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Everything posted by Alcovitch

  1. Alcovitch

    Final coat??

    Ive had issues where dullcote doesnt go matt in places. Doesn't matter how long i shake the can first. Its not just a bad can either, ive had this issue for a while with the product. Its also hard to get (only one store 40mins out sells it in my area) and the cans are small and expensive $8 Cad.
  2. Love the sequoia trees. how were they done?
  3. Finally got these guys done. Took a while and was kind of feeling mehh about them most of the way done:
  4. Decision was easy for me. The rebels in the core box are using Endor gear and it's also where the AT-ST was mainly featured in the OT. Hoth is a cool setting for them too.
  5. Thanks! Bases were actually very easy. Most of the magic is using GamerGrass tufts.
  6. Where did you get the Tie Fighter model to make the scatter terrain. It's awesome.
  7. Hey everyone, Just got into painting legion and thought i'd share some basic progress so far. Painting what interests me without any specific order: T-47 Airspeeder AT-ST: TaunTaun's: 74-Z Speeder Bikes: Shoretroopers: Luke Skywalker:
  8. Considering this is the same price as the last big box expansion, which had nothing to do with the tariff wars, i don't think it's related. They have high cost low content ratios in a lot of their games. Look at their new LOTR game. No way that game is $130 bucks. Don't tell me it's due to the app. The app is a reskin of MoM.
  9. It's not. They make some great games but they make baffling decisions that annoy me greatly: Their packaging has not changed at all. You still get a big box filled with a giant cardboard insert that takes up 2/3rds of the space. The cards and minis are just shoved into zip lock bags (come on it's 2019). Compare this to any Cmon game with 3 x as many miniatures and it's a farce. Their games heavily borrow mechanics and elements from each other making them all feel rather samey. Descent, Mansions, IA, LOTR. All of their app games are the same game with slight tweaks and art changes. They stop printing stuff during the course of an active product cycle (MoM...) Their core boxes have crap quality miniatures and their expansions have better quality. Cynical in me says they do this to cut costs on the core box until they see it's a success and then they up the production on their miniatures for further stuff. Their games have a zillion hero miniatures. easily 2x as many as any of their games need. I'd go so far as to say poor value for money as far as box content is concerned too. Anyways, I own everything for Descent, skipped IA as it's mainly just Descent with a Starwars theme. Picked up Mansions but am now greatly ticked off i can't complete the set for no good reason and will be skipping LOTR as it seems to be heavily inspired by MoM but just a lot more boring. I think I may be done with FFG after Mansions honestly.
  10. Another bone headed decision by FFG. Locking away a ton of content from 2nd edition owners who didn't pick all this up when it first came out. I'm one of those looking for these packs but can't find them anywhere. Just reprint them already. If this game is still in active development (which it is, there's a new big box expansion coming end of the year) then make sure everything for the **** product is available. I have this love hate thing for FFG. They do stupid stuff like this. They have crap packaging and inconsistencies in quality in the same product line. They also rehash the same game over and over at an inflated price.
  11. Considering they stated there will not be any Imperial Assault physical content I highly doubt they will produce some for an even older game, Descent 2.0
  12. This looks like another typical Kickstarter game. Crazy number of miniatures, but really average looking game. One kickstarter isn't really any indication of anything. I'd prefer cooperative games. They can be played solo and you don't need to come up with convoluted RAV mods to actually play it.
  13. Sure, I guess. I just think it looks rather dull and just a mash up of two other games: Mansions of Madness and Fallout. As a Descent player here, there's nothing exciting about this new game from what i've seen so far.
  14. This looks like a mess. Not a fan of the overworld map which is supposed to be a vast majority of the game itself. The combat maps are just boring square tiles with a few white division lines on them. The app shows them with walls and cool terrain but none of that is in the box. Looks like a dud.
  15. you have a unique... pastel look to your painting style. It's very striking in many of the models. A few look a bit flat due to it, but over all very unique.
  16. You do great work and put a lot of effort into your models. It's a real shame you seem to skip the mold line removal and gap filling process. It ruins what otherwise is excellent work.
  17. He even bloodied the minion instead of the Master. Easily fixed by repainting the bases though. All of my Descent miniatures had to follow a rule while painting as I put them on clear bases: 1. Red is reserved for Masters 2. Blood effects are reserved for Masters. They are the elite of the bunch and are more "deadly". 3. Fire monsters who are mostly red will have the Masters in Green (felfire) 4. Gold trims are reserved for armor on Masters. This way you never have any doubt which is the master on the board.
  18. Great job on the Ettins, and in particular the tattoos. not easy thing to do. That being said, the fact you made the master blue and the minion red drives me crazy. It's inconsistent with the games base color convention.
  19. It seems the 1 vs Many style game isn't very popular anymore. I highly suspect whatever iteration Descent takes, if there is an update, it will be a full coop game. The spike in interest over the app coop experience shows this is what the market wants.
  20. I guess be ready for disappointment. The trend is clearly moving towards app assisted board games. And in many ways, this makes sense. Gloomhaven without apps to deal with the monster AI cards and plethora of bits and statuses is a nightmare in bookkeeping. The app literally reduces setup / take down and game play sessions by hours. This is one example but I'm sure there are many. Considering I'm not an old fart "stuck in my ways" I'm perfectly fine with apps helping making games less about book keeping and more about playing the game.
  21. There's far too much under utilized boxed content currently with RTL to create an entire campaign and new expansion around it. They really need to add campaigns for the expansions into RTL or update it to make better use of tiles from the various boxes outside of side quests.
  22. You'd probably really enjoy Gloomhaven then. It's very much a puzzle dungeon crawler.
  23. It's cheap. If they wanted it to be consistent, they'd create new art based on the monsters etc from D2E, not wholesale copy paste the art from the monster cards from D2E. it reeks of corner cutting and quick job.
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