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player3049613

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Everything posted by player3049613

  1. I am sorry but 2 pt Leia really removes the struggle of turning around.
  2. the consensus is that he can.
  3. we were talking about this on the second page and it looks like we decided only one per attack.
  4. no. r3 only allows a ship to gain 2 target locks when it preforms a target lock action. Dutch just allows them to acquire a lock. However if a ship with r3 already had a lock it could acquire a second lock without losing the first
  5. Looking at hate I feel that tavson only gets 1 action per damage source
  6. this is me i finally got to where i just use marksmanship as the only bulls-eye elite that works on proton rockets.
  7. I used FC for all but 2 games. and only it one game was it unusable.
  8. From page 3 of the rules reference: • Actions are either white or red. After a ship performs or fails a red action, it gains one stress token. or fails was added in the most recent edition ie. September 19th
  9. Its other effect is that My Precious may preform a bonus tractor beam attack on the ship with the "one space ring" ignoring arc restrictions.
  10. Here is more info on Darth Sidious and by extension purple actions.
  11. Thanks everyone. Since the FLGS was closing soon we just rolled a die for it hit/crit during attackers modification blank/focus after defenders modification; And we rolled a blank so we ended up playing correctly.
  12. A friend and I were playing last night and could not decide if her pilot ability happens after the defender modifies or before.
  13. I prefer Debris gambit on Sabine to turn her linked evade white.
  14. Tractor Beam can still boost them forward or into debris. Debris is fun
  15. Pretty sure you can't barrel roll off of the board.
  16. Best I could come up with is 7 for imps TIE Advanced v1 - •Grand Inquisitor - 63 •Grand Inquisitor - Master of the Inquisitorious (58) Collision Detector (5) TIE Advanced x1 - •Darth Vader - 85 •Darth Vader - Black Leader (70) Fire-Control System (3) Supernatural Reflexes (12) TIE Advanced v1 - •Seventh Sister - 48 •Seventh Sister - Sadistic Interrogator (48) Total: 196/200
  17. Or put Debris Gambit on Sabine to turn her linked evade white.
  18. I like the thought. It reminded me of this squad. And one of my lists. HWK-290 Light Freighter - •Jan Ors - 80 •Jan Ors - Espionage Expert (42) Trick Shot (1) •Kanan Jarrus (14) Hull Upgrade (5) Shield Upgrade (6) •Moldy Crow (12) RZ-1 A-wing - •Arvel Crynyd - 43 •Arvel Crynyd - Green Leader (36) Intimidation (3) Ion Missiles (4) T-65 X-wing - •Wedge Antilles - 73 •Wedge Antilles - Red Two (52) Outmaneuver (6) Ion Torpedoes (6) R3 Astromech (3) Shield Upgrade (6) Servomotor S-foils (Closed) (0) Total: 196/200 View in the X-Wing Squad Builder
  19. However I don't have an Arc so... T-65 X-wing - •Garven Dreis - 58 •Garven Dreis - Red Leader (47) Proton Torpedoes (9) R4 Astromech (2) Servomotor S-foils (Closed) (0) Z-95-AF4 Headhunter - •Lieutenant Blount - 33 •Lieutenant Blount - Team Player (30) Homing Missiles (3) RZ-1 A-wing - •Jake Farrell - 48 •Jake Farrell - Sage Instructor (40) Crack Shot (1) Proton Rockets (7) BTL-A4 Y-wing - •“Dutch” Vander - 59 •“Dutch” Vander - Gold Leader (42) Ion Cannon Turret (6) Proton Torpedoes (9) R4 Astromech (2) Total: 198/200 View in the X-Wing Squad Builder Jake has Protons now so that everyone can fire ordinance on their first chance. I left the turret for some arc-coverage/control but removed the gunner for pts.
  20. If I had an Arc I would fly this. Z-95-AF4 Headhunter - •Lieutenant Blount - 33 •Lieutenant Blount - Team Player (30) Homing Missiles (3) ARC-170 Starfighter - •Garven Dreis - 68 •Garven Dreis - Red Leader (51) Proton Torpedoes (9) •Leia Organa (8) BTL-A4 Y-wing - •“Dutch” Vander - 51 •“Dutch” Vander - Gold Leader (42) Proton Torpedoes (9) RZ-1 A-wing - •Jake Farrell - 44 •Jake Farrell - Sage Instructor (40) Crack Shot (1) Homing Missiles (3) Total: 196/200 View in the X-Wing Squad Builder Leia allows you to joust then k-turn and still have actions for everyone. The last 4 pts are for seasoning
  21. If your on the app try this edit one of your lists, save, and then click on create new squad. If the name slot reads Enter Squad Name you should be good.
  22. The AI uses the Heroes of Aturi Cluster rules, and they don't care about stress on red maneuvers because of it.
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