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Alcovitch

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  1. Alcovitch

    Dear FFG, just in case you forgot

    This looks like another typical Kickstarter game. Crazy number of miniatures, but really average looking game. One kickstarter isn't really any indication of anything. I'd prefer cooperative games. They can be played solo and you don't need to come up with convoluted RAV mods to actually play it.
  2. Sure, I guess. I just think it looks rather dull and just a mash up of two other games: Mansions of Madness and Fallout. As a Descent player here, there's nothing exciting about this new game from what i've seen so far.
  3. This looks like a mess. Not a fan of the overworld map which is supposed to be a vast majority of the game itself. The combat maps are just boring square tiles with a few white division lines on them. The app shows them with walls and cool terrain but none of that is in the box. Looks like a dud.
  4. Alcovitch

    DarthTom's Painting

    you have a unique... pastel look to your painting style. It's very striking in many of the models. A few look a bit flat due to it, but over all very unique.
  5. You do great work and put a lot of effort into your models. It's a real shame you seem to skip the mold line removal and gap filling process. It ruins what otherwise is excellent work.
  6. He even bloodied the minion instead of the Master. Easily fixed by repainting the bases though. All of my Descent miniatures had to follow a rule while painting as I put them on clear bases: 1. Red is reserved for Masters 2. Blood effects are reserved for Masters. They are the elite of the bunch and are more "deadly". 3. Fire monsters who are mostly red will have the Masters in Green (felfire) 4. Gold trims are reserved for armor on Masters. This way you never have any doubt which is the master on the board.
  7. Great job on the Ettins, and in particular the tattoos. not easy thing to do. That being said, the fact you made the master blue and the minion red drives me crazy. It's inconsistent with the games base color convention.
  8. Alcovitch

    My desire for 3rd Edition

    It seems the 1 vs Many style game isn't very popular anymore. I highly suspect whatever iteration Descent takes, if there is an update, it will be a full coop game. The spike in interest over the app coop experience shows this is what the market wants.
  9. Alcovitch

    My desire for 3rd Edition

    I guess be ready for disappointment. The trend is clearly moving towards app assisted board games. And in many ways, this makes sense. Gloomhaven without apps to deal with the monster AI cards and plethora of bits and statuses is a nightmare in bookkeeping. The app literally reduces setup / take down and game play sessions by hours. This is one example but I'm sure there are many. Considering I'm not an old fart "stuck in my ways" I'm perfectly fine with apps helping making games less about book keeping and more about playing the game.
  10. Alcovitch

    Descent speculation

    There's far too much under utilized boxed content currently with RTL to create an entire campaign and new expansion around it. They really need to add campaigns for the expansions into RTL or update it to make better use of tiles from the various boxes outside of side quests.
  11. Alcovitch

    Descent speculation

    You'd probably really enjoy Gloomhaven then. It's very much a puzzle dungeon crawler.
  12. Alcovitch

    Descent speculation

    It's cheap. If they wanted it to be consistent, they'd create new art based on the monsters etc from D2E, not wholesale copy paste the art from the monster cards from D2E. it reeks of corner cutting and quick job.
  13. Alcovitch

    Descent speculation

    Wow, is there ever a lot of recycled art from D2E in those cards... How cheap.
  14. Alcovitch

    Descent speculation

    Wow, is there ever a lot of recycled art from D2E in those cards... How cheap.
  15. They are OK. Mists of Bilehall had better sculpts and cleaner models. Mine have similar "monkey faces". Lack of noses or something makes the heroes faces look really strange and featureless. I wasn't even aware the hero with the double axes was a human until I looked at the art on his player card. Sadly, the mini's are kind of meh.
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