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Roibeard

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  1. Doh! Today I'd checked the rules reference and FAQ online - of course the Campaign guide is only available on paper at home... I don't think I've re-read that since the last run through the initial campaign! *gg* on way... Robert
  2. Thanks a1bert - I'd missed such iconography of the mission rules, which is clearly very helpful! Where did you find that nugget? I'd like to check to see what else I've missed! Robert
  3. Good point - I was seeing this as part of the Lothal campaign extension (and, by the way, that's a great added benefit of these ally/villain packs!). None-the-less, it would be good to include the stats of the droid explicitly (FAQ? Probably it's not frequently asked yet!) as it reads like an omission even if it's intended to be identical in both halves of the mission. Robert
  4. Given that there's nothing else in the scenario, that was my assumption, however this seems particularly unbalanced, and unthematic since it's been defeated once. In general the Imperial player hasn't needed to ease off for the sake of the Rebel players, however with anything other than perfect play by the Rebels this one doesn't seem winnable. I'd wondered if the new state of the droid had been omitted in error, or if it had no defense roll now (just the optional threat for block exchange). Robert
  5. Spoilers ahead... When the E-XD droid is redeployed, does it retain its initial stats, that is, returned to its original health having been defeated once already? It seems to have an extraordinary amount of health in this case, but it clearly needs to be redeployed "healthy" and there isn't a new (reduced?) level of health specified, reflecting it's initial defeat. Thanks in advance, Robert
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