Mrsoupy
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Posts posted by Mrsoupy
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We've just let one of our experienced Hero players take a stab at being the Imperial player, from here on referred to as GM, for the Return to Hoth campaign.
Our GM decided to give us the options to pick our side mission, one of which was Means of Production. This is basically us just preventing him from getting a decent reward card (Imperial Industry). So we chose that mission in order to prevent him from getting it.
However he either misread or didn't read the mission completely and used as many 'blue' tokens as he wanted, even though the missions states to set aside only two of each color. This, in my opinion lead him to a very unfair advantage and a victory. We've now forgone one of our side missions to prevent him from getting a good reward which was achrived unfairly.
Any thoughts on a resolution? It would be fine if he didn't get such a nice reward, if it were a regular story mission I wouldn't be as salty.

*SPOILERS* Means of Production Accidental Cheating
in Imperial Assault Campaign
Posted · Edited by Mrsoupy
1) Yes
2) Impossible to say definitively, but he did stack 4 blue tokens on the doors (2 on 2 of the doors) giving two doors an extra 16 health. That means two of the doors were 24 health. This being like our third mission this campaign it's tough to do that much damage in in the 5 turn limit.
I like that solution