruthless, try spreading the damage between Countdown and Vermiel.
    Then, if you don't lose a ship before I4, let the fun begin. This list maximizes its red dice. It's safe to assume two three-die attacks (Duchess and Countdown) and two four-die attacks (Sabacc and Vermiel (who is at range 1)).
    Expected Damage, assuming that the defender lets Vader strip their token rather than taking the auto-damage:
    0 Agility: 12.27 1 Agility: 10.77 2 Agility: 9.29 3 Agility: 7.84 With an 80% or higher chance of at least one crit.
    If the ship keeps its focus, add +1 damage from vader, and then reduce average damage slightly. Ships with 3 agility and a focus actually come out slightly ahead this way...not that they ever have enough health for it to matter.
    This list dies hard to triple-ace lists, as it's unlikely for the stars to align enough to erase the enemy. Against everything else, it tends to erase a ship a round. And it's **** on wheels against any list that moves before it, because now there are four aces.  It eats generic Inquisitors for lunch.
  11. Like
    player3503606 got a reaction from Cuz05 in Revisiting Ruthless   
    I've tested out ruthless a bit, and the obvious places are still the best. Put it on an ace that has no way to deal with blanks (like Soontir without Targeting Computer), and fly him alongside some beefy expendable stuff.
    If you want to be competitive AND play Ruthless, that's about the only way.
    But let's forget about being competitive. Let's play something that's way more effective than it should be. Let's play a list that wins--or loses--very, very quickly.
     
    Duchess + Ruthless Pure Sabacc + Ruthless Countdown + Ruthless Major Vermiel + Darth Vader (Crew) + Ruthless Flank with Sabacc and Duchess, but not too much. Just enough that the enemy has to turn their back on Vermiel and Countdown to get to your flankers. (If you're not good at this, just fly the squad in a loose cloud with Sabacc and Duchess on the sides). When you use Ruthless, try spreading the damage between Countdown and Vermiel.
    Then, if you don't lose a ship before I4, let the fun begin. This list maximizes its red dice. It's safe to assume two three-die attacks (Duchess and Countdown) and two four-die attacks (Sabacc and Vermiel (who is at range 1)).
    Expected Damage, assuming that the defender lets Vader strip their token rather than taking the auto-damage:
    0 Agility: 12.27 1 Agility: 10.77 2 Agility: 9.29 3 Agility: 7.84 With an 80% or higher chance of at least one crit.
    If the ship keeps its focus, add +1 damage from vader, and then reduce average damage slightly. Ships with 3 agility and a focus actually come out slightly ahead this way...not that they ever have enough health for it to matter.
    This list dies hard to triple-ace lists, as it's unlikely for the stars to align enough to erase the enemy. Against everything else, it tends to erase a ship a round. And it's **** on wheels against any list that moves before it, because now there are four aces.  It eats generic Inquisitors for lunch.
  12. Like
    player3503606 got a reaction from Npmartian in What? No wave4 talk? No cool things to try and report?   
    I won that tournament with Cova/Poe/Tallie!
    https://raithos.github.io/?f=Resistance&d=v8ZhZ200Z351X172WWWW244WW2WY240X124W172W102WY231X172W5WW175WW171W134&sn=Leia Aces 2&obs=
    Most of the responses I've seen here and on Reddit about Cova + Leia is that it's not worth it, or that the i1 generic is a better value. Digging in a little deeper, the concerns sound like people are either worried about damage output or are wanting to fly the Leia carrier like you would a 1.0 palp shuttle. Namely, try to keep it safe.
    I couldn't possibly disagree more. Cova is probably the second-most dangerous ship in my list. I say "probably" because she might be the most dangerous, period. That little transport is one **** of a knife fighter. Infinite reds due to Leia make every turn a decision the enemy has a chance to mess up. Is Cova going backwards? Forwards? Staying where she is? Who knows! And if they guess wrong, they probably bumped Cova (making them easy pickin's for Poe and Tallie) or Cova is right behind them with a range 1 shot.
    And that's not even considering the turns where you use Leia on one of the aces instead of on Cova herself.
    She certainly put out more damage than Tallie over the course of the tournament. And took more punishment than Poe. She died twice the entire tournament, and one of those is on the only game I lost.
  13. Like
    player3503606 got a reaction from MajorJuggler in What? No wave4 talk? No cool things to try and report?   
    I won that tournament with Cova/Poe/Tallie!
    https://raithos.github.io/?f=Resistance&d=v8ZhZ200Z351X172WWWW244WW2WY240X124W172W102WY231X172W5WW175WW171W134&sn=Leia Aces 2&obs=
    Most of the responses I've seen here and on Reddit about Cova + Leia is that it's not worth it, or that the i1 generic is a better value. Digging in a little deeper, the concerns sound like people are either worried about damage output or are wanting to fly the Leia carrier like you would a 1.0 palp shuttle. Namely, try to keep it safe.
    I couldn't possibly disagree more. Cova is probably the second-most dangerous ship in my list. I say "probably" because she might be the most dangerous, period. That little transport is one **** of a knife fighter. Infinite reds due to Leia make every turn a decision the enemy has a chance to mess up. Is Cova going backwards? Forwards? Staying where she is? Who knows! And if they guess wrong, they probably bumped Cova (making them easy pickin's for Poe and Tallie) or Cova is right behind them with a range 1 shot.
    And that's not even considering the turns where you use Leia on one of the aces instead of on Cova herself.
    She certainly put out more damage than Tallie over the course of the tournament. And took more punishment than Poe. She died twice the entire tournament, and one of those is on the only game I lost.
  14. Thanks
    player3503606 got a reaction from KCDodger in What? No wave4 talk? No cool things to try and report?   
    I won that tournament with Cova/Poe/Tallie!
    https://raithos.github.io/?f=Resistance&d=v8ZhZ200Z351X172WWWW244WW2WY240X124W172W102WY231X172W5WW175WW171W134&sn=Leia Aces 2&obs=
    Most of the responses I've seen here and on Reddit about Cova + Leia is that it's not worth it, or that the i1 generic is a better value. Digging in a little deeper, the concerns sound like people are either worried about damage output or are wanting to fly the Leia carrier like you would a 1.0 palp shuttle. Namely, try to keep it safe.
    I couldn't possibly disagree more. Cova is probably the second-most dangerous ship in my list. I say "probably" because she might be the most dangerous, period. That little transport is one **** of a knife fighter. Infinite reds due to Leia make every turn a decision the enemy has a chance to mess up. Is Cova going backwards? Forwards? Staying where she is? Who knows! And if they guess wrong, they probably bumped Cova (making them easy pickin's for Poe and Tallie) or Cova is right behind them with a range 1 shot.
    And that's not even considering the turns where you use Leia on one of the aces instead of on Cova herself.
    She certainly put out more damage than Tallie over the course of the tournament. And took more punishment than Poe. She died twice the entire tournament, and one of those is on the only game I lost.
  15. Like
    player3503606 got a reaction from Aurelio23 in What? No wave4 talk? No cool things to try and report?   
    Nobody disagreed with the rules reference entry. Dial is printed with red maneuver. Cova gets ability. Done. Those who were aware of the controversy and spoke to me about it thought the controversy was silly. Don't be silly.
    I used Leia about 80% of the time on Cova herself, but that other 20% was vital.
    And I used Cova more as an anvil than as a spearhead. I'd drive people towards her, then smash people into her with the APTs and Prockets. There was only one game I had to bring Cova to the fight rather than driving the fight to Cova.
  16. Like
    player3503606 got a reaction from CoffeeMinion in What? No wave4 talk? No cool things to try and report?   
    I won that tournament with Cova/Poe/Tallie!
    https://raithos.github.io/?f=Resistance&d=v8ZhZ200Z351X172WWWW244WW2WY240X124W172W102WY231X172W5WW175WW171W134&sn=Leia Aces 2&obs=
    Most of the responses I've seen here and on Reddit about Cova + Leia is that it's not worth it, or that the i1 generic is a better value. Digging in a little deeper, the concerns sound like people are either worried about damage output or are wanting to fly the Leia carrier like you would a 1.0 palp shuttle. Namely, try to keep it safe.
    I couldn't possibly disagree more. Cova is probably the second-most dangerous ship in my list. I say "probably" because she might be the most dangerous, period. That little transport is one **** of a knife fighter. Infinite reds due to Leia make every turn a decision the enemy has a chance to mess up. Is Cova going backwards? Forwards? Staying where she is? Who knows! And if they guess wrong, they probably bumped Cova (making them easy pickin's for Poe and Tallie) or Cova is right behind them with a range 1 shot.
    And that's not even considering the turns where you use Leia on one of the aces instead of on Cova herself.
    She certainly put out more damage than Tallie over the course of the tournament. And took more punishment than Poe. She died twice the entire tournament, and one of those is on the only game I lost.
  17. Thanks
    player3503606 got a reaction from CoffeeMinion in What? No wave4 talk? No cool things to try and report?   
    Nobody disagreed with the rules reference entry. Dial is printed with red maneuver. Cova gets ability. Done. Those who were aware of the controversy and spoke to me about it thought the controversy was silly. Don't be silly.
    I used Leia about 80% of the time on Cova herself, but that other 20% was vital.
    And I used Cova more as an anvil than as a spearhead. I'd drive people towards her, then smash people into her with the APTs and Prockets. There was only one game I had to bring Cova to the fight rather than driving the fight to Cova.
  18. Thanks
    player3503606 got a reaction from Bucknife in What? No wave4 talk? No cool things to try and report?   
    I won that tournament with Cova/Poe/Tallie!
    https://raithos.github.io/?f=Resistance&d=v8ZhZ200Z351X172WWWW244WW2WY240X124W172W102WY231X172W5WW175WW171W134&sn=Leia Aces 2&obs=
    Most of the responses I've seen here and on Reddit about Cova + Leia is that it's not worth it, or that the i1 generic is a better value. Digging in a little deeper, the concerns sound like people are either worried about damage output or are wanting to fly the Leia carrier like you would a 1.0 palp shuttle. Namely, try to keep it safe.
    I couldn't possibly disagree more. Cova is probably the second-most dangerous ship in my list. I say "probably" because she might be the most dangerous, period. That little transport is one **** of a knife fighter. Infinite reds due to Leia make every turn a decision the enemy has a chance to mess up. Is Cova going backwards? Forwards? Staying where she is? Who knows! And if they guess wrong, they probably bumped Cova (making them easy pickin's for Poe and Tallie) or Cova is right behind them with a range 1 shot.
    And that's not even considering the turns where you use Leia on one of the aces instead of on Cova herself.
    She certainly put out more damage than Tallie over the course of the tournament. And took more punishment than Poe. She died twice the entire tournament, and one of those is on the only game I lost.
  19. Like
    player3503606 got a reaction from dsul413 in What? No wave4 talk? No cool things to try and report?   
    I won that tournament with Cova/Poe/Tallie!
    https://raithos.github.io/?f=Resistance&d=v8ZhZ200Z351X172WWWW244WW2WY240X124W172W102WY231X172W5WW175WW171W134&sn=Leia Aces 2&obs=
    Most of the responses I've seen here and on Reddit about Cova + Leia is that it's not worth it, or that the i1 generic is a better value. Digging in a little deeper, the concerns sound like people are either worried about damage output or are wanting to fly the Leia carrier like you would a 1.0 palp shuttle. Namely, try to keep it safe.
    I couldn't possibly disagree more. Cova is probably the second-most dangerous ship in my list. I say "probably" because she might be the most dangerous, period. That little transport is one **** of a knife fighter. Infinite reds due to Leia make every turn a decision the enemy has a chance to mess up. Is Cova going backwards? Forwards? Staying where she is? Who knows! And if they guess wrong, they probably bumped Cova (making them easy pickin's for Poe and Tallie) or Cova is right behind them with a range 1 shot.
    And that's not even considering the turns where you use Leia on one of the aces instead of on Cova herself.
    She certainly put out more damage than Tallie over the course of the tournament. And took more punishment than Poe. She died twice the entire tournament, and one of those is on the only game I lost.
  20. Like
    player3503606 got a reaction from SpiderMana in What? No wave4 talk? No cool things to try and report?   
    I won that tournament with Cova/Poe/Tallie!
    https://raithos.github.io/?f=Resistance&d=v8ZhZ200Z351X172WWWW244WW2WY240X124W172W102WY231X172W5WW175WW171W134&sn=Leia Aces 2&obs=
    Most of the responses I've seen here and on Reddit about Cova + Leia is that it's not worth it, or that the i1 generic is a better value. Digging in a little deeper, the concerns sound like people are either worried about damage output or are wanting to fly the Leia carrier like you would a 1.0 palp shuttle. Namely, try to keep it safe.
    I couldn't possibly disagree more. Cova is probably the second-most dangerous ship in my list. I say "probably" because she might be the most dangerous, period. That little transport is one **** of a knife fighter. Infinite reds due to Leia make every turn a decision the enemy has a chance to mess up. Is Cova going backwards? Forwards? Staying where she is? Who knows! And if they guess wrong, they probably bumped Cova (making them easy pickin's for Poe and Tallie) or Cova is right behind them with a range 1 shot.
    And that's not even considering the turns where you use Leia on one of the aces instead of on Cova herself.
    She certainly put out more damage than Tallie over the course of the tournament. And took more punishment than Poe. She died twice the entire tournament, and one of those is on the only game I lost.
  21. Like
    player3503606 got a reaction from Kreen in What? No wave4 talk? No cool things to try and report?   
    I won that tournament with Cova/Poe/Tallie!
    https://raithos.github.io/?f=Resistance&d=v8ZhZ200Z351X172WWWW244WW2WY240X124W172W102WY231X172W5WW175WW171W134&sn=Leia Aces 2&obs=
    Most of the responses I've seen here and on Reddit about Cova + Leia is that it's not worth it, or that the i1 generic is a better value. Digging in a little deeper, the concerns sound like people are either worried about damage output or are wanting to fly the Leia carrier like you would a 1.0 palp shuttle. Namely, try to keep it safe.
    I couldn't possibly disagree more. Cova is probably the second-most dangerous ship in my list. I say "probably" because she might be the most dangerous, period. That little transport is one **** of a knife fighter. Infinite reds due to Leia make every turn a decision the enemy has a chance to mess up. Is Cova going backwards? Forwards? Staying where she is? Who knows! And if they guess wrong, they probably bumped Cova (making them easy pickin's for Poe and Tallie) or Cova is right behind them with a range 1 shot.
    And that's not even considering the turns where you use Leia on one of the aces instead of on Cova herself.
    She certainly put out more damage than Tallie over the course of the tournament. And took more punishment than Poe. She died twice the entire tournament, and one of those is on the only game I lost.
  22. Like
    player3503606 got a reaction from Tvboy in First 2.0 match   
    I'm a local Covenant player, and I know exactly who you played against.
    I'm very sorry he was your first experience at the store. Trust me when I say the rest of us are more welcoming and fun to play against. Most of us actively avoid that guy.
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