I’ve had some success recently with this. It’s so consistent on offence, and anything two ships that stay too close to one another and wind up at range 1-2 just get shredded by double-modded Clusters. The key is locking the right ships, DGS’s ability can help to correct that in some cases.
(34) Baktoid Drone [HMP Droid Gunship]
(3) Repulsorlift Stabilizers
(5) DRK-1 Probe Droids
(4) Cluster Missiles
(6) Concussion Missiles
Points: 52
(35) DGS-047 [HMP Droid Gunship]
(3) Repulsorlift Stabilizers
(5) Diamond-Boron Missiles
(11) Kraken
Points: 54
(34) Baktoid Drone [HMP Droid Gunship]
(3) Repulsorlift Stabilizers
(4) Cluster Missiles
(6) Concussion Missiles
Points: 47
(34) Baktoid Drone [HMP Droid Gunship]
(3) Repulsorlift Stabilizers
(4) Cluster Missiles
(6) Concussion Missiles
Points: 47
Total points: 200