Jump to content

tymessen

Members
  • Content Count

    3
  • Joined

  • Last visited

  1. Can multiple fleets of the same team use Hondo Ohnaka? this may seem like a easy No, but the Wiki on Corellian Conflict fleet building state that the uniqueness rule should not be used for cards that are not Faction Unique. this is to allow multiple fleets in the same team to run the fleet command upgrades, all fighters follow me, shields to maximum, intensify firepower and entrapment formation. but Hondo Ohnaka is also not unique to a faction. meaning the way the asterisk is written should mean all fleets in a faction can run him. I assume most groups will home rule it to where characters are unique, but commands are not. but i would like your opinions. This also counts for the Strategic Adviser which most people would allow one per fleet, rather than one per team. from the wiki: Corellian Conflict Fleet Building Each team cannot have more than one copy of a card with a unique name*. (For example, if a player chooses the • Darth Vader commander upgrade for his fleet, no other player on that team can include the • Darth Vader squadroncard). *= This restriction should only count against unique cards that are limited to one of the two factions.
  2. yeah on boardgamegeek.com by a user named RoagueKnight https://drive.google.com/file/d/0B62s92eVIoaPWjhMelBkYm1la1E/view?usp=sharing it doesn't have the dual type upgrade cards and some other newer stuff like fleet command icons etc.
  3. i have tried to use the pelta as a support to a fleet of hammerheads. with 6x HH Torpedo •External rack upgrade • TF Antilles Flagship: 1x Pelta AS • Leia Organa • Raymus Antilles • Projection Experts • Shields to Maximuum 1x GR 75 MT • repair crews it obviously got nerfed with the TF rules clarification. but still managed to do well for me as long as you are able to focus them on one of your opponents ships without being completely destroyed beforehand. The Pelta helps repairing the damages that they try to spread over each other. and ramming is always an option when you have 35 hull points i have been thinking about changing the fleet command to a intensify firepower and using Ahsoka on the GR75 to change the tokens to what you need but havn't tested it yet. I also like the way people suggest making the Pelta an AA ship so my next test would be something like: Pelta Assault Ship (56) [Flagship] • General Cracken (26) • Ray Antilles (7) • Engine Techs (8) • Intensify Firepower! (6) • Flechette Torpedoes (3) • Phoenix Home (3) • General Draven (3) = 124 Points 6x { Hammerhead Torpedo Corvette (36) • External Racks (3) • Task Force Antilles (3) = 42 Points } = 252 Points GR-75 Medium Transports (18) • Ahsoka Tano (2) • Repair Crews (4) = 24 Points Total Points: 388 maybe adding some boarding parties
×
×
  • Create New...