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Earth Seraph Edna

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  1. Earth Seraph Edna

    FAQ

    I would like to submit this: https://pastebin.com/Z4pE9wjJ
  2. Earth Seraph Edna

    FAQ

    Rules Question: Can the Primal skill be used for a Heal (Resurrection) spell? Page 70 of the core rulebook says that Primal cannot be used to "raise or reanimate the dead," but in page 218, Resurrection is open to Primal. Which page is correct? Answer Received: “Raising or reanimating the dead” in this case refers to the necromantic practice of animating dead bodies in a grotesque parody of life, not restoring one’s comrades to full health from the cold embrace of the grave. So yes, you can use Resurrection with Primal. Hope this helps! Sam Stewart RPG Manager Fantasy Flight Games
  3. Earth Seraph Edna

    FAQ

    Rules Question: Does the Arcana skill cover general knowledge of all magic and its function, or only general knowledge of arcane magic and its function? How does this apply in Terrinoth, given the introduction of Knowledge (adventuring), Knowledge (forbidden), Knowledge (geography), and Knowledge (lore)? Answer Received: That really all depends on the specific setting and how the GM has decided magic works in their world, including what additional magic and knowledge skills are in use. Assuming just the three magic skills in the core rulebook, I would probably restrict Arcana to general knowledge of arcane magic, and primarily practical matters (after all, magic-using characters need ranks in Knowledge to get the most out of their spell effects!). In the case of a game using Realms of Terrinoth, I would use Arcana primarily for the actual practice of arcane magic and the fundamentals required for it. For most checks involving knowledge about arcane magic, I would use Lore or Forbidden (depending on whether the matter in question is, well, forbidden). Thanks! Tim -- Tim Cox RPG Developer Fantasy Flight Games tcox@fantasyflightgames.com
  4. Earth Seraph Edna

    FAQ

    Rules Question: Can a character drink a stamina elixir during a "complex social encounter" to replenish their strain threshold and thus stave off compromise or capitulation? Answer Received: They certainly can! How the other characters in the scene respond is another matter. (I imagine it’s considered poor form in some company.) Thanks! Tim -- Tim Cox RPG Developer Fantasy Flight Games tcox@fantasyflightgames.com
  5. Earth Seraph Edna

    FAQ

    Rules Question: I was wondering about the Finesse and Precision talents from Realms of Terrinoth. Does Finesse allow you to use Agility in place of Brawn for damage purposes? Does Precision allow you to use Cunning in place of Brawn for damage purposes? Answer Received: You still would use Brawn for the damage. You strike in an agile or precise way, but how hard you hit is still up to your brawniness Hope this helps and thanks for playing! Tim Huckelbery RPG Producer Fantasy Flight Games thuckelbery@fantasyflightgames.com
  6. Earth Seraph Edna

    FAQ

    Rules Question: Excuse me; I was curious about the rules concerning defense. Does ranged defense apply against attack spells? It looks like general defense applies to attack spells, but what of ranged defense? If ranged defense does not apply to attack spells, then how should one determine how much of a premade adversary profile's melee and ranged defenses are general defense? Answer Received: You can think of attack spells, specifically as combat checks just like shooting a gun (albeit a gun shooting blue bolts of arcane energy or fireballs). So ranged defense does apply to those attacks. Hope this helps! Sam Stewart RPG Manager Fantasy Flight Games
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