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DarthHenryAllen

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  1. Sad
    DarthHenryAllen got a reaction from gennataos in Nest of ‘Vipers at Worlds!   
    I'm not in the competitive scene but really like this game and find the conversation interesting, so apologies if this has already been covered.
    If Final Salvo was introduced to take away the option to intentionally draw, I'm curious if playing for a draw was a big problem before? I'd think if a win was worth sufficiently more tournament points than a draw, then it would only come up infrequently for paired players who've performed extremely well in previous rounds.
    Assuming "no draws" is preferred, I've also heard mention of objective play as a solution but no specific objectives described, is there a thread discussing that and/or additional tie breaker options?
    I could see having standard "objectives" that either earn points for the player or maybe just "tie breaker points" which only matter if they to resolve a draw. That sounds like a bunch of overhead just to track tie breakers but if you keep the "objectives" clean/intuitive the "tie breaker points" can just be tracked using a pile of shield or damage tokens or whatever.
    Ideas for things to earn tiebreaker points that I think would encourage engaging:
    - smaller bid? Seems likely to give an edge to the less elite squad or the loser of a bid war which I think is good?
    - engaging with at least one ship (earned up to once per round per player)
    - crossing the middle of the board with a ship (earned up to once per game)
     
  2. Like
    DarthHenryAllen got a reaction from Archangelspiv in Nest of ‘Vipers at Worlds!   
    I'm not in the competitive scene but really like this game and find the conversation interesting, so apologies if this has already been covered.
    If Final Salvo was introduced to take away the option to intentionally draw, I'm curious if playing for a draw was a big problem before? I'd think if a win was worth sufficiently more tournament points than a draw, then it would only come up infrequently for paired players who've performed extremely well in previous rounds.
    Assuming "no draws" is preferred, I've also heard mention of objective play as a solution but no specific objectives described, is there a thread discussing that and/or additional tie breaker options?
    I could see having standard "objectives" that either earn points for the player or maybe just "tie breaker points" which only matter if they to resolve a draw. That sounds like a bunch of overhead just to track tie breakers but if you keep the "objectives" clean/intuitive the "tie breaker points" can just be tracked using a pile of shield or damage tokens or whatever.
    Ideas for things to earn tiebreaker points that I think would encourage engaging:
    - smaller bid? Seems likely to give an edge to the less elite squad or the loser of a bid war which I think is good?
    - engaging with at least one ship (earned up to once per round per player)
    - crossing the middle of the board with a ship (earned up to once per game)
     
  3. Like
    DarthHenryAllen got a reaction from Vontoothskie in Nest of ‘Vipers at Worlds!   
    I'm not in the competitive scene but really like this game and find the conversation interesting, so apologies if this has already been covered.
    If Final Salvo was introduced to take away the option to intentionally draw, I'm curious if playing for a draw was a big problem before? I'd think if a win was worth sufficiently more tournament points than a draw, then it would only come up infrequently for paired players who've performed extremely well in previous rounds.
    Assuming "no draws" is preferred, I've also heard mention of objective play as a solution but no specific objectives described, is there a thread discussing that and/or additional tie breaker options?
    I could see having standard "objectives" that either earn points for the player or maybe just "tie breaker points" which only matter if they to resolve a draw. That sounds like a bunch of overhead just to track tie breakers but if you keep the "objectives" clean/intuitive the "tie breaker points" can just be tracked using a pile of shield or damage tokens or whatever.
    Ideas for things to earn tiebreaker points that I think would encourage engaging:
    - smaller bid? Seems likely to give an edge to the less elite squad or the loser of a bid war which I think is good?
    - engaging with at least one ship (earned up to once per round per player)
    - crossing the middle of the board with a ship (earned up to once per game)
     
  4. Thanks
    DarthHenryAllen reacted to theBitterFig in Nest of ‘Vipers at Worlds!   
    First, intentional draws suck.  They're really bad.  Second: it's not clear whether or not they're common enough to require solutions. 
    Quad Starviper and other lists employing similar tactics may or may not be common enough to require intervention (but Quad Phantom was, although it got zapped hard in the points).
    https://stayontheleader.blogspot.com/2016/04/you-cant-win-but-there-are-alternatives.html
    Here's a great article with a bunch of folks around Magic: The Gathering discussing Intentional Draws.  Different game, but the principles will all apply.  There will be situations where two players--usually the two who've done the best in Swiss rounds--would do better if they draw rather than played and risked a loss.  They'd end a 5-round Swiss at 4-0-1, and finish better than someone who, say, lost early but won 4 straight, ending at 4-1-0.
    Basically, so long as a draw is worth anything more than a loss, the best performing players will, under some common situations, have a bigger incentive to draw than play.
    If a system is set up which encourages the best players to, at the end of a tournament, not play the game, that needs to be fixed.
  5. Haha
    DarthHenryAllen got a reaction from ScummyRebel in Release Timeline graphic   
    Sticking with one faction to save money while wishing there was more stuff being released for that faction on which you could spend your money? Interesting conoundrum
  6. Haha
  7. Like
    DarthHenryAllen got a reaction from Gilarius in Need More Shield Tokens!   
    FWIW, I'm one of those who used red sharpie to color a side on my 1.0 shields and I've been quite happy with them. The new tokens actually seem more petite and I find the chunkyness of the old ones more pleasant to handle. I've also drifted back to using the old ion, stress, cloak, and critical hit tokens. The rule where circle tokens go away at the end of the round and square ones stay system is really nice but seems to work just as well as "circles go, non-circles stay :)"
     
  8. Like
    DarthHenryAllen reacted to FrodoKender in Petition to give Vader a Talent slot   
    I have thought sometimes that it will be very thematic if Vader could use Ruthless. Is the only Talent I will allow him to use
     
  9. Like
    DarthHenryAllen reacted to theBitterFig in Points are up   
    Rebels are missing the Ghost, if they wanted a full Scarif representation.

  10. Haha
  11. Like
    DarthHenryAllen got a reaction from CoffeeMinion in v2 Dial Storage Ideas?   
    Personally, I'm still clinging to original box storage as much as possible. I know most people probably prefer plano/foam for their ships but the original box is still a really nice size for dials and tokens. You can fold construction paper to make channels, 2" for 2.0 dials, 1.5" for small tokens. Here's my Rebel box in progress with the dial channel updated to fit 2.0.  

  12. Like
    DarthHenryAllen got a reaction from bartdevuyst in PSA: Cheap card storage option   
    I've used the box with dividers for a couple of games now and I'm liking it. Feels a bit faster to find things and put them away in general. The exception is if you have a big section, like I have all of my talents in one section. For that case it can take longer than I'd like to find a card. I probably just need to sub-divide the talents somehow (probably alphabetically, like A-E in one section and so on). Aside from that though, I'm liking it so far. 
     

  13. Like
    DarthHenryAllen got a reaction from Arttemis in PSA: Cheap card storage option   
    I've used the box with dividers for a couple of games now and I'm liking it. Feels a bit faster to find things and put them away in general. The exception is if you have a big section, like I have all of my talents in one section. For that case it can take longer than I'd like to find a card. I probably just need to sub-divide the talents somehow (probably alphabetically, like A-E in one section and so on). Aside from that though, I'm liking it so far. 
     

  14. Haha
    DarthHenryAllen reacted to Animewarsdude in Corran’s Bullseye Arc is challenging to land   
    RNGesus don't fail me now!
  15. Like
    DarthHenryAllen got a reaction from gadwag in PSA: Cheap card storage option   
    Opinions vary but, other than the damage deck, I don't think any X-Wing cards need sleeving because they don't get shuffled, they are rarely handled during game and it doesn't even matter for gameplay if they do become marked.
  16. Like
    DarthHenryAllen got a reaction from Hiemfire in Scum Questions...   
    It's medium
  17. Like
    DarthHenryAllen reacted to pickirk01 in Do your dials say "STAR WING" or "STARWING"?   
    Mine are all missing the S T & R.  And instead of a space between, there is a hyphen.
     
    #BringBackTycho
     
     
  18. Thanks
    DarthHenryAllen reacted to LordFajubi in PSA: Cheap card storage option   
    That is stupid slick. Very nice divider system best I’ve seen.
  19. Like
    DarthHenryAllen got a reaction from JohnBoo in So, how’s the app working for everyone else?   
    I've found Yet Another Squad Builder 2.0 to be quite nice for list building.
    The official App I've found unpleasant in the hour I spent with it. Way to much loading, scrolling, and changing screens to do simple things that you can do quickly and all on one screen with other builders. I can't see using their app without a complete overhaul of this stuff, not to mention adressing bugs and a better collection system.
    I'm really greateful for the third party builder options keeping list building fun/practical which is key to making this game work.
  20. Like
    DarthHenryAllen reacted to unfassbarnathan in PSA: Cheap card storage option   
    https://github.com/geordanr/xwing-miniatures-font - amazing, I love using this
  21. Like
    DarthHenryAllen got a reaction from LagJanson in PSA: Cheap card storage option   
    I've used the box with dividers for a couple of games now and I'm liking it. Feels a bit faster to find things and put them away in general. The exception is if you have a big section, like I have all of my talents in one section. For that case it can take longer than I'd like to find a card. I probably just need to sub-divide the talents somehow (probably alphabetically, like A-E in one section and so on). Aside from that though, I'm liking it so far. 
     

  22. Like
    DarthHenryAllen got a reaction from heychadwick in PSA: Cheap card storage option   
    I've used the box with dividers for a couple of games now and I'm liking it. Feels a bit faster to find things and put them away in general. The exception is if you have a big section, like I have all of my talents in one section. For that case it can take longer than I'd like to find a card. I probably just need to sub-divide the talents somehow (probably alphabetically, like A-E in one section and so on). Aside from that though, I'm liking it so far. 
     

  23. Like
    DarthHenryAllen got a reaction from costi in PSA: Cheap card storage option   
    I've used the box with dividers for a couple of games now and I'm liking it. Feels a bit faster to find things and put them away in general. The exception is if you have a big section, like I have all of my talents in one section. For that case it can take longer than I'd like to find a card. I probably just need to sub-divide the talents somehow (probably alphabetically, like A-E in one section and so on). Aside from that though, I'm liking it so far. 
     

  24. Thanks
    DarthHenryAllen got a reaction from StriderZessei in PSA: Cheap card storage option   
    Opinions vary but, other than the damage deck, I don't think any X-Wing cards need sleeving because they don't get shuffled, they are rarely handled during game and it doesn't even matter for gameplay if they do become marked.
  25. Like
    DarthHenryAllen reacted to ForceSensitive in Do your dials say "STAR WING" or "STARWING"?   
    Lol. That's awesome. I found a rope typo on the letter codes that are on the inside/backs of the dials to identify which ones go together. Scum conversion kit, Firespray dial cover plate, one said FPC and the other said FOC. Have a picture but I can't post it.
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